Player Matchup

Osiris
Osiris
Camiloso4
Osiris
Level 26
God Stats
1W - 7L
1,087 SR
Queue Stats
11W - 18L
1,337 Elo+
Solo
Yemoja
Yemoja
Deydaly97
Yemoja
Level 14
God Stats
2W - 9L
1,189 SR
Queue Stats
214W - 294L
1,094 Elo+
Solo
Anubis
Anubis
galbisludus
Anubis
Level 21
God Stats
2W - 8L
1,211 SR
Queue Stats
24W - 41L
1,402 Elo+
Party 3
Cu Chulainn
Cu Chulainn
jollpecu
Cu Chulainn
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 25L
1,398 Elo+
Party 3
Hun Batz
Hun Batz
pauetbeni17
Hun Batz
Level 34
God Stats
1W - 2L
1,287 SR
Queue Stats
32W - 44L
1,434 Elo+
Party 3
Team Averages
Level 25
1,255 SR
1,333 Elo+

VS

Team Averages
Level 40
1,513 SR
1,440 Elo+
Bakasura
Bakasura
BriskGladiator
Bakasura
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,500 Elo+
Party 1
Freya
Freya
TOKINOKAMIzz
Freya
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
232W - 251L
1,375 Elo+
Party 2
King Arthur
King Arthur
Wizzzow
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,500 Elo+
Party 1
Ymir
Ymir
toxicbeast724
Ymir
Level 6
God Stats
11W - 13L
1,720 SR
Queue Stats
41W - 32L
1,500 Elo+
Party 1
Neith
Neith
yamoshinho
Neith
Level 4
God Stats
1W - 0L
1,344 SR
Queue Stats
2W - 2L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Camiloso4
Osiris
11
1 / 6 / 6
7,564
378
7,167
15,402
7,833
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Deydaly97
Yemoja
11
1 / 6 / 2
7,793
390
4,317
12,240
9,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
12
3 / 7 / 4
8,365
418
11,251
16,491
7,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
jollpecu
Cu Chulainn
11
0 / 8 / 2
6,724
336
8,152
20,984
17,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
pauetbeni17
Hun Batz
16
6 / 5 / 2
9,762
488
6,168
14,428
6,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
4 / 4 / 5
9,205
460
7,575
11,960
4,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
11 / 4 / 6
10,443
522
15,531
14,323
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Wizzzow
King Arthur
15
3 / 1 / 10
9,335
467
10,939
11,865
10,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 1 / 20
9,752
488
11,375
11,549
12,247
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
15
8 / 2 / 14
10,271
514
19,002
11,830
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
87
11
Kills
32
32
Deaths
12
16
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Bakasura
4
4
5
1.63
L
Osiris
Camiloso4
Osiris
1
6
6
0.67
L
Yemoja
Deydaly97
Yemoja
1
6
2
0.33
W
11
4
6
3.5
W
King Arthur
Wizzzow
King Arthur
3
1
10
8
L
Anubis
3
7
4
0.71
L
Cu Chulainn
jollpecu
Cu Chulainn
0
8
2
0.13
L
Hun Batz
pauetbeni17
Hun Batz
6
5
2
1.4
W
6
1
20
16
W
Neith
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,055
Damage
64,422
79,545
Taken
61,527
48,406
Mitigated
36,374
21,243
Healing
12,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
7,575
5,063
0
2,860
11,960
4,101
1,070
678
11,282
0
45,934
L
Osiris
Camiloso4
Osiris
7,167
2,909
0
2,238
15,402
7,833
210
3,957
10,953
0
23,051
L
Yemoja
Deydaly97
Yemoja
4,317
616
1,949
752
12,240
9,034
60
4,587
6,902
22,255
0
W
15,531
4,535
0
4,012
14,323
5,287
1,316
5,275
9,048
55,372
0
W
King Arthur
Wizzzow
King Arthur
10,939
2,286
0
489
11,865
10,357
850
1,659
10,206
0
40,200
L
Anubis
11,251
1,733
499
5,953
16,491
7,493
322
9,464
6,883
48,190
0
L
Cu Chulainn
jollpecu
Cu Chulainn
8,152
1,427
795
4,210
20,984
17,712
261
6,154
14,211
0
26,037
L
Hun Batz
pauetbeni17
Hun Batz
6,168
1,277
540
4,307
14,428
6,334
0
2,744
11,434
0
52,121
W
11,375
2,748
0
713
11,549
12,247
912
4,228
7,321
20,820
0
W
Neith
19,002
9,850
0
4,217
11,830
4,382
4,134
3,728
8,102
0
64,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,208
Gold Earned
49,006
252
Minions Killed
345
0
Camps Cleared
0
1,447,038
Distance Traveled
1,782,079
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,205
460
99
5
0
377,629
3
L
Osiris
7,564
378
32
2
0
304,194
3
L
Yemoja
7,793
390
33
2
0
243,892
0
W
Freya
10,443
522
85
4
0
333,361
2
W
King Arthur
9,335
467
67
3
0
379,352
0
L
Anubis
8,365
418
65
3
0
279,331
0
L
Cu Chulainn
6,724
336
40
2
0
300,330
0
L
Hun Batz
9,762
488
82
4
0
319,291
1
W
Ymir
9,752
488
23
1
0
351,954
4
W
Neith
10,271
514
71
4
0
339,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role