Player Matchup

Pele
Pele
DealerOfDestiny
Pele
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 97L
1,582 Elo+
Party 1
Ganesha
Ganesha
Dutchzone
Ganesha
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 68L
1,564 Elo+
Party 1
Apollo
Apollo
Sinterbaas
Apollo
Level 113
God Stats
23W - 14L
1,591 SR
Queue Stats
117W - 110L
1,534 Elo+
Party 1
Zeus
Zeus
markieneter
Zeus
Level 69
God Stats
19W - 10L
1,522 SR
Queue Stats
45W - 35L
1,575 Elo+
Party 1
Ra
Ra
maxkoop
Ra
Level 25
God Stats
3W - 4L
1,501 SR
Queue Stats
25W - 27L
1,564 Elo+
Party 1
Team Averages
Level 86
1,523 SR
1,564 Elo+

VS

Team Averages
Level 50
1,488 SR
1,363 Elo+
Cu Chulainn
Cu Chulainn
DavideKovac
Cu Chulainn
Level 44
God Stats
14W - 18L
1,369 SR
Queue Stats
323W - 406L
1,329 Elo+
Party 3
Artemis
Artemis
JsChrist
Artemis
Level 102
God Stats
31W - 22L
1,655 SR
Queue Stats
464W - 463L
1,495 Elo+
Solo
Athena
Athena
SrLAFO
Athena
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,287 Elo+
Party 2
Ah Puch
Ah Puch
Yaikido
Ah Puch
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
eFFFe
Ao Kuang
Level 25
God Stats
13W - 16L
1,415 SR
Queue Stats
34W - 68L
1,203 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 5
12,810
610
10,907
14,806
6,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Dutchzone
Ganesha
17
0 / 1 / 21
12,063
574
6,815
14,330
11,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
Sinterbaas
Apollo
20
10 / 0 / 12
14,229
678
17,561
17,580
8,616
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
9 / 0 / 3
11,957
569
9,028
4,699
1,889
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
0 / 3 / 7
11,654
555
8,989
10,803
5,037
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DavideKovac
Cu Chulainn
16
1 / 4 / 3
9,080
432
6,166
21,112
16,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
JsChrist
Artemis
15
0 / 6 / 1
9,077
432
5,164
9,931
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
SrLAFO
Athena
10
0 / 5 / 2
7,364
351
2,889
15,701
6,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Yaikido
Ah Puch
12
0 / 7 / 0
8,162
389
5,597
10,577
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
eFFFe
Ao Kuang
15
5 / 7 / 0
9,877
470
5,600
16,612
5,250
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
12
29
Kills
6
6
Deaths
29
48
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DavideKovac
Cu Chulainn
1
4
3
0.63
W
10
2
5
6.25
W
Ganesha
Dutchzone
Ganesha
0
1
21
10.5
L
Artemis
JsChrist
Artemis
0
6
1
0.08
W
Apollo
Sinterbaas
Apollo
10
0
12
16
L
Athena
SrLAFO
Athena
0
5
2
0.2
L
Ah Puch
Yaikido
Ah Puch
0
7
0
0
L
Ao Kuang
eFFFe
Ao Kuang
5
7
0
0.71
W
9
0
3
10.5
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,300
Damage
25,416
62,218
Taken
73,933
33,381
Mitigated
34,537
28,315
Healing
19,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DavideKovac
Cu Chulainn
6,166
709
0
7,478
21,112
16,046
0
8,069
13,043
0
44,594
W
10,907
3,018
0
7,043
14,806
6,475
1,607
3,999
10,732
0
96,899
W
Ganesha
Dutchzone
Ganesha
6,815
837
0
2,835
14,330
11,364
920
3,175
9,159
39,917
0
L
Artemis
JsChrist
Artemis
5,164
2,399
0
3,084
9,931
2,815
795
1,516
8,415
0
56,916
W
Apollo
Sinterbaas
Apollo
17,561
10,591
0
12,576
17,580
8,616
5,929
2,923
13,995
0
151,547
L
Athena
SrLAFO
Athena
2,889
875
0
1,863
15,701
6,952
0
7,072
8,629
17,922
0
L
Ah Puch
Yaikido
Ah Puch
5,597
224
0
1,180
10,577
3,474
0
3,640
6,937
38,742
0
L
Ao Kuang
eFFFe
Ao Kuang
5,600
1,219
0
5,681
16,612
5,250
0
4,535
12,077
40,664
0
W
9,028
644
0
1,962
4,699
1,889
1,571
1,914
2,785
70,814
0
W
8,989
1,067
926
2,973
10,803
5,037
1,414
2,075
8,378
64,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,713
Gold Earned
43,560
689
Minions Killed
386
0
Camps Cleared
0
2,149,116
Distance Traveled
1,679,467
28
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,080
432
70
3
0
359,216
3
W
Pele
12,810
610
153
7
0
465,577
5
W
Ganesha
12,063
574
13
1
0
430,332
6
L
Artemis
9,077
432
109
5
0
305,838
2
W
Apollo
14,229
678
251
12
0
450,058
7
L
Athena
7,364
351
36
2
0
345,573
0
L
Ah Puch
8,162
389
90
4
0
307,746
0
L
Ao Kuang
9,877
470
81
4
0
361,094
4
W
Zeus
11,957
569
132
6
0
371,253
5
W
Ra
11,654
555
140
7
0
431,896
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role