Player Matchup

Hun Batz
Hun Batz
Gap17
Hun Batz
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 33L
1,205 Elo+
Solo
Baron Samedi
Baron Samedi
SoundedCard2
Baron Samedi
Level 48
God Stats
2W - 1L
1,875 SR
Queue Stats
65W - 82L
1,293 Elo+
Solo
Ne Zha
Ne Zha
nhvbh
Ne Zha
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 39L
1,205 Elo+
Solo
Team Averages
Level 50
1,625 SR
1,234 Elo+

VS

Team Averages
Level 22
1,500 SR
1,451 Elo+
Persephone
Persephone
BelatedStorm972
Persephone
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,354 Elo+
Solo
Cthulhu
Cthulhu
hipskritz
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
xXxSc00byD00xXx
Bakasura
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gap17
Hun Batz
17
3 / 1 / 14
13,570
646
7,563
13,140
5,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
SoundedCard2
Baron Samedi
20
25 / 0 / 5
16,695
795
29,807
13,294
6,502
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

Ne Zha
nhvbh
Ne Zha
4
0 / 1 / 2
9,907
472
378
827
261

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BelatedStorm972
Persephone
15
2 / 10 / 0
11,895
566
8,858
15,578
6,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
hipskritz
Cthulhu
13
0 / 11 / 1
10,887
518
3,351
22,034
21,765
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
10
0 / 11 / 0
10,355
493
2,558
17,262
11,795
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
28
Kills
2
2
Deaths
32
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Persephone
BelatedStorm972
Persephone
2
10
0
0.2
W
Hun Batz
Gap17
Hun Batz
3
1
14
10
W
Baron Samedi
SoundedCard2
Baron Samedi
25
0
5
27.5
L
Cthulhu
hipskritz
Cthulhu
0
11
1
0.05
W
Ne Zha
nhvbh
Ne Zha
0
1
2
1
L
Bakasura
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,748
Damage
14,767
27,261
Taken
54,874
12,683
Mitigated
39,848
11,703
Healing
5,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BelatedStorm972
Persephone
8,858
1,231
828
1,251
15,578
6,288
796
10,389
5,187
48,876
0
W
Hun Batz
Gap17
Hun Batz
7,563
2,374
0
4,454
13,140
5,920
0
7,030
6,060
0
49,584
W
Baron Samedi
SoundedCard2
Baron Samedi
29,807
3,622
1,065
6,168
13,294
6,502
1,494
5,175
7,859
130,459
0
L
Cthulhu
hipskritz
Cthulhu
3,351
424
0
1,790
22,034
21,765
80
12,317
9,717
26,414
0
W
Ne Zha
nhvbh
Ne Zha
378
197
0
16
827
261
0
416
411
0
904
L
Bakasura
2,558
1,982
0
1,729
17,262
11,795
616
7,526
9,736
0
23,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,172
Gold Earned
33,137
224
Minions Killed
162
0
Camps Cleared
0
757,696
Distance Traveled
850,133
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,895
566
85
4
0
263,772
1
W
Hun Batz
13,570
646
53
3
0
397,554
0
W
Baron Samedi
16,695
795
167
8
0
325,669
2
L
Cthulhu
10,887
518
40
2
0
285,090
0
W
Ne Zha
9,907
472
4
0
0
34,473
0
L
Bakasura
10,355
493
37
2
0
301,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role