Player Matchup

Cerberus
Cerberus
MiggySmallz
Cerberus
Level 135
God Stats
24W - 22L
1,781 SR
Queue Stats
190W - 154L
1,729 Elo+
Party 3
Arachne
Arachne
TubbysBackBoys
Arachne
Level 49
God Stats
7W - 4L
2,012 SR
Queue Stats
55W - 30L
1,804 Elo+
Party 3
Hel
Hel
jaagks
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
zepps24
Discordia
Level 101
God Stats
20W - 22L
1,448 SR
Queue Stats
719W - 663L
1,632 Elo+
Party 3
Neith
Neith
zombie3640
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 116
1,648 SR
1,633 Elo+

VS

Team Averages
Level 76
1,548 SR
1,536 Elo+
Tiamat
Tiamat
AmbuElit
Tiamat
Level 137
God Stats
1W - 1L
1,249 SR
Queue Stats
25W - 10L
1,685 Elo+
Solo
Cerberus
Cerberus
Diogger
Cerberus
Level 61
God Stats
8W - 6L
1,597 SR
Queue Stats
560W - 552L
1,470 Elo+
Party 2
Izanami
Izanami
ITZxFEET
Izanami
Level 108
God Stats
1W - 4L
1,467 SR
Queue Stats
19W - 24L
1,541 Elo+
Party 1
King Arthur
King Arthur
Mikey18
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PeakyBlindr
Tsukuyomi
Level 46
God Stats
4W - 0L
1,926 SR
Queue Stats
193W - 174L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MiggySmallz
Cerberus
11
0 / 2 / 5
7,297
521
8,082
12,148
5,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
1 / 3 / 0
7,237
517
3,453
12,033
3,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hel
jaagks
Hel
12
0 / 2 / 0
7,564
540
3,311
7,266
3,659
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
zepps24
Discordia
11
1 / 7 / 0
6,997
500
4,582
7,902
2,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
5 / 2 / 0
8,275
591
5,903
7,051
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AmbuElit
Tiamat
13
4 / 1 / 2
7,918
566
6,731
8,282
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Diogger
Cerberus
12
5 / 2 / 1
7,685
549
6,681
10,420
6,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
ITZxFEET
Izanami
12
0 / 4 / 0
7,294
521
2,459
8,179
2,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Mikey18
King Arthur
15
1 / 0 / 1
7,972
569
3,435
7,310
4,006
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
PeakyBlindr
Tsukuyomi
15
6 / 0 / 7
8,619
616
9,032
9,008
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
16
16
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AmbuElit
Tiamat
4
1
2
5
W
Cerberus
Diogger
Cerberus
5
2
1
2.75
W
Izanami
ITZxFEET
Izanami
0
4
0
0
L
Cerberus
MiggySmallz
Cerberus
0
2
5
1.25
W
King Arthur
Mikey18
King Arthur
1
0
1
1.5
W
Tsukuyomi
PeakyBlindr
Tsukuyomi
6
0
7
9.5
L
1
3
0
0.33
L
Hel
jaagks
Hel
0
2
0
0
L
Discordia
zepps24
Discordia
1
7
0
0.14
L
Neith
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,331
Damage
28,338
46,400
Taken
43,199
17,535
Mitigated
20,278
13,646
Healing
14,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AmbuElit
Tiamat
6,731
912
0
3,787
8,282
3,637
46
4,919
3,363
47,020
0
W
Cerberus
Diogger
Cerberus
6,681
281
0
3,002
10,420
6,504
132
3,764
6,656
25,921
0
W
Izanami
ITZxFEET
Izanami
2,459
1,784
0
1,976
8,179
2,676
1,136
1,649
6,530
0
55,469
L
Cerberus
MiggySmallz
Cerberus
8,082
295
0
3,870
12,148
5,631
0
5,681
6,285
26,847
0
W
King Arthur
Mikey18
King Arthur
3,435
200
0
920
7,310
4,006
241
3,024
4,286
0
53,548
W
Tsukuyomi
PeakyBlindr
Tsukuyomi
9,032
3,007
0
5,233
9,008
3,455
61
2,619
6,389
0
47,283
L
3,453
1,731
0
2,536
12,033
3,895
0
1,531
10,366
0
56,360
L
Hel
jaagks
Hel
3,311
100
394
3,695
7,266
3,659
426
0
7,266
48,956
0
L
Discordia
zepps24
Discordia
4,582
536
0
480
7,902
2,299
0
3,125
4,560
42,593
0
L
Neith
5,903
2,519
0
2,671
7,051
2,051
2,580
2,496
4,511
0
51,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,370
Gold Earned
39,488
506
Minions Killed
479
0
Camps Cleared
0
1,346,550
Distance Traveled
1,373,773
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,918
566
101
7
0
272,158
4
W
Cerberus
7,685
549
69
5
0
308,847
7
W
Izanami
7,294
521
112
8
0
242,178
5
L
Cerberus
7,297
521
64
5
0
300,037
5
W
King Arthur
7,972
569
110
8
0
253,419
4
W
Tsukuyomi
8,619
616
87
6
0
297,171
4
L
Arachne
7,237
517
97
7
0
299,902
0
L
Hel
7,564
540
117
8
0
255,922
4
L
Discordia
6,997
500
105
8
0
242,407
1
L
Neith
8,275
591
123
9
0
248,282
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role