Player Matchup

Jormungandr
Jormungandr
Laze-e-boy
Jormungandr
Level 69
God Stats
3W - 4L
1,348 SR
Queue Stats
186W - 127L
1,570 Elo+
Party 2
Danzaburou
Danzaburou
Lone_Wolf_1911
Danzaburou
Level 143
God Stats
1W - 0L
1,541 SR
Queue Stats
161W - 89L
1,662 Elo+
Party 2
Sylvanus
Sylvanus
SpectrumPhoenix
Sylvanus
Level 106
God Stats
1W - 2L
1,637 SR
Queue Stats
37W - 39L
1,537 Elo+
Party 2
Kali
Kali
THOUGHTLEZZ
Kali
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 90L
1,708 Elo+
Party 2
Artemis
Artemis
xJayThaGawwdx
Artemis
Level 63
God Stats
28W - 22L
1,708 SR
Queue Stats
150W - 113L
1,643 Elo+
Party 2
Team Averages
Level 84
1,547 SR
1,624 Elo+

VS

Team Averages
Level 81
1,470 SR
1,512 Elo+
Yemoja
Yemoja
 
Yemoja
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Batadude
Cu Chulainn
Level 26
God Stats
0W - 1L
1,365 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
CryptoEclips
Zhong Kui
Level 117
God Stats
3W - 6L
1,355 SR
Queue Stats
478W - 470L
1,507 Elo+
Solo
Skadi
Skadi
Seregruthes
Skadi
Level 88
God Stats
2W - 3L
1,480 SR
Queue Stats
36W - 33L
1,570 Elo+
Party 1
Sol
Sol
Solid_Eg
Sol
Level 48
God Stats
7W - 4L
1,652 SR
Queue Stats
279W - 316L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Laze-e-boy
Jormungandr
16
1 / 2 / 17
9,677
968
11,912
13,776
9,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Lone_Wolf_1911
Danzaburou
18
15 / 1 / 9
12,933
1,293
27,692
11,790
5,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
17
3 / 2 / 15
10,054
1,005
5,680
12,002
12,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
5 / 1 / 12
10,461
1,046
8,620
9,788
4,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
17
3 / 2 / 16
10,360
1,036
16,273
11,771
5,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

291

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 6 / 6
9,551
955
8,651
13,323
11,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cu Chulainn
Batadude
Cu Chulainn
15
2 / 6 / 4
9,226
923
7,862
13,286
9,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
CryptoEclips
Zhong Kui
14
0 / 5 / 5
8,690
869
11,042
21,656
14,931
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 3 / 3
9,160
916
6,058
10,164
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 7 / 2
9,645
965
16,843
16,068
5,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
28
27
Kills
8
8
Deaths
27
69
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
6
6
0.67
L
Cu Chulainn
Batadude
Cu Chulainn
2
6
4
0.67
L
Zhong Kui
CryptoEclips
Zhong Kui
0
5
5
0.5
W
Jormungandr
Laze-e-boy
Jormungandr
1
2
17
4.75
W
Danzaburou
Lone_Wolf_1911
Danzaburou
15
1
9
19.5
L
2
3
3
1.17
L
3
7
2
0.57
W
Sylvanus
3
2
15
5.25
W
5
1
12
11
W
Artemis
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,177
Damage
50,456
59,127
Taken
74,497
37,600
Mitigated
44,400
15,708
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
8,651
697
2,065
302
13,323
11,222
0
2,542
10,606
21,550
0
L
Cu Chulainn
Batadude
Cu Chulainn
7,862
2,389
905
1,348
13,286
9,256
0
4,900
8,261
0
20,366
L
Zhong Kui
CryptoEclips
Zhong Kui
11,042
1,156
0
1,742
21,656
14,931
0
5,737
15,644
28,740
0
W
Jormungandr
Laze-e-boy
Jormungandr
11,912
1,677
0
500
13,776
9,989
0
9,387
4,239
32,362
0
W
Danzaburou
Lone_Wolf_1911
Danzaburou
27,692
14,138
0
3,290
11,790
5,190
0
7,563
4,177
0
47,976
L
6,058
3,491
631
1,131
10,164
3,618
0
1,106
8,983
0
24,856
L
16,843
3,686
0
2,694
16,068
5,373
0
2,582
13,411
32,918
0
W
Sylvanus
5,680
686
4,722
3,284
12,002
12,676
0
6,543
5,334
13,495
0
W
8,620
4,065
0
3,246
9,788
4,345
0
5,614
4,174
0
21,950
W
Artemis
16,273
7,116
0
666
11,771
5,400
0
7,429
4,317
0
23,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,485
Gold Earned
46,272
170
Minions Killed
172
4
Camps Cleared
7
906,440
Distance Traveled
810,879
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,551
955
22
2
0
152,762
0
L
Cu Chulainn
9,226
923
32
3
1
148,235
2
L
Zhong Kui
8,690
869
33
3
2
170,816
0
W
Jormungandr
9,677
968
43
4
0
189,155
0
W
Danzaburou
12,933
1,293
56
6
1
161,929
0
L
Skadi
9,160
916
44
4
1
171,726
0
L
Sol
9,645
965
41
4
3
167,340
0
W
Sylvanus
10,054
1,005
22
2
2
175,083
0
W
Kali
10,461
1,046
30
3
1
202,600
0
W
Artemis
10,360
1,036
19
2
0
177,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role