Player Matchup

King Arthur
King Arthur
BIGBOIMAD
King Arthur
Level 22
God Stats
4W - 4L
1,340 SR
Queue Stats
72W - 55L
1,570 Elo+
Party 3
Ne Zha
Ne Zha
ItsDeJay
Ne Zha
Level 17
God Stats
2W - 1L
1,690 SR
Queue Stats
19W - 6L
1,858 Elo+
Party 1
Scylla
Scylla
Lil Cigs
Scylla
Level 106
God Stats
12W - 8L
1,825 SR
Queue Stats
122W - 89L
1,477 Elo+
Party 1
Sol
Sol
ManofPlums
Sol
Level 15
God Stats
2W - 2L
1,526 SR
Queue Stats
22W - 18L
1,577 Elo+
Party 3
Set
Set
cantusekeyboard
Set
Level 15
God Stats
6W - 1L
1,853 SR
Queue Stats
30W - 8L
1,854 Elo+
Party 1
Team Averages
Level 35
1,647 SR
1,667 Elo+

VS

Team Averages
Level 35
1,558 SR
1,609 Elo+
Artio
Artio
ConsistantRager
Artio
Level 125
God Stats
0W - 2L
1,259 SR
Queue Stats
32W - 22L
1,677 Elo+
Party 2
Bellona
Bellona
DackZickerson
Bellona
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
306W - 266L
1,281 Elo+
Party 2
Rama
Rama
Rigboned
Rama
Level 24
God Stats
18W - 13L
1,682 SR
Queue Stats
437W - 353L
1,632 Elo+
Solo
Ra
Ra
drakkorous
Ra
Level 4
God Stats
4W - 5L
1,851 SR
Queue Stats
335W - 336L
1,849 Elo+
Party 2
Chang'e
Chang'e
mattybvlogs
Chang'e
Level 20
God Stats
6W - 4L
1,500 SR
Queue Stats
231W - 156L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIGBOIMAD
King Arthur
12
0 / 0 / 0
6,512
651
3,261
5,307
2,606
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
ItsDeJay
Ne Zha
9
0 / 4 / 9
5,415
542
3,630
7,547
2,985
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Lil Cigs
Scylla
11
4 / 0 / 6
6,493
649
5,002
3,705
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 1 / 0
6,276
628
3,882
5,586
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
8 / 1 / 2
7,103
710
6,277
5,398
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,739
474
1,346
6,930
2,998
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
9
0 / 0 / 0
4,638
464
1,475
5,244
4,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rama
11
3 / 2 / 1
6,212
621
3,861
6,809
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 6 / 1
4,849
485
1,832
5,344
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
mattybvlogs
Chang'e
9
1 / 3 / 1
5,563
556
3,290
6,758
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
6
6
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BIGBOIMAD
King Arthur
0
0
0
0
L
1
4
0
0.25
L
Bellona
0
0
0
0
W
Ne Zha
ItsDeJay
Ne Zha
0
4
9
1.13
W
Scylla
Lil Cigs
Scylla
4
0
6
7
W
3
1
0
3
L
Rama
3
2
1
1.75
W
8
1
2
9
L
1
6
1
0.25
L
Chang'e
mattybvlogs
Chang'e
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,052
Damage
11,804
27,543
Taken
31,085
10,447
Mitigated
12,163
10,820
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BIGBOIMAD
King Arthur
3,261
239
0
1,380
5,307
2,606
0
673
4,487
0
37,846
L
1,346
261
180
1,095
6,930
2,998
0
2,467
4,409
6,095
0
L
Bellona
1,475
152
0
1,070
5,244
4,262
45
0
5,244
0
16,540
W
Ne Zha
ItsDeJay
Ne Zha
3,630
1,448
234
1,754
7,547
2,985
99
1,996
5,471
0
21,578
W
Scylla
Lil Cigs
Scylla
5,002
587
0
966
3,705
1,102
383
1,517
2,120
32,540
0
W
3,882
1,558
0
3,322
5,586
1,564
1,792
271
5,315
35,498
0
L
Rama
3,861
3,557
0
3,418
6,809
1,614
0
2,645
4,164
0
37,512
W
6,277
3,889
0
3,164
5,398
2,190
0
1,781
3,535
0
37,275
L
1,832
539
246
512
5,344
1,519
32
2,174
3,068
16,707
0
L
Chang'e
mattybvlogs
Chang'e
3,290
293
180
3,007
6,758
1,770
0
1,288
5,316
30,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,799
Gold Earned
26,001
335
Minions Killed
223
0
Camps Cleared
0
993,705
Distance Traveled
882,314
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,512
651
87
9
0
211,423
2
L
Artio
4,739
474
9
1
0
195,176
4
L
Bellona
4,638
464
43
4
0
187,996
0
W
Ne Zha
5,415
542
30
3
0
185,111
0
W
Scylla
6,493
649
72
7
0
202,793
2
W
Sol
6,276
628
70
7
0
161,530
0
L
Rama
6,212
621
80
8
0
169,075
1
W
Set
7,103
710
76
8
0
232,848
4
L
Ra
4,849
485
21
2
0
151,302
0
L
Chang'e
5,563
556
70
7
0
178,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role