Player Matchup

Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
AthenOD
Bellona
Level 158
God Stats
4W - 2L
1,508 SR
Queue Stats
162W - 150L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
MoDL_DiJK
Baron Samedi
Level 74
God Stats
2W - 3L
1,571 SR
Queue Stats
4W - 5L
1,490 Elo+
Party 2
Loki
Loki
MoDL_LoCo
Loki
Level 100
God Stats
1W - 1L
1,441 SR
Queue Stats
7W - 7L
1,490 Elo+
Party 2
Vulcan
Vulcan
Psico_157r
Vulcan
Level 65
God Stats
1W - 2L
1,717 SR
Queue Stats
4W - 6L
1,490 Elo+
Party 2
Team Averages
Level 100
1,547 SR
1,497 Elo+

VS

Team Averages
Level 127
1,581 SR
1,543 Elo+
Bellona
Bellona
Barbosa-_97
Bellona
Level 115
God Stats
21W - 17L
1,224 SR
Queue Stats
632W - 610L
1,498 Elo+
Party 3
The Morrigan
The Morrigan
Call_me_Jacques
The Morrigan
Level 124
God Stats
15W - 12L
1,474 SR
Queue Stats
847W - 821L
1,541 Elo+
Party 1
Cerberus
Cerberus
SydneyTupix
Cerberus
Level 112
God Stats
7W - 2L
1,824 SR
Queue Stats
433W - 437L
1,557 Elo+
Party 1
Set
Set
iTz_eLe-
Set
Level 160
God Stats
15W - 9L
1,703 SR
Queue Stats
384W - 343L
1,556 Elo+
Party 3
Cu Chulainn
Cu Chulainn
unnemp3
Cu Chulainn
Level 125
God Stats
27W - 22L
1,679 SR
Queue Stats
819W - 787L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 10 / 1
8,607
453
7,217
14,939
3,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
AthenOD
Bellona
18
3 / 4 / 4
10,737
565
10,611
15,644
11,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
MoDL_DiJK
Baron Samedi
14
1 / 6 / 4
8,527
449
6,608
10,652
3,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
14
0 / 3 / 1
8,272
435
5,268
11,601
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Psico_157r
Vulcan
16
8 / 5 / 0
9,951
524
11,846
10,064
3,380
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Barbosa-_97
Bellona
17
1 / 3 / 3
10,527
554
10,004
15,904
13,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
Call_me_Jacques
The Morrigan
18
6 / 2 / 6
11,446
602
8,813
7,543
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
SydneyTupix
Cerberus
15
5 / 3 / 16
10,671
562
8,517
18,971
15,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 4 / 4
11,066
582
7,297
13,677
7,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
unnemp3
Cu Chulainn
17
9 / 3 / 8
11,142
586
13,346
15,936
8,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
15
Kills
28
28
Deaths
15
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
10
1
0.35
L
Bellona
AthenOD
Bellona
3
4
4
1.25
W
Bellona
Barbosa-_97
Bellona
1
3
3
0.83
W
The Morrigan
Call_me_Jacques
The Morrigan
6
2
6
4.5
L
Baron Samedi
MoDL_DiJK
Baron Samedi
1
6
4
0.5
L
Loki
0
3
1
0.17
L
Vulcan
Psico_157r
Vulcan
8
5
0
1.6
W
Cerberus
SydneyTupix
Cerberus
5
3
16
4.33
W
7
4
4
2.25
W
Cu Chulainn
unnemp3
Cu Chulainn
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,550
Damage
47,977
62,900
Taken
72,031
25,782
Mitigated
47,507
13,714
Healing
16,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,217
3,896
0
2,204
14,939
3,659
0
4,259
10,582
0
43,864
L
Bellona
AthenOD
Bellona
10,611
6,683
0
4,974
15,644
11,641
0
4,096
11,420
0
96,129
W
Bellona
Barbosa-_97
Bellona
10,004
2,345
0
4,734
15,904
13,400
19
2,576
13,328
10,359
54,093
W
The Morrigan
Call_me_Jacques
The Morrigan
8,813
1,194
0
1,268
7,543
2,830
162
2,402
5,141
83,578
468
L
Baron Samedi
MoDL_DiJK
Baron Samedi
6,608
538
1,283
2,340
10,652
3,016
0
4,057
6,557
31,852
0
L
Loki
5,268
993
0
879
11,601
4,086
634
1,123
10,478
0
47,569
L
Vulcan
Psico_157r
Vulcan
11,846
1,445
0
2,034
10,064
3,380
0
4,945
4,903
56,774
0
W
Cerberus
SydneyTupix
Cerberus
8,517
290
0
5,566
18,971
15,652
0
5,788
13,183
37,780
0
W
7,297
3,581
0
676
13,677
7,133
204
2,481
11,196
0
79,780
W
Cu Chulainn
unnemp3
Cu Chulainn
13,346
2,397
0
4,402
15,936
8,492
162
5,207
10,729
0
74,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,094
Gold Earned
54,852
474
Minions Killed
610
0
Camps Cleared
0
1,784,024
Distance Traveled
1,855,032
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,607
453
58
3
0
335,314
4
L
Bellona
10,737
565
157
8
0
384,343
0
W
Bellona
10,527
554
150
8
0
339,431
0
W
The Morrigan
11,446
602
154
8
0
383,233
2
L
Baron Samedi
8,527
449
81
4
0
321,589
3
L
Loki
8,272
435
86
5
0
379,905
0
L
Vulcan
9,951
524
92
5
0
362,873
3
W
Cerberus
10,671
562
51
3
0
362,675
8
W
Set
11,066
582
132
7
0
400,267
1
W
Cu Chulainn
11,142
586
123
6
0
369,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role