Player Matchup

Hou Yi
Hou Yi
BradleyBiflexual
Hou Yi
Level 146
God Stats
1W - 2L
1,734 SR
Queue Stats
245W - 143L
1,691 Elo+
Party 2
Nu Wa
Nu Wa
Cheddar010
Nu Wa
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 53L
1,918 Elo+
Party 2
Terra
Terra
MrMatthYEW
Terra
Level 49
God Stats
3W - 1L
1,797 SR
Queue Stats
196W - 104L
1,746 Elo+
Party 2
Team Averages
Level 73
1,677 SR
1,785 Elo+

VS

Team Averages
Level 28
1,489 SR
1,343 Elo+
Janus
Janus
AnaoPintoGrand
Janus
Level 29
God Stats
0W - 1L
1,260 SR
Queue Stats
7W - 16L
1,353 Elo+
Party 1
The Morrigan
The Morrigan
SgtDahaka
The Morrigan
Level 29
God Stats
1W - 3L
1,734 SR
Queue Stats
53W - 49L
1,348 Elo+
Party 1
Mercury
Mercury
SgtNightWalker
Mercury
Level 26
God Stats
2W - 2L
1,474 SR
Queue Stats
68W - 69L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 2
10,812
676
8,664
9,573
4,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
14
3 / 2 / 9
10,471
654
8,977
6,684
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
14
2 / 0 / 9
11,293
706
5,398
11,511
11,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
9,257
579
5,838
7,416
1,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
SgtDahaka
The Morrigan
13
2 / 4 / 2
8,904
557
6,215
8,373
2,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 5 / 2
8,409
526
5,433
11,278
3,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
4
4
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
7
2
2
4
W
Nu Wa
3
2
9
3.75
W
Terra
2
0
9
6.5
L
The Morrigan
SgtDahaka
The Morrigan
2
4
2
0.75
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,039
Damage
17,486
27,768
Taken
27,067
18,542
Mitigated
7,463
12,069
Healing
3,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,838
78
0
500
7,416
1,987
0
3,748
3,480
40,489
0
W
8,664
3,444
0
691
9,573
4,726
1,459
2,701
6,872
0
50,030
W
Nu Wa
8,977
2,371
0
996
6,684
2,440
1,057
2,888
3,796
63,054
0
W
Terra
5,398
973
3,927
6,455
11,511
11,376
80
3,520
7,991
26,258
0
L
The Morrigan
SgtDahaka
The Morrigan
6,215
889
0
1,694
8,373
2,296
0
4,712
3,374
30,847
3,905
L
5,433
245
851
582
11,278
3,180
0
5,355
5,726
0
26,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,576
Gold Earned
26,570
212
Minions Killed
153
0
Camps Cleared
0
779,397
Distance Traveled
860,184
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,257
579
65
4
0
250,782
0
W
Hou Yi
10,812
676
78
5
0
208,466
0
W
Nu Wa
10,471
654
101
6
0
248,670
0
W
Terra
11,293
706
33
2
0
322,261
5
L
The Morrigan
8,904
557
51
3
0
280,931
0
L
Mercury
8,409
526
37
2
0
328,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role