Player Matchup

Ymir
Ymir
Articube
Ymir
Level 27
God Stats
0W - 1L
1,721 SR
Queue Stats
24W - 23L
1,383 Elo+
Solo
Thanatos
Thanatos
Edwardsfullmetal
Thanatos
Level 29
God Stats
2W - 4L
1,320 SR
Queue Stats
83W - 93L
1,422 Elo+
Solo
Chang'e
Chang'e
Rejuvinating
Chang'e
Level 26
God Stats
7W - 7L
1,320 SR
Queue Stats
123W - 129L
1,538 Elo+
Solo
Neith
Neith
lokigorditoo
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,502 Elo+
Solo
Danzaburou
Danzaburou
lrllyca
Danzaburou
Level 29
God Stats
3W - 2L
1,352 SR
Queue Stats
133W - 152L
1,534 Elo+
Solo
Team Averages
Level 25
1,443 SR
1,476 Elo+

VS

Team Averages
Level 16
1,584 SR
1,503 Elo+
Bastet
Bastet
HuTáo
Bastet
Level 21
God Stats
3W - 3L
1,556 SR
Queue Stats
154W - 133L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
JarvisIII
Baron Samedi
Level 18
God Stats
17W - 10L
1,843 SR
Queue Stats
103W - 77L
1,735 Elo+
Solo
Neith
Neith
Marwrecks
Neith
Level 18
God Stats
23W - 19L
1,569 SR
Queue Stats
51W - 60L
1,564 Elo+
Solo
Cthulhu
Cthulhu
Nickletown
Cthulhu
Level 5
God Stats
4W - 9L
1,500 SR
Queue Stats
152W - 166L
1,312 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
skizzyybb
Ah Muzen Cab
Level 16
God Stats
3W - 2L
1,453 SR
Queue Stats
42W - 51L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
4 / 10 / 15
13,624
973
19,766
28,893
23,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
4 / 11 / 10
12,959
926
11,580
21,948
7,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
Rejuvinating
Chang'e
20
3 / 10 / 12
13,115
937
13,422
26,144
14,868
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 5 / 12
15,307
1,093
33,010
16,228
6,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
lrllyca
Danzaburou
19
8 / 5 / 12
14,384
1,027
17,526
12,898
4,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
HuTáo
Bastet
20
15 / 7 / 15
16,509
1,179
25,737
18,357
6,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
JarvisIII
Baron Samedi
20
15 / 2 / 18
17,566
1,255
22,654
12,622
9,438
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Marwrecks
Neith
20
5 / 2 / 16
13,448
961
18,558
17,233
6,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Cthulhu
Nickletown
Cthulhu
20
3 / 11 / 27
13,494
964
17,156
34,359
37,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
skizzyybb
Ah Muzen Cab
20
3 / 7 / 19
13,614
972
16,659
17,211
6,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
136
29
Kills
41
41
Deaths
29
61
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Ymir
4
10
15
1.15
L
4
11
10
0.82
W
Bastet
HuTáo
Bastet
15
7
15
3.21
W
Baron Samedi
JarvisIII
Baron Samedi
15
2
18
12
W
Neith
Marwrecks
Neith
5
2
16
6.5
W
Cthulhu
Nickletown
Cthulhu
3
11
27
1.5
L
Chang'e
Rejuvinating
Chang'e
3
10
12
0.9
L
10
5
12
3.2
L
Danzaburou
lrllyca
Danzaburou
8
5
12
2.8
W
Ah Muzen Cab
skizzyybb
Ah Muzen Cab
3
7
19
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,304
Damage
100,764
106,111
Taken
99,782
56,510
Mitigated
67,059
23,985
Healing
10,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
19,766
1,841
100
925
28,893
23,165
0
8,939
19,583
26,483
0
L
11,580
3,359
1,230
5,611
21,948
7,855
0
9,340
12,286
0
26,236
W
Bastet
HuTáo
Bastet
25,737
7,430
0
0
18,357
6,811
0
3,689
14,668
0
38,083
W
Baron Samedi
JarvisIII
Baron Samedi
22,654
1,569
3,043
2,664
12,622
9,438
0
4,093
8,529
56,687
0
W
Neith
Marwrecks
Neith
18,558
8,707
0
1,120
17,233
6,905
0
7,348
9,885
0
35,036
W
Cthulhu
Nickletown
Cthulhu
17,156
1,199
873
1,073
34,359
37,438
0
12,822
21,537
37,200
0
L
Chang'e
Rejuvinating
Chang'e
13,422
1,049
6,247
6,102
26,144
14,868
0
10,380
15,614
47,720
0
L
33,010
14,198
0
2,323
16,228
6,260
0
4,627
11,461
0
72,418
L
Danzaburou
lrllyca
Danzaburou
17,526
11,426
195
1,252
12,898
4,362
0
5,429
7,357
0
40,879
W
Ah Muzen Cab
skizzyybb
Ah Muzen Cab
16,659
6,897
0
1,880
17,211
6,467
0
5,236
11,975
0
42,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,389
Gold Earned
74,631
298
Minions Killed
273
5
Camps Cleared
6
1,122,568
Distance Traveled
1,205,342
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,624
973
15
1
0
239,639
0
L
Thanatos
12,959
926
38
3
1
225,655
0
W
Bastet
16,509
1,179
22
2
2
288,203
0
W
Baron Samedi
17,566
1,255
104
7
0
244,578
0
W
Neith
13,448
961
43
3
1
220,574
0
W
Cthulhu
13,494
964
43
3
2
241,664
1
L
Chang'e
13,115
937
90
6
0
258,005
0
L
Neith
15,307
1,093
89
6
3
206,405
0
L
Danzaburou
14,384
1,027
66
5
1
192,864
0
W
Ah Muzen Cab
13,614
972
61
4
1
210,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role