Player Matchup

King Arthur
King Arthur
Jtcool555
King Arthur
Level 81
God Stats
22W - 19L
1,500 SR
Queue Stats
266W - 234L
1,610 Elo+
Party 1
Fenrir
Fenrir
Kaynine18
Fenrir
Level 100
God Stats
29W - 15L
1,825 SR
Queue Stats
165W - 150L
1,559 Elo+
Party 1
Neith
Neith
MrssFury
Neith
Level 123
God Stats
11W - 12L
1,725 SR
Queue Stats
118W - 111L
1,559 Elo+
Party 1
Nu Wa
Nu Wa
Uthye
Nu Wa
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
kiiss sam
Yemoja
Level 29
God Stats
26W - 20L
1,688 SR
Queue Stats
64W - 65L
1,595 Elo+
Party 1
Team Averages
Level 75
1,648 SR
1,565 Elo+

VS

Team Averages
Level 58
1,547 SR
1,450 Elo+
Artemis
Artemis
Cantily
Artemis
Level 28
God Stats
3W - 3L
1,662 SR
Queue Stats
47W - 45L
1,423 Elo+
Party 2
Bellona
Bellona
CarlitozJr
Bellona
Level 43
God Stats
9W - 9L
1,531 SR
Queue Stats
141W - 162L
1,450 Elo+
Solo
Odin
Odin
SillyPuddyBuddy
Odin
Level 36
God Stats
17W - 12L
1,786 SR
Queue Stats
282W - 283L
1,332 Elo+
Solo
Zeus
Zeus
Spartan3910
Zeus
Level 144
God Stats
8W - 6L
1,285 SR
Queue Stats
138W - 107L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
lm Maniac
Cthulhu
Level 39
God Stats
3W - 3L
1,473 SR
Queue Stats
170W - 163L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jtcool555
King Arthur
16
11 / 0 / 2
9,909
661
9,423
11,304
6,378
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Kaynine18
Fenrir
15
10 / 3 / 5
9,267
618
11,775
9,716
4,279
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
MrssFury
Neith
12
0 / 1 / 5
6,904
460
6,480
8,253
2,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Uthye
Nu Wa
13
2 / 2 / 5
7,697
513
3,448
4,158
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
kiiss sam
Yemoja
11
1 / 2 / 4
7,124
475
2,473
7,535
4,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cantily
Artemis
10
0 / 4 / 4
6,047
403
4,763
6,773
1,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
CarlitozJr
Bellona
11
0 / 9 / 0
6,722
448
4,918
11,902
8,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 2 / 0
8,147
543
2,789
9,383
5,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

13
3 / 6 / 1
7,604
507
8,299
8,728
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
lm Maniac
Cthulhu
11
1 / 3 / 1
7,008
467
4,901
10,192
5,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
24
Kills
8
8
Deaths
24
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cantily
Artemis
0
4
4
0.5
L
Bellona
CarlitozJr
Bellona
0
9
0
0
W
King Arthur
Jtcool555
King Arthur
11
0
2
12
W
Fenrir
Kaynine18
Fenrir
10
3
5
4.17
W
Neith
MrssFury
Neith
0
1
5
2.5
L
4
2
0
2
L
3
6
1
0.58
W
Nu Wa
Uthye
Nu Wa
2
2
5
2.25
W
Yemoja
kiiss sam
Yemoja
1
2
4
1.5
L
Cthulhu
lm Maniac
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,599
Damage
25,670
40,966
Taken
46,978
18,614
Mitigated
24,407
16,779
Healing
8,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cantily
Artemis
4,763
1,364
0
619
6,773
1,830
52
1,081
5,562
0
23,459
L
Bellona
CarlitozJr
Bellona
4,918
1,082
0
802
11,902
8,272
622
343
11,503
0
36,080
W
King Arthur
Jtcool555
King Arthur
9,423
1,334
0
3,497
11,304
6,378
442
2,510
8,728
0
50,346
W
Fenrir
Kaynine18
Fenrir
11,775
4,077
0
3,470
9,716
4,279
0
2,835
6,797
0
53,560
W
Neith
MrssFury
Neith
6,480
2,771
0
3,558
8,253
2,632
0
2,305
5,900
0
46,743
L
2,789
457
0
2,573
9,383
5,982
0
1,264
7,957
0
41,878
L
8,299
1,137
0
1,243
8,728
2,743
224
594
8,002
51,453
0
W
Nu Wa
Uthye
Nu Wa
3,448
151
0
580
4,158
1,316
684
2,125
1,853
33,210
0
W
Yemoja
kiiss sam
Yemoja
2,473
523
3,255
2,419
7,535
4,009
0
3,003
4,488
16,302
0
L
Cthulhu
lm Maniac
Cthulhu
4,901
39
0
3,316
10,192
5,580
0
2,013
8,033
39,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,901
Gold Earned
35,528
390
Minions Killed
376
0
Camps Cleared
0
1,390,275
Distance Traveled
1,325,202
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,047
403
36
2
0
272,680
2
L
Bellona
6,722
448
86
6
0
253,750
0
W
King Arthur
9,909
661
111
7
0
291,342
3
W
Fenrir
9,267
618
90
6
0
342,913
4
W
Neith
6,904
460
96
6
0
238,629
1
L
Odin
8,147
543
88
6
0
269,084
4
L
Zeus
7,604
507
100
7
0
230,995
3
W
Nu Wa
7,697
513
68
5
0
246,636
2
W
Yemoja
7,124
475
25
2
0
270,755
1
L
Cthulhu
7,008
467
66
4
0
298,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role