Player Matchup

Tsukuyomi
Tsukuyomi
A1rz
Tsukuyomi
Level 29
God Stats
12W - 16L
1,518 SR
Queue Stats
280W - 321L
1,457 Elo+
Party 2
Cerberus
Cerberus
DJasonN
Cerberus
Level 92
God Stats
4W - 0L
1,875 SR
Queue Stats
45W - 48L
1,493 Elo+
Party 1
Fenrir
Fenrir
FarlopaDeLaBuena
Fenrir
Level 6
God Stats
5W - 1L
1,761 SR
Queue Stats
24W - 14L
1,501 Elo+
Solo
Medusa
Medusa
Lxurius
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,478 Elo+
Party 1
Anubis
Anubis
dragonheart559
Anubis
Level 15
God Stats
25W - 28L
1,487 SR
Queue Stats
439W - 522L
1,445 Elo+
Party 2
Team Averages
Level 30
1,628 SR
1,475 Elo+

VS

Team Averages
Level 15
1,417 SR
1,411 Elo+
Tyr
Tyr
Andrey752257
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,330 Elo+
Party 3
Bakasura
Bakasura
Bûche
Bakasura
Level 19
God Stats
2W - 5L
1,105 SR
Queue Stats
21W - 21L
1,552 Elo+
Solo
Izanami
Izanami
Cerasin
Izanami
Level 16
God Stats
12W - 9L
1,482 SR
Queue Stats
53W - 59L
1,310 Elo+
Party 3
Yemoja
Yemoja
Doldon228
Yemoja
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,366 Elo+
Party 3
Baron Samedi
Baron Samedi
J4bbawockeez
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
A1rz
Tsukuyomi
17
8 / 5 / 11
12,467
542
17,133
14,084
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
DJasonN
Cerberus
17
2 / 2 / 13
12,279
534
10,606
18,054
15,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
15 / 1 / 6
14,397
626
26,180
20,286
17,462
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Lxurius
Medusa
19
6 / 3 / 6
12,928
562
8,802
11,644
5,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
5 / 5 / 7
12,946
563
10,840
11,347
5,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
8,437
367
2,044
20,118
12,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Bûche
Bakasura
18
9 / 7 / 2
12,242
532
19,671
23,277
9,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Cerasin
Izanami
15
2 / 5 / 4
9,912
431
8,831
21,569
6,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Doldon228
Yemoja
14
1 / 7 / 4
9,166
399
5,443
18,996
13,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
J4bbawockeez
Baron Samedi
16
3 / 9 / 5
10,293
448
9,195
15,272
6,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
36
Kills
15
16
Deaths
36
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
A1rz
Tsukuyomi
8
5
11
2.7
L
0
8
1
0.06
L
Bakasura
Bûche
Bakasura
9
7
2
1.43
L
Izanami
Cerasin
Izanami
2
5
4
0.8
W
Cerberus
DJasonN
Cerberus
2
2
13
4.25
L
Yemoja
Doldon228
Yemoja
1
7
4
0.43
W
15
1
6
18
L
Baron Samedi
J4bbawockeez
Baron Samedi
3
9
5
0.61
W
Medusa
Lxurius
Medusa
6
3
6
3
W
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,561
Damage
45,184
75,415
Taken
99,232
49,720
Mitigated
48,394
27,866
Healing
19,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
A1rz
Tsukuyomi
17,133
4,014
0
2,821
14,084
5,855
1,551
2,364
10,693
0
64,766
L
2,044
404
0
1,252
20,118
12,884
141
2,597
17,521
0
47,164
L
Bakasura
Bûche
Bakasura
19,671
13,710
0
6,685
23,277
9,186
0
4,214
19,063
0
65,985
L
Izanami
Cerasin
Izanami
8,831
5,703
0
5,025
21,569
6,668
193
5,171
16,398
0
69,918
W
Cerberus
DJasonN
Cerberus
10,606
919
0
4,412
18,054
15,469
939
3,559
13,480
58,672
0
L
Yemoja
Doldon228
Yemoja
5,443
1,511
2,527
1,684
18,996
13,411
0
6,953
12,043
19,907
0
W
26,180
11,237
0
12,009
20,286
17,462
3,156
4,515
15,062
0
108,056
L
Baron Samedi
J4bbawockeez
Baron Samedi
9,195
647
368
1,832
15,272
6,245
35
3,203
12,069
53,873
0
W
Medusa
Lxurius
Medusa
8,802
4,089
0
4,316
11,644
5,032
7,331
748
10,251
0
81,131
W
10,840
382
0
4,308
11,347
5,902
1,570
3,591
7,027
75,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,017
Gold Earned
50,050
643
Minions Killed
428
0
Camps Cleared
0
2,146,509
Distance Traveled
2,039,644
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,467
542
95
4
0
494,020
2
L
Tyr
8,437
367
71
3
0
489,610
4
L
Bakasura
12,242
532
117
5
0
418,296
2
L
Izanami
9,912
431
116
5
0
377,125
4
W
Cerberus
12,279
534
122
5
0
431,576
4
L
Yemoja
9,166
399
36
2
0
391,233
4
W
Fenrir
14,397
626
154
7
0
437,791
0
L
Baron Samedi
10,293
448
88
4
0
363,380
5
W
Medusa
12,928
562
136
6
0
402,955
0
W
Anubis
12,946
563
136
6
0
380,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role