Player Matchup

Kukulkan
Kukulkan
JORBA29
Kukulkan
Level 28
God Stats
7W - 5L
1,721 SR
Queue Stats
66W - 42L
1,626 Elo+
Party 1
Ganesha
Ganesha
Jolimbo_33
Ganesha
Level 96
God Stats
34W - 15L
1,703 SR
Queue Stats
155W - 117L
1,612 Elo+
Party 1
Izanami
Izanami
SSAAIIKKOOKKAA
Izanami
Level 81
God Stats
23W - 19L
1,589 SR
Queue Stats
349W - 304L
1,563 Elo+
Party 1
Bellona
Bellona
Urtzisu_
Bellona
Level 25
God Stats
2W - 2L
1,431 SR
Queue Stats
7W - 8L
1,452 Elo+
Party 1
Fenrir
Fenrir
gonlix
Fenrir
Level 93
God Stats
17W - 12L
1,773 SR
Queue Stats
220W - 182L
1,637 Elo+
Party 1
Team Averages
Level 65
1,643 SR
1,578 Elo+

VS

Team Averages
Level 72
1,558 SR
1,569 Elo+
Mercury
Mercury
BigSnakeESP
Mercury
Level 108
God Stats
3W - 1L
1,595 SR
Queue Stats
225W - 186L
1,499 Elo+
Party 3
Chang'e
Chang'e
ECA182
Chang'e
Level 43
God Stats
53W - 44L
1,581 SR
Queue Stats
173W - 148L
1,493 Elo+
Party 3
Cernunnos
Cernunnos
HackoiQ
Cernunnos
Level 86
God Stats
14W - 9L
1,562 SR
Queue Stats
230W - 215L
1,605 Elo+
Party 2
Kuzenbo
Kuzenbo
N3-_-xUs-
Kuzenbo
Level 77
God Stats
15W - 12L
1,551 SR
Queue Stats
230W - 198L
1,629 Elo+
Party 2
Scylla
Scylla
OwnKiss
Scylla
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 95L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JORBA29
Kukulkan
14
0 / 4 / 2
8,559
476
4,452
7,861
3,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Jolimbo_33
Ganesha
14
0 / 2 / 1
8,157
453
7,632
15,198
6,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 3 / 1
8,253
459
3,926
9,027
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Urtzisu_
Bellona
15
0 / 1 / 0
8,334
463
1,435
7,131
5,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
gonlix
Fenrir
17
7 / 5 / 0
10,043
558
10,983
16,966
10,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigSnakeESP
Mercury
17
4 / 3 / 6
10,089
561
10,833
13,406
6,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
ECA182
Chang'e
17
1 / 0 / 0
10,149
564
4,457
5,906
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
HackoiQ
Cernunnos
17
4 / 1 / 3
9,439
524
10,279
9,272
2,330
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
N3-_-xUs-
Kuzenbo
16
4 / 0 / 5
8,441
469
10,232
10,887
7,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
OwnKiss
Scylla
16
2 / 4 / 3
9,634
535
6,190
9,542
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
8
Kills
15
15
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
BigSnakeESP
Mercury
4
3
6
2.33
W
Chang'e
ECA182
Chang'e
1
0
0
1
W
Cernunnos
HackoiQ
Cernunnos
4
1
3
5.5
L
Kukulkan
JORBA29
Kukulkan
0
4
2
0.25
L
Ganesha
Jolimbo_33
Ganesha
0
2
1
0.25
W
Kuzenbo
N3-_-xUs-
Kuzenbo
4
0
5
6.5
W
Scylla
OwnKiss
Scylla
2
4
3
0.88
L
1
3
1
0.5
L
Bellona
Urtzisu_
Bellona
0
1
0
0
L
Fenrir
gonlix
Fenrir
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,428
Damage
41,991
56,183
Taken
49,013
28,583
Mitigated
24,924
14,284
Healing
17,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BigSnakeESP
Mercury
10,833
6,574
0
390
13,406
6,076
0
1,208
12,114
0
81,515
W
Chang'e
ECA182
Chang'e
4,457
632
154
4,456
5,906
4,929
446
0
5,906
68,398
0
W
Cernunnos
HackoiQ
Cernunnos
10,279
5,444
0
5,189
9,272
2,330
407
3,123
6,149
0
68,733
L
Kukulkan
JORBA29
Kukulkan
4,452
86
0
0
7,861
3,553
0
2,392
5,289
53,850
0
L
Ganesha
Jolimbo_33
Ganesha
7,632
180
525
4,748
15,198
6,628
0
5,304
9,598
40,969
0
W
Kuzenbo
N3-_-xUs-
Kuzenbo
10,232
3,791
1,169
4,261
10,887
7,662
129
4,469
6,414
39,174
0
W
Scylla
OwnKiss
Scylla
6,190
642
0
1,920
9,542
3,927
256
2,982
6,346
62,577
0
L
3,926
2,675
417
2,644
9,027
2,082
1,246
2,895
5,826
0
62,912
L
Bellona
Urtzisu_
Bellona
1,435
145
0
1,116
7,131
5,350
0
4,401
2,730
0
44,618
L
Fenrir
gonlix
Fenrir
10,983
2,418
0
4,834
16,966
10,970
0
4,785
11,861
0
60,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,346
Gold Earned
47,752
511
Minions Killed
600
0
Camps Cleared
0
1,700,400
Distance Traveled
1,713,298
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,089
561
128
7
0
399,574
4
W
Chang'e
10,149
564
153
9
0
341,291
0
W
Cernunnos
9,439
524
139
8
0
322,398
3
L
Kukulkan
8,559
476
123
7
0
312,300
5
L
Ganesha
8,157
453
19
1
0
350,669
8
W
Kuzenbo
8,441
469
49
3
0
336,790
7
W
Scylla
9,634
535
131
7
0
313,245
4
L
Izanami
8,253
459
168
9
0
341,762
5
L
Bellona
8,334
463
100
6
0
369,059
2
L
Fenrir
10,043
558
101
6
0
326,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role