Player Matchup

Danzaburou
Danzaburou
Boxout SZN
Danzaburou
Level 112
God Stats
1W - 0L
1,689 SR
Queue Stats
48W - 31L
1,669 Elo+
Party 2
Chiron
Chiron
FNO limits
Chiron
Level 77
God Stats
1W - 2L
1,321 SR
Queue Stats
33W - 35L
1,381 Elo+
Party 2
Agni
Agni
SSJ Bronson
Agni
Level 116
God Stats
2W - 0L
1,435 SR
Queue Stats
18W - 9L
1,417 Elo+
Party 2
Ravana
Ravana
TTV Nerf Gun272
Ravana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,675 Elo+
Party 2
Thoth
Thoth
lBobbyWasabi
Thoth
Level 126
God Stats
1W - 2L
1,504 SR
Queue Stats
69W - 55L
1,462 Elo+
Party 2
Team Averages
Level 92
1,490 SR
1,521 Elo+

VS

Team Averages
Level 91
1,460 SR
1,400 Elo+
Fenrir
Fenrir
Fulumbo12
Fenrir
Level 80
God Stats
0W - 5L
1,320 SR
Queue Stats
368W - 378L
1,449 Elo+
Solo
Artio
Artio
Kdubbz1992
Artio
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,307 Elo+
Party 1
Bacchus
Bacchus
Lex Dean
Bacchus
Level 109
God Stats
3W - 5L
1,606 SR
Queue Stats
298W - 303L
1,464 Elo+
Solo
Osiris
Osiris
MasterSlignSh0t
Osiris
Level 89
God Stats
3W - 7L
1,376 SR
Queue Stats
467W - 447L
1,476 Elo+
Solo
Scylla
Scylla
wernotjewish654
Scylla
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boxout SZN
Danzaburou
18
8 / 0 / 19
10,092
1,009
11,827
7,583
4,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
FNO limits
Chiron
14
3 / 3 / 16
8,386
839
7,244
9,447
3,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 4 / 14
9,594
959
17,329
11,651
4,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 3 / 19
7,998
800
4,542
8,495
3,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
9 / 5 / 7
9,212
921
14,667
8,439
3,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fulumbo12
Fenrir
16
8 / 5 / 3
9,249
925
10,033
11,266
5,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artio
11
0 / 7 / 5
6,830
683
2,678
13,183
9,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
Lex Dean
Bacchus
17
2 / 5 / 7
7,909
791
12,983
10,217
11,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 5 / 7
7,607
761
8,798
15,310
8,889
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 9 / 5
7,470
747
4,452
9,981
3,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
42
31
Kills
15
15
Deaths
31
75
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Boxout SZN
Danzaburou
8
0
19
17.5
W
Chiron
FNO limits
Chiron
3
3
16
3.67
L
Fenrir
Fulumbo12
Fenrir
8
5
3
1.9
L
Artio
0
7
5
0.36
L
Bacchus
Lex Dean
Bacchus
2
5
7
1.1
L
3
5
7
1.3
W
9
4
14
4
W
2
3
19
3.83
W
9
5
7
2.5
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,609
Damage
38,944
45,615
Taken
59,957
20,141
Mitigated
39,204
21,401
Healing
12,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Boxout SZN
Danzaburou
11,827
3,957
2,875
2,849
7,583
4,934
543
3,139
4,444
0
24,055
W
Chiron
FNO limits
Chiron
7,244
2,070
2,156
1,456
9,447
3,798
440
4,370
4,977
0
14,656
L
Fenrir
Fulumbo12
Fenrir
10,033
2,193
182
2,155
11,266
5,808
0
7,407
3,859
0
14,716
L
Artio
2,678
163
548
1,137
13,183
9,078
0
5,282
7,901
8,644
0
L
Bacchus
Lex Dean
Bacchus
12,983
223
2,196
1,808
10,217
11,777
0
3,974
6,243
20,697
0
L
8,798
788
732
3,466
15,310
8,889
0
9,860
5,450
0
17,429
W
17,329
1,545
1,696
4,818
11,651
4,364
287
4,795
6,731
27,870
0
W
4,542
1,246
2,289
1,554
8,495
3,907
0
4,451
3,975
0
6,895
W
14,667
313
1,242
466
8,439
3,138
54
3,358
5,031
27,052
0
L
4,452
125
0
527
9,981
3,652
0
5,473
4,508
8,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,282
Gold Earned
39,065
100
Minions Killed
65
0
Camps Cleared
0
981,147
Distance Traveled
859,043
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,092
1,009
19
2
0
204,021
4
W
Chiron
8,386
839
18
2
0
193,886
2
L
Fenrir
9,249
925
13
1
0
186,122
0
L
Artio
6,830
683
9
1
0
195,789
0
L
Bacchus
7,909
791
25
3
0
158,497
0
L
Osiris
7,607
761
12
1
0
183,981
0
W
Agni
9,594
959
28
3
0
176,950
0
W
Ravana
7,998
800
7
1
0
225,006
2
W
Thoth
9,212
921
28
3
0
181,284
0
L
Scylla
7,470
747
6
1
0
134,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role