Player Matchup

Kali
Kali
FernetConManaos
Kali
Level 18
God Stats
14W - 2L
1,908 SR
Queue Stats
198W - 100L
1,679 Elo+
Solo
Raijin
Raijin
Kraiken2
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,472 Elo+
Party 2
Artemis
Artemis
MIsterDenze
Artemis
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 12L
1,093 Elo+
Solo
Yemoja
Yemoja
Ramiuwu
Yemoja
Level 16
God Stats
23W - 21L
1,484 SR
Queue Stats
51W - 50L
1,406 Elo+
Party 2
Guan Yu
Guan Yu
keyn388
Guan Yu
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
271W - 226L
1,444 Elo+
Solo
Team Averages
Level 16
1,578 SR
1,419 Elo+

VS

Team Averages
Level 20
1,449 SR
1,459 Elo+
Anubis
Anubis
Iiityz
Anubis
Level 23
God Stats
10W - 13L
1,449 SR
Queue Stats
56W - 53L
1,434 Elo+
Party 1
Ganesha
Ganesha
Orkthi
Ganesha
Level 29
God Stats
18W - 12L
1,643 SR
Queue Stats
115W - 89L
1,566 Elo+
Solo
Izanami
Izanami
Zy Psc0tico
Izanami
Level 16
God Stats
24W - 41L
1,377 SR
Queue Stats
82W - 109L
1,321 Elo+
Party 1
Cerberus
Cerberus
enzo911wellinton
Cerberus
Level 5
God Stats
3W - 2L
1,363 SR
Queue Stats
17W - 32L
1,378 Elo+
Solo
Sol
Sol
theoBTW08
Sol
Level 29
God Stats
2W - 2L
1,415 SR
Queue Stats
15W - 10L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 3
7,770
432
4,890
8,005
2,697
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Kraiken2
Raijin
14
3 / 1 / 3
8,570
476
12,761
8,751
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
MIsterDenze
Artemis
13
1 / 3 / 3
7,855
436
7,264
8,796
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Ramiuwu
Yemoja
9
0 / 0 / 3
6,892
383
1,355
4,747
2,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
keyn388
Guan Yu
15
7 / 2 / 2
9,330
518
6,020
12,672
13,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Iiityz
Anubis
16
2 / 3 / 2
9,603
534
6,966
11,551
5,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Orkthi
Ganesha
12
2 / 1 / 5
8,863
492
5,490
13,743
10,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Zy Psc0tico
Izanami
14
1 / 3 / 0
8,810
489
1,861
5,769
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 7 / 1
7,043
391
2,151
10,734
6,956
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 2 / 2
9,824
546
9,914
10,266
3,041
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
16
Kills
10
10
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
Anubis
Iiityz
Anubis
2
3
2
1
L
Raijin
Kraiken2
Raijin
3
1
3
4.5
L
Artemis
MIsterDenze
Artemis
1
3
3
0.83
W
Ganesha
Orkthi
Ganesha
2
1
5
4.5
L
Yemoja
Ramiuwu
Yemoja
0
0
3
1.5
W
Izanami
Zy Psc0tico
Izanami
1
3
0
0.33
W
1
7
1
0.21
L
Guan Yu
keyn388
Guan Yu
7
2
2
4
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,290
Damage
26,382
42,971
Taken
52,063
24,863
Mitigated
28,148
6,660
Healing
16,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,890
2,774
0
1,388
8,005
2,697
32
3,521
4,459
0
27,600
W
Anubis
Iiityz
Anubis
6,966
460
0
6,997
11,551
5,129
454
1,041
10,396
71,655
0
L
Raijin
Kraiken2
Raijin
12,761
1,056
0
1,646
8,751
2,511
1,435
5,466
3,285
60,983
0
L
Artemis
MIsterDenze
Artemis
7,264
2,687
0
60
8,796
2,868
1,232
6,771
1,925
0
39,224
W
Ganesha
Orkthi
Ganesha
5,490
383
0
3,582
13,743
10,913
781
6,407
6,970
20,727
0
L
Yemoja
Ramiuwu
Yemoja
1,355
39
331
433
4,747
2,846
1,008
1,719
3,028
12,953
0
W
Izanami
Zy Psc0tico
Izanami
1,861
1,415
0
914
5,769
2,109
1,316
1,679
3,972
0
45,382
W
2,151
101
0
763
10,734
6,956
276
1,838
8,800
22,363
0
L
Guan Yu
keyn388
Guan Yu
6,020
962
150
2,652
12,672
13,941
0
6,844
5,753
0
41,068
W
9,914
1,043
381
3,882
10,266
3,041
5,034
2,311
7,809
59,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,417
Gold Earned
44,143
324
Minions Killed
407
0
Camps Cleared
0
1,351,419
Distance Traveled
1,544,129
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,770
432
49
3
0
177,657
0
W
Anubis
9,603
534
110
6
0
288,410
0
L
Raijin
8,570
476
123
7
0
322,741
4
L
Artemis
7,855
436
62
3
0
295,375
1
W
Ganesha
8,863
492
8
0
0
348,963
1
L
Yemoja
6,892
383
17
1
0
205,158
2
W
Izanami
8,810
489
115
6
0
333,761
5
W
Cerberus
7,043
391
51
3
0
269,720
4
L
Guan Yu
9,330
518
73
4
0
350,488
3
W
Sol
9,824
546
123
7
0
303,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role