Player Matchup

Horus
Horus
AyKrosh
Horus
Level 86
God Stats
2W - 2L
1,821 SR
Queue Stats
94W - 87L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
BestBonkBuddy
Kukulkan
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 67L
1,647 Elo+
Party 3
Chernobog
Chernobog
Gamsari
Chernobog
Level 48
God Stats
6W - 6L
1,551 SR
Queue Stats
202W - 197L
1,533 Elo+
Party 1
Zhong Kui
Zhong Kui
Voxsa
Zhong Kui
Level 109
God Stats
11W - 10L
2,093 SR
Queue Stats
82W - 74L
1,869 Elo+
Party 3
Awilix
Awilix
ωαιƒυ
Awilix
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 83L
1,668 Elo+
Party 3
Team Averages
Level 86
1,693 SR
1,645 Elo+

VS

Team Averages
Level 96
1,526 SR
1,518 Elo+
Cupid
Cupid
Joustt
Cupid
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 17L
1,676 Elo+
Party 4
Geb
Geb
MataGorrinos
Geb
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,409 Elo+
Party 2
Pele
Pele
Riordann10
Pele
Level 137
God Stats
2W - 1L
1,522 SR
Queue Stats
134W - 146L
1,343 Elo+
Party 2
Agni
Agni
sPoOñS
Agni
Level 139
God Stats
2W - 2L
1,609 SR
Queue Stats
131W - 99L
1,622 Elo+
Party 4
Ares
Ares
xxXGUILLERMOXxx
Ares
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
277W - 250L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AyKrosh
Horus
13
4 / 5 / 1
8,848
442
2,374
18,103
14,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
BestBonkBuddy
Kukulkan
16
4 / 5 / 3
10,012
501
8,422
12,043
5,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Gamsari
Chernobog
14
0 / 5 / 4
8,595
430
9,004
15,731
5,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Voxsa
Zhong Kui
16
9 / 5 / 2
11,842
592
17,029
17,955
11,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
ωαιƒυ
Awilix
18
1 / 3 / 7
10,221
511
7,717
11,772
4,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Joustt
Cupid
17
6 / 4 / 5
10,460
523
19,385
16,388
5,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 12
9,131
457
6,213
14,212
13,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 6 / 3
10,642
532
4,371
15,517
5,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
sPoOñS
Agni
20
13 / 0 / 5
12,966
648
20,846
10,131
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 4
8,682
434
5,757
12,680
7,604
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
18
Kills
23
23
Deaths
18
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Horus
AyKrosh
Horus
4
5
1
0.9
L
Kukulkan
BestBonkBuddy
Kukulkan
4
5
3
1.1
L
Chernobog
Gamsari
Chernobog
0
5
4
0.4
W
Cupid
Joustt
Cupid
6
4
5
2.13
W
1
3
12
2.33
W
3
6
3
0.75
L
Zhong Kui
Voxsa
Zhong Kui
9
5
2
2
W
Agni
sPoOñS
Agni
13
0
5
15.5
W
0
5
4
0.4
L
Awilix
ωαιƒυ
Awilix
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,546
Damage
56,572
75,604
Taken
68,928
41,996
Mitigated
36,500
20,703
Healing
22,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AyKrosh
Horus
2,374
865
908
5,173
18,103
14,625
553
8,914
9,057
0
21,839
L
Kukulkan
BestBonkBuddy
Kukulkan
8,422
1,197
0
1,465
12,043
5,148
117
5,514
6,331
69,974
0
L
Chernobog
Gamsari
Chernobog
9,004
5,179
0
4,031
15,731
5,567
906
4,868
10,713
0
61,503
W
Cupid
Joustt
Cupid
19,385
11,751
100
8,169
16,388
5,886
94
5,689
10,699
0
81,195
W
6,213
1,227
502
2,093
14,212
13,427
0
2,237
11,975
22,284
0
W
4,371
1,449
0
1,281
15,517
5,736
0
6,951
8,566
0
71,727
L
Zhong Kui
Voxsa
Zhong Kui
17,029
2,035
0
4,714
17,955
11,701
976
8,255
9,576
54,008
0
W
Agni
sPoOñS
Agni
20,846
1,632
0
6,938
10,131
3,847
0
3,378
6,753
97,448
0
W
5,757
437
218
2,878
12,680
7,604
0
7,196
5,484
36,849
0
L
Awilix
ωαιƒυ
Awilix
7,717
3,156
0
4,412
11,772
4,955
0
4,475
7,111
0
75,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,518
Gold Earned
51,881
510
Minions Killed
475
0
Camps Cleared
0
1,791,402
Distance Traveled
1,822,714
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,848
442
25
1
0
368,476
3
L
Kukulkan
10,012
501
149
7
0
360,987
6
L
Chernobog
8,595
430
123
6
0
344,270
4
W
Cupid
10,460
523
107
5
0
310,403
5
W
Geb
9,131
457
24
1
0
391,971
3
W
Pele
10,642
532
114
6
0
412,495
4
L
Zhong Kui
11,842
592
77
4
0
293,783
1
W
Agni
12,966
648
172
9
0
407,092
2
W
Ares
8,682
434
58
3
0
300,753
2
L
Awilix
10,221
511
136
7
0
423,886
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role