Player Matchup

Geb
Geb
Gold IV
Flori31
Geb
Gold IV
Level 154
God Stats
2W - 1L
1,805 SR
Queue Stats
40W - 18L
1,751 MMR
Party 1
Thoth
Thoth
Platinum IV
KamikazeEule
Thoth
Platinum IV
Level 73
God Stats
2W - 0L
1,932 SR
Queue Stats
26W - 5L
1,997 MMR
Party 1
Danzaburou
Danzaburou
Platinum I
empix
Danzaburou
Platinum I
Level 79
God Stats
22W - 16L
1,663 SR
Queue Stats
270W - 203L
2,019 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 102
1,800 SR
1,922 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,746 SR
1,884 MMR
Poseidon
Poseidon
Platinum III
Pelouro68
Poseidon
Platinum III
Level 128
God Stats
29W - 13L
1,837 SR
Queue Stats
86W - 42L
1,887 MMR
Party 2
Athena
Athena
Platinum IV
SHAZAM-KOMAMURA
Athena
Platinum IV
Level 122
God Stats
12W - 12L
1,595 SR
Queue Stats
91W - 55L
1,855 MMR
Party 2
Neith
Neith
Platinum III
thanosjoao
Neith
Platinum III
Level 145
God Stats
13W - 8L
1,807 SR
Queue Stats
92W - 55L
1,910 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
0 / 3 / 10
10,733
716
5,945
13,455
11,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
8 / 1 / 2
11,425
762
20,836
6,361
2,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
empix
Danzaburou
13
2 / 4 / 5
10,137
676
10,367
10,754
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PersephoneAphroditeTiamatHeraCabrakan

VS

Bans
Chang'eFenrirAresCupidKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Pelouro68
Poseidon
13
5 / 3 / 1
9,731
649
6,810
9,493
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 2 / 7
9,258
617
3,185
16,169
12,895
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
13
2 / 5 / 5
9,741
649
7,910
16,653
5,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
10
Kills
8
8
Deaths
10
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Geb
0
3
10
1.67
W
8
1
2
9
L
Poseidon
Pelouro68
Poseidon
5
3
1
1.83
L
1
2
7
2.25
W
Danzaburou
empix
Danzaburou
2
4
5
1.13
L
Neith
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,148
Damage
17,905
30,570
Taken
42,315
17,355
Mitigated
21,076
5,952
Healing
11,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
5,945
824
0
2,302
13,455
11,357
251
3,403
9,664
16,793
0
W
20,836
201
48
718
6,361
2,064
911
2,233
3,862
62,063
0
L
Poseidon
Pelouro68
Poseidon
6,810
484
0
3,347
9,493
2,909
0
6,269
3,224
47,173
0
L
3,185
665
1,134
3,807
16,169
12,895
0
9,032
7,137
9,426
0
W
Danzaburou
empix
Danzaburou
10,367
3,845
0
2,884
10,754
3,934
2,321
3,593
6,989
0
63,893
L
Neith
7,910
2,549
0
3,482
16,653
5,272
128
11,536
5,117
0
40,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,295
Gold Earned
28,730
204
Minions Killed
173
0
Camps Cleared
0
873,969
Distance Traveled
817,313
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,733
716
17
1
0
307,225
3
W
Thoth
11,425
762
72
5
0
310,949
2
L
Poseidon
9,731
649
100
7
0
251,719
2
L
Athena
9,258
617
13
1
0
312,125
3
W
Danzaburou
10,137
676
115
8
0
255,795
5
L
Neith
9,741
649
60
4
0
253,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role