Player Matchup

Bakasura
Bakasura
Grxffxn
Bakasura
Level 66
God Stats
1W - 2L
1,210 SR
Queue Stats
102W - 127L
1,470 Elo+
Party 1
Neith
Neith
Jisoko
Neith
Level 40
God Stats
25W - 31L
1,457 SR
Queue Stats
43W - 40L
1,546 Elo+
Party 1
Ra
Ra
Mike0Psych0
Ra
Level 41
God Stats
0W - 2L
1,243 SR
Queue Stats
1W - 3L
1,423 Elo+
Party 1
Team Averages
Level 49
1,303 SR
1,480 Elo+

VS

Team Averages
Level 78
1,556 SR
1,419 Elo+
Discordia
Discordia
D Crack13
Discordia
Level 86
God Stats
26W - 18L
1,569 SR
Queue Stats
46W - 51L
1,451 Elo+
Solo
Nemesis
Nemesis
Tealpatoangel
Nemesis
Level 102
God Stats
3W - 1L
1,583 SR
Queue Stats
72W - 103L
1,394 Elo+
Solo
Artemis
Artemis
gun master 0001
Artemis
Level 47
God Stats
124W - 124L
1,516 SR
Queue Stats
241W - 275L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Grxffxn
Bakasura
15
6 / 8 / 7
11,477
765
11,890
19,326
7,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Jisoko
Neith
14
7 / 3 / 8
11,085
739
9,282
11,388
4,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 8 / 8
10,913
728
7,361
13,078
4,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
D Crack13
Discordia
15
4 / 6 / 13
11,490
766
14,181
11,034
3,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
13
2 / 6 / 8
10,688
713
4,619
14,081
4,909
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
13 / 6 / 6
13,245
883
16,594
17,455
7,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
46
17
Kills
19
19
Deaths
18
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
D Crack13
Discordia
4
6
13
1.75
L
Bakasura
Grxffxn
Bakasura
6
8
7
1.19
L
Neith
Jisoko
Neith
7
3
8
3.67
L
4
8
8
1
W
Nemesis
2
6
8
1
W
13
6
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,533
Damage
35,394
43,792
Taken
42,570
16,579
Mitigated
16,085
10,871
Healing
14,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
D Crack13
Discordia
14,181
1,477
1,497
3,012
11,034
3,862
456
2,261
8,628
53,090
0
L
Bakasura
Grxffxn
Bakasura
11,890
9,200
441
5,500
19,326
7,203
701
5,550
13,776
0
35,168
L
Neith
Jisoko
Neith
9,282
2,186
0
1,893
11,388
4,769
625
3,786
7,602
230
38,510
L
7,361
603
965
2,072
13,078
4,607
0
4,988
8,090
31,963
0
W
Nemesis
4,619
594
300
2,857
14,081
4,909
0
2,881
10,950
0
29,700
W
16,594
10,805
0
6,736
17,455
7,314
2,710
2,484
14,227
0
61,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,475
Gold Earned
35,423
163
Minions Killed
174
0
Camps Cleared
0
734,679
Distance Traveled
790,656
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,490
766
70
5
0
258,199
4
L
Bakasura
11,477
765
60
4
0
253,267
0
L
Neith
11,085
739
44
3
0
262,765
0
L
Ra
10,913
728
59
4
0
218,647
0
W
Nemesis
10,688
713
36
2
0
289,977
4
W
Artemis
13,245
883
68
5
0
242,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role