Player Matchup

Fenrir
Fenrir
EviraaM
Fenrir
Level 129
God Stats
5W - 1L
1,538 SR
Queue Stats
257W - 201L
1,614 Elo+
Party 1
Nox
Nox
LXG_demon_6200
Nox
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 89L
1,694 Elo+
Party 1
Artemis
Artemis
blyden_-
Artemis
Level 68
God Stats
19W - 3L
1,858 SR
Queue Stats
489W - 438L
1,580 Elo+
Party 1
Tyr
Tyr
ko0pa66
Tyr
Level 97
God Stats
3W - 3L
1,550 SR
Queue Stats
350W - 282L
1,615 Elo+
Party 1
Ymir
Ymir
tIaMaTaTa
Ymir
Level 29
God Stats
3W - 2L
1,541 SR
Queue Stats
134W - 116L
1,483 Elo+
Party 1
Team Averages
Level 66
1,597 SR
1,597 Elo+

VS

Team Averages
Level 33
1,513 SR
1,432 Elo+
Chaac
Chaac
AwesomeFerk
Chaac
Level 43
God Stats
18W - 23L
1,474 SR
Queue Stats
166W - 153L
1,402 Elo+
Party 2
Ares
Ares
B_Snake_eyes_11
Ares
Level 22
God Stats
19W - 22L
1,536 SR
Queue Stats
32W - 42L
1,356 Elo+
Party 2
Kali
Kali
Mallou_TheKid_19
Kali
Level 38
God Stats
26W - 32L
1,554 SR
Queue Stats
186W - 185L
1,403 Elo+
Party 2
Tiamat
Tiamat
SupraKikoo
Tiamat
Level 38
God Stats
5W - 10L
1,500 SR
Queue Stats
33W - 53L
1,500 Elo+
Party 3
Anubis
Anubis
toto82_piac
Anubis
Level 24
God Stats
13W - 14L
1,500 SR
Queue Stats
33W - 53L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EviraaM
Fenrir
12
5 / 0 / 2
6,781
616
4,037
6,094
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 2
5,779
525
1,653
2,958
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
blyden_-
Artemis
11
3 / 0 / 2
6,526
593
7,240
6,099
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
12
3 / 0 / 0
6,667
606
2,870
5,099
2,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
9
3 / 0 / 3
6,238
567
2,324
5,688
4,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
4,886
444
1,557
3,173
1,214
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

7
0 / 0 / 0
4,856
441
2,073
5,568
2,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 3 / 0
4,844
440
747
7,449
2,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
SupraKikoo
Tiamat
9
0 / 5 / 0
5,027
457
2,025
5,847
2,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
8
0 / 6 / 0
4,614
419
3,337
6,782
2,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
15
Kills
0
0
Deaths
15
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
0
0
0
W
Fenrir
EviraaM
Fenrir
5
0
2
6
W
1
0
2
2
L
0
3
0
0
L
Tiamat
SupraKikoo
Tiamat
0
5
0
0
W
Artemis
blyden_-
Artemis
3
0
2
4
W
Tyr
3
0
0
3
W
Ymir
3
0
3
4.5
L
Anubis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,124
Damage
9,739
25,938
Taken
28,819
11,645
Mitigated
11,030
7,545
Healing
5,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,557
254
0
983
3,173
1,214
0
0
3,173
0
21,807
L
2,073
0
0
600
5,568
2,954
0
329
5,239
13,454
0
W
Fenrir
EviraaM
Fenrir
4,037
1,032
0
782
6,094
2,283
0
1,218
4,876
0
43,438
W
1,653
481
0
0
2,958
1,049
678
1,555
1,403
25,575
0
L
747
234
0
802
7,449
2,265
0
538
6,911
0
24,809
L
Tiamat
SupraKikoo
Tiamat
2,025
434
0
1,402
5,847
2,501
0
2,564
3,151
20,761
0
W
Artemis
blyden_-
Artemis
7,240
4,220
0
3,770
6,099
1,618
364
3,733
2,366
0
37,282
W
Tyr
2,870
107
0
2,304
5,099
2,669
0
0
5,099
0
35,202
W
Ymir
2,324
1,353
0
689
5,688
4,026
0
929
4,759
20,465
0
L
Anubis
3,337
367
99
1,953
6,782
2,096
112
414
6,368
21,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,991
Gold Earned
24,227
312
Minions Killed
188
0
Camps Cleared
0
1,075,976
Distance Traveled
972,126
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,886
444
48
4
0
189,163
4
L
Ares
4,856
441
19
2
0
196,443
4
W
Fenrir
6,781
616
78
7
0
245,673
2
W
Nox
5,779
525
60
5
0
192,171
0
L
Kali
4,844
440
56
5
0
224,307
1
L
Tiamat
5,027
457
31
3
0
188,548
0
W
Artemis
6,526
593
63
6
0
184,636
5
W
Tyr
6,667
606
81
7
0
228,301
1
W
Ymir
6,238
567
30
3
0
225,195
3
L
Anubis
4,614
419
34
3
0
173,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role