Player Matchup

Tiamat
Tiamat
Ahuka4
Tiamat
Level 124
God Stats
7W - 11L
1,493 SR
Queue Stats
155W - 145L
1,477 Elo+
Party 3
Bakasura
Bakasura
Cipry-24-AIH
Bakasura
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 143L
1,321 Elo+
Party 2
Fenrir
Fenrir
Cron-010
Fenrir
Level 38
God Stats
10W - 33L
1,247 SR
Queue Stats
79W - 128L
1,257 Elo+
Party 2
Danzaburou
Danzaburou
GIadjo
Danzaburou
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
mad_breizh
Hel
Level 91
God Stats
9W - 3L
1,857 SR
Queue Stats
263W - 284L
1,450 Elo+
Solo
Team Averages
Level 65
1,519 SR
1,401 Elo+

VS

Team Averages
Level 66
1,554 SR
1,491 Elo+
Izanami
Izanami
Holzi97979797
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 106L
1,494 Elo+
Party 1
Sylvanus
Sylvanus
Liam_I-net
Sylvanus
Level 107
God Stats
1W - 3L
1,277 SR
Queue Stats
198W - 194L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
Nik_KeZ
Kukulkan
Level 28
God Stats
2W - 1L
1,604 SR
Queue Stats
143W - 139L
1,514 Elo+
Party 1
Athena
Athena
Seanstar42
Athena
Level 140
God Stats
6W - 1L
1,715 SR
Queue Stats
274W - 268L
1,487 Elo+
Solo
Arachne
Arachne
VolkerRacho96
Arachne
Level 29
God Stats
21W - 11L
1,673 SR
Queue Stats
210W - 211L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ahuka4
Tiamat
20
0 / 4 / 4
13,223
509
14,669
14,013
13,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Cipry-24-AIH
Bakasura
14
1 / 11 / 2
9,875
380
5,988
22,477
9,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Cron-010
Fenrir
18
4 / 9 / 1
11,791
454
10,289
20,536
11,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
GIadjo
Danzaburou
19
1 / 3 / 2
11,795
454
13,943
18,014
6,637
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 3 / 0
8,226
316
2,514
8,780
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
2 / 0 / 8
11,826
455
7,363
9,264
3,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Liam_I-net
Sylvanus
18
1 / 2 / 7
11,013
424
8,789
17,968
18,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Nik_KeZ
Kukulkan
18
1 / 3 / 4
12,561
483
4,172
9,192
4,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Seanstar42
Athena
20
8 / 1 / 13
14,340
552
18,794
26,617
38,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
20
17 / 0 / 4
15,438
594
21,993
20,673
13,890
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
6
Kills
29
30
Deaths
6
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ahuka4
Tiamat
0
4
4
0.5
L
Bakasura
Cipry-24-AIH
Bakasura
1
11
2
0.18
L
Fenrir
Cron-010
Fenrir
4
9
1
0.5
L
Danzaburou
GIadjo
Danzaburou
1
3
2
0.67
W
Izanami
2
0
8
6
W
Sylvanus
Liam_I-net
Sylvanus
1
2
7
2.25
W
Kukulkan
Nik_KeZ
Kukulkan
1
3
4
1
W
Athena
Seanstar42
Athena
8
1
13
14.5
W
Arachne
17
0
4
19
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,403
Damage
61,111
83,820
Taken
83,714
42,880
Mitigated
79,017
23,636
Healing
32,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ahuka4
Tiamat
14,669
1,347
0
6,122
14,013
13,125
5,268
3,492
10,521
116,681
0
L
Bakasura
Cipry-24-AIH
Bakasura
5,988
3,876
0
2,266
22,477
9,278
498
9,601
12,876
0
40,409
L
Fenrir
Cron-010
Fenrir
10,289
1,976
0
3,398
20,536
11,541
1,562
9,972
10,564
0
64,656
L
Danzaburou
GIadjo
Danzaburou
13,943
6,439
0
7,685
18,014
6,637
0
6,863
11,151
0
90,945
W
Izanami
7,363
3,871
0
1,073
9,264
3,906
6,651
2,766
6,270
0
72,776
W
Sylvanus
Liam_I-net
Sylvanus
8,789
2,105
5,349
7,965
17,968
18,584
2,359
1,905
15,874
48,726
8,347
W
Kukulkan
Nik_KeZ
Kukulkan
4,172
340
345
1,205
9,192
4,334
2,710
2,990
6,162
70,556
0
W
Athena
Seanstar42
Athena
18,794
3,983
0
6,736
26,617
38,303
223
4,600
21,222
90,512
0
W
Arachne
21,993
14,518
0
9,434
20,673
13,890
4,445
4,582
16,091
0
137,797
L
2,514
0
867
3,298
8,780
2,299
0
1,517
7,263
26,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,910
Gold Earned
65,178
603
Minions Killed
751
0
Camps Cleared
0
1,965,761
Distance Traveled
2,366,025
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,223
509
202
8
0
432,731
4
L
Bakasura
9,875
380
86
3
0
403,887
0
L
Fenrir
11,791
454
105
4
0
471,079
0
L
Danzaburou
11,795
454
155
6
0
431,966
2
W
Izanami
11,826
455
157
6
0
442,570
0
W
Sylvanus
11,013
424
78
3
0
370,302
1
W
Kukulkan
12,561
483
173
7
0
455,929
1
W
Athena
14,340
552
159
6
0
516,557
1
W
Arachne
15,438
594
184
7
0
580,667
0
L
Hel
8,226
316
55
2
0
226,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role