Player Matchup

Fenrir
Fenrir
BrightSativa
Fenrir
Level 9
God Stats
25W - 23L
1,652 SR
Queue Stats
186W - 196L
1,539 Elo+
Solo
Tiamat
Tiamat
Chioxii
Tiamat
Level 14
God Stats
1W - 1L
1,280 SR
Queue Stats
38W - 38L
1,565 Elo+
Solo
Mulan
Mulan
InZaYnViRtUoSo
Mulan
Level 16
God Stats
3W - 2L
1,552 SR
Queue Stats
63W - 67L
1,506 Elo+
Solo
Anubis
Anubis
JosecitoJr507
Anubis
Level 29
God Stats
48W - 58L
1,493 SR
Queue Stats
76W - 99L
1,446 Elo+
Solo
Rama
Rama
Whitelizard269
Rama
Level 28
God Stats
5W - 6L
1,964 SR
Queue Stats
418W - 416L
1,565 Elo+
Solo
Team Averages
Level 19
1,588 SR
1,524 Elo+

VS

Team Averages
Level 17
1,576 SR
1,565 Elo+
Camazotz
Camazotz
DannyelguapoXD
Camazotz
Level 16
God Stats
1W - 3L
1,325 SR
Queue Stats
46W - 61L
1,495 Elo+
Solo
Xing Tian
Xing Tian
HeadOfTheTable
Xing Tian
Level 6
God Stats
23W - 25L
1,625 SR
Queue Stats
129W - 145L
1,679 Elo+
Solo
Hera
Hera
Leah7022
Hera
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
Tanova
Cupid
Level 29
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
ray2chains
Susano
Level 25
God Stats
10W - 14L
1,713 SR
Queue Stats
140W - 114L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 2 / 9
8,643
576
7,627
12,798
4,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Chioxii
Tiamat
13
4 / 1 / 9
8,618
575
4,191
8,037
5,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
8 / 0 / 3
9,255
617
5,319
7,130
3,852
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
9 / 2 / 6
9,092
606
8,195
4,508
1,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 0 / 4
9,180
612
4,688
5,126
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
8
1 / 8 / 1
5,824
388
3,149
12,769
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
HeadOfTheTable
Xing Tian
6
0 / 3 / 0
5,109
341
583
4,795
1,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
5
0 / 8 / 0
4,648
310
607
5,572
1,152
Cupid
Tanova
Cupid
11
0 / 6 / 3
6,611
441
2,604
8,246
3,292
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
ray2chains
Susano
13
4 / 7 / 1
8,115
541
8,649
11,133
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
30
Kills
5
5
Deaths
32
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
2
9
4.75
W
Tiamat
Chioxii
Tiamat
4
1
9
8.5
L
Camazotz
1
8
1
0.19
L
Xing Tian
HeadOfTheTable
Xing Tian
0
3
0
0
W
8
0
3
9.5
W
9
2
6
6
L
Hera
0
8
0
0
L
Cupid
Tanova
Cupid
0
6
3
0.25
W
4
0
4
6
L
Susano
ray2chains
Susano
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,020
Damage
15,592
37,599
Taken
42,515
17,093
Mitigated
13,075
15,933
Healing
6,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,627
2,301
0
4,691
12,798
4,937
165
27
12,771
0
52,351
W
Tiamat
Chioxii
Tiamat
4,191
508
219
3,681
8,037
5,159
0
368
7,669
39,716
0
L
Camazotz
3,149
914
0
2,776
12,769
3,025
210
2,627
10,068
0
16,723
L
Xing Tian
HeadOfTheTable
Xing Tian
583
38
0
770
4,795
1,701
0
467
4,220
10,046
0
W
5,319
1,156
0
1,509
7,130
3,852
1,719
0
7,130
0
44,408
W
8,195
681
0
2,017
4,508
1,623
1,008
242
4,266
49,738
0
L
Hera
607
227
0
0
5,572
1,152
11
3,267
2,285
6,252
0
L
Cupid
Tanova
Cupid
2,604
589
350
1,147
8,246
3,292
877
2,797
5,383
0
24,628
W
4,688
4,106
0
3,816
5,126
1,522
2,487
553
4,573
0
47,958
L
Susano
ray2chains
Susano
8,649
1,695
0
1,749
11,133
3,905
0
2,818
8,173
0
37,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,788
Gold Earned
30,307
425
Minions Killed
175
0
Camps Cleared
0
1,306,791
Distance Traveled
1,078,793
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,643
576
75
5
0
315,964
0
W
Tiamat
8,618
575
53
4
0
245,683
2
L
Camazotz
5,824
388
31
2
0
255,969
0
L
Xing Tian
5,109
341
9
1
0
139,408
0
W
Mulan
9,255
617
101
7
0
250,675
0
W
Anubis
9,092
606
94
6
0
249,150
2
L
Hera
4,648
310
6
0
0
215,770
1
L
Cupid
6,611
441
49
3
0
237,800
4
W
Rama
9,180
612
102
7
0
245,319
3
L
Susano
8,115
541
80
5
0
229,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role