Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
TrestuctonBR
Ah Puch
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
XtremeRedl
Thor
Level 146
God Stats
4W - 0L
1,734 SR
Queue Stats
262W - 263L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
z ZARAKI z
Sylvanus
Level 160
God Stats
9W - 4L
1,843 SR
Queue Stats
55W - 63L
1,507 Elo+
Party 2
Apollo
Apollo
zocolebeBR
Apollo
Level 98
God Stats
6W - 8L
1,128 SR
Queue Stats
635W - 577L
1,528 Elo+
Party 2
Team Averages
Level 124
1,541 SR
1,507 Elo+

VS

Team Averages
Level 107
1,646 SR
1,645 Elo+
Cupid
Cupid
EMM4
Cupid
Level 129
God Stats
7W - 6L
1,346 SR
Queue Stats
297W - 288L
1,517 Elo+
Solo
Ravana
Ravana
Tuts007
Ravana
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,707 Elo+
Solo
Thor
Thor
You4rede4d
Thor
Level 67
God Stats
3W - 1L
1,893 SR
Queue Stats
35W - 36L
1,716 Elo+
Solo
Chang'e
Chang'e
ch3suis
Chang'e
Level 106
God Stats
4W - 1L
1,777 SR
Queue Stats
121W - 76L
1,783 Elo+
Solo
Anubis
Anubis
zgames
Anubis
Level 127
God Stats
17W - 7L
1,715 SR
Queue Stats
105W - 122L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 2 / 6
8,793
440
7,195
14,960
9,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
TrestuctonBR
Ah Puch
15
2 / 4 / 6
9,605
480
12,949
11,335
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 2 / 2
10,951
548
9,063
11,321
4,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
z ZARAKI z
Sylvanus
17
2 / 0 / 3
10,431
522
11,612
14,737
15,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
zocolebeBR
Apollo
16
2 / 4 / 3
10,095
505
6,573
14,164
4,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
EMM4
Cupid
16
4 / 2 / 2
9,922
496
11,041
13,679
7,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
Tuts007
Ravana
13
0 / 3 / 2
7,788
389
6,578
13,392
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 2 / 4
9,325
466
8,759
13,782
4,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
ch3suis
Chang'e
14
1 / 3 / 7
9,368
468
7,698
12,768
10,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
zgames
Anubis
15
3 / 3 / 3
9,221
461
9,166
12,800
6,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
13
Kills
12
12
Deaths
13
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
6
1.5
L
Cupid
EMM4
Cupid
4
2
2
2.5
W
Ah Puch
TrestuctonBR
Ah Puch
2
4
6
1.25
L
Ravana
Tuts007
Ravana
0
3
2
0.33
W
7
2
2
4
L
4
2
4
3
L
Chang'e
ch3suis
Chang'e
1
3
7
1.5
W
Sylvanus
z ZARAKI z
Sylvanus
2
0
3
3.5
L
Anubis
zgames
Anubis
3
3
3
1.5
W
Apollo
zocolebeBR
Apollo
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,392
Damage
43,242
66,517
Taken
66,421
38,669
Mitigated
33,947
25,045
Healing
28,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,195
450
0
3,269
14,960
9,830
298
5,023
9,937
27,675
0
L
Cupid
EMM4
Cupid
11,041
6,668
742
5,520
13,679
7,051
284
2,673
10,966
0
78,139
W
Ah Puch
TrestuctonBR
Ah Puch
12,949
165
0
3,623
11,335
3,442
370
4,281
7,054
53,921
0
L
Ravana
Tuts007
Ravana
6,578
1,937
0
3,278
13,392
5,431
0
8,499
4,805
0
42,589
W
9,063
1,599
0
499
11,321
4,928
400
2,843
8,478
0
69,119
L
8,759
2,994
0
4,681
13,782
4,816
0
4,363
9,209
0
62,990
L
Chang'e
ch3suis
Chang'e
7,698
1,402
3,327
5,518
12,768
10,543
0
6,991
5,615
39,053
0
W
Sylvanus
z ZARAKI z
Sylvanus
11,612
2,952
3,254
9,710
14,737
15,749
0
2,522
12,215
58,821
12,044
L
Anubis
zgames
Anubis
9,166
612
0
5,299
12,800
6,106
0
7,369
4,717
53,289
0
W
Apollo
zocolebeBR
Apollo
6,573
3,897
0
4,690
14,164
4,720
626
2,195
11,969
0
65,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,875
Gold Earned
45,624
502
Minions Killed
509
0
Camps Cleared
0
1,797,560
Distance Traveled
1,777,425
30
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,793
440
7
0
0
404,733
10
L
Cupid
9,922
496
138
7
0
325,056
8
W
Ah Puch
9,605
480
119
6
0
338,141
3
L
Ravana
7,788
389
75
4
0
397,820
4
W
Thor
10,951
548
107
5
0
374,566
4
L
Thor
9,325
466
109
5
0
361,000
9
L
Chang'e
9,368
468
45
2
0
362,409
5
W
Sylvanus
10,431
522
140
7
0
314,823
5
L
Anubis
9,221
461
142
7
0
331,140
4
W
Apollo
10,095
505
129
6
0
365,297
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role