Player Matchup

Hel
Hel
Ath3nyx
Hel
Level 27
God Stats
1W - 2L
1,292 SR
Queue Stats
41W - 23L
1,748 Elo+
Party 1
Achilles
Achilles
Clipeus
Achilles
Level 143
God Stats
5W - 3L
1,430 SR
Queue Stats
154W - 114L
1,663 Elo+
Party 1
Neith
Neith
Yanokee
Neith
Level 7
God Stats
6W - 5L
1,510 SR
Queue Stats
6W - 6L
1,434 Elo+
Party 1
Team Averages
Level 59
1,411 SR
1,615 Elo+

VS

Team Averages
Level 20
1,500 SR
1,488 Elo+
Ymir
Ymir
GapingRaptor72
Ymir
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Supersmiteboi
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,465 Elo+
Solo
Sol
Sol
milliethepostman
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
2 / 2 / 9
9,018
694
4,494
10,213
4,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Clipeus
Achilles
13
8 / 0 / 3
9,895
761
15,199
17,293
16,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Yanokee
Neith
12
1 / 0 / 8
8,444
650
4,723
5,659
2,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
7,896
607
6,514
14,752
10,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 3 / 0
7,657
589
8,852
7,235
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 4 / 2
7,356
566
6,185
7,116
1,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
2
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
2
2
9
3.25
W
Achilles
Clipeus
Achilles
8
0
3
9.5
L
0
4
2
0.25
L
2
3
0
0.67
W
Neith
Yanokee
Neith
1
0
8
5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,416
Damage
21,551
33,165
Taken
29,103
22,957
Mitigated
14,807
19,050
Healing
3,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
4,494
286
7,034
6,266
10,213
4,157
66
5,658
4,555
27,031
0
W
Achilles
Clipeus
Achilles
15,199
4,094
0
3,829
17,293
16,638
34
5,226
12,067
0
33,242
L
6,514
699
0
900
14,752
10,630
0
1,753
12,327
24,968
0
L
8,852
3,470
0
1,318
7,235
2,275
0
807
6,115
0
25,613
W
Neith
Yanokee
Neith
4,723
1,472
0
1,921
5,659
2,162
1,174
2,149
3,510
0
40,644
L
6,185
1,129
0
1,431
7,116
1,902
0
1,307
5,473
22,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,357
Gold Earned
22,909
149
Minions Killed
105
0
Camps Cleared
0
755,774
Distance Traveled
611,917
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,018
694
44
3
0
252,213
1
W
Achilles
9,895
761
26
2
0
265,951
4
L
Ymir
7,896
607
27
2
0
223,488
0
L
Hou Yi
7,657
589
42
3
0
209,457
4
W
Neith
8,444
650
79
6
0
237,610
0
L
Sol
7,356
566
36
3
0
178,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role