Player Matchup

Nemesis
Nemesis
Amaru-_-Ka
Nemesis
Level 16
God Stats
3W - 4L
1,627 SR
Queue Stats
13W - 14L
1,337 Elo+
Party 2
Chaac
Chaac
Enclume
Chaac
Level 55
God Stats
6W - 6L
1,567 SR
Queue Stats
33W - 36L
1,405 Elo+
Party 2
Anubis
Anubis
Mackraign
Anubis
Level 16
God Stats
6W - 6L
1,321 SR
Queue Stats
17W - 17L
1,400 Elo+
Party 2
Ganesha
Ganesha
Majestic-DG
Ganesha
Level 9
God Stats
14W - 8L
1,728 SR
Queue Stats
17W - 16L
1,332 Elo+
Party 2
Cernunnos
Cernunnos
TluanseR
Cernunnos
Level 13
God Stats
4W - 5L
1,500 SR
Queue Stats
6W - 13L
1,249 Elo+
Party 2
Team Averages
Level 22
1,549 SR
1,344 Elo+

VS

Team Averages
Level 28
1,495 SR
1,368 Elo+
Ares
Ares
AlexGbourn
Ares
Level 12
God Stats
1W - 2L
1,649 SR
Queue Stats
1W - 2L
1,179 Elo+
Party 1
Neith
Neith
H7_-B1
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hades
Hades
Nastafrian
Hades
Level 17
God Stats
17W - 28L
1,617 SR
Queue Stats
52W - 71L
1,410 Elo+
Party 1
Olorun
Olorun
PorkyClaret99
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thor
Thor
TheSpewnEx
Thor
Level 103
God Stats
2W - 4L
1,212 SR
Queue Stats
17W - 30L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Amaru-_-Ka
Nemesis
5
1 / 0 / 0
3,836
639
723
2,034
450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
Enclume
Chaac
8
1 / 0 / 0
4,220
703
2,098
2,840
1,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Mackraign
Anubis
7
0 / 0 / 1
4,049
675
818
2,123
843
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
Majestic-DG
Ganesha
6
0 / 1 / 2
3,920
653
981
3,362
1,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cernunnos
TluanseR
Cernunnos
6
2 / 1 / 0
3,844
641
1,870
1,792
533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 2
3,297
550
245
2,694
797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
H7_-B1
Neith
2
0 / 3 / 0
2,934
489
50
2,327
315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
6
0 / 1 / 0
3,681
614
1,181
3,287
969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
0 / 1 / 2
3,108
518
1,314
2,921
455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
2 / 0 / 0
4,164
694
1,556
2,252
510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
2
2
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Nemesis
Amaru-_-Ka
Nemesis
1
0
0
1
W
Chaac
Enclume
Chaac
1
0
0
1
L
Neith
H7_-B1
Neith
0
3
0
0
W
Anubis
Mackraign
Anubis
0
0
1
0.5
W
Ganesha
Majestic-DG
Ganesha
0
1
2
1
L
Hades
0
1
0
0
L
0
1
2
1
L
2
0
0
2
W
Cernunnos
TluanseR
Cernunnos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,490
Damage
4,346
12,151
Taken
13,481
4,129
Mitigated
3,046
2,168
Healing
2,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
245
70
0
216
2,694
797
0
465
2,229
4,042
0
W
Nemesis
Amaru-_-Ka
Nemesis
723
428
0
79
2,034
450
334
174
1,860
0
11,259
W
Chaac
Enclume
Chaac
2,098
403
0
1,358
2,840
1,219
336
1,007
1,833
0
16,076
L
Neith
H7_-B1
Neith
50
50
0
140
2,327
315
0
135
2,192
0
3,978
W
Anubis
Mackraign
Anubis
818
242
0
730
2,123
843
210
0
2,123
13,503
0
W
Ganesha
Majestic-DG
Ganesha
981
113
0
0
3,362
1,084
285
929
2,433
7,966
0
L
Hades
1,181
187
38
744
3,287
969
0
0
3,287
13,387
0
L
1,314
738
0
1,053
2,921
455
0
480
2,441
7,307
0
L
1,556
0
0
454
2,252
510
0
719
1,533
0
15,094
W
Cernunnos
TluanseR
Cernunnos
1,870
1,441
0
1
1,792
533
550
630
1,162
0
14,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,869
Gold Earned
17,184
131
Minions Killed
88
0
Camps Cleared
0
546,129
Distance Traveled
569,449
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,297
550
7
1
0
142,031
0
W
Nemesis
3,836
639
32
5
0
114,301
0
W
Chaac
4,220
703
35
6
0
120,757
1
L
Neith
2,934
489
7
1
0
80,137
1
W
Anubis
4,049
675
21
4
0
98,657
0
W
Ganesha
3,920
653
2
0
0
111,386
0
L
Hades
3,681
614
32
5
0
108,966
2
L
Olorun
3,108
518
9
2
0
112,477
2
L
Thor
4,164
694
33
6
0
125,838
0
W
Cernunnos
3,844
641
41
7
0
101,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role