Player Matchup

Chang'e
Chang'e
AiiroO
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Ezzune
Camazotz
Level 160
God Stats
2W - 1L
1,437 SR
Queue Stats
249W - 159L
1,684 Elo+
Party 2
Ares
Ares
Prowlzian
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Spongic
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
toncek2
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 138
1,487 SR
1,537 Elo+

VS

Team Averages
Level 128
1,648 SR
1,641 Elo+
Neith
Neith
Binnibeast
Neith
Level 129
God Stats
5W - 1L
1,721 SR
Queue Stats
278W - 156L
1,827 Elo+
Party 1
Cthulhu
Cthulhu
ESSKETIIIIT
Cthulhu
Level 114
God Stats
33W - 23L
1,699 SR
Queue Stats
237W - 246L
1,631 Elo+
Solo
Tiamat
Tiamat
Sharpyman
Tiamat
Level 160
God Stats
8W - 7L
1,528 SR
Queue Stats
448W - 278L
1,796 Elo+
Party 1
Jing Wei
Jing Wei
TwoKoi
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,364 Elo+
Party 1
Tyr
Tyr
ieDestiny
Tyr
Level 128
God Stats
1W - 1L
1,792 SR
Queue Stats
14W - 16L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AiiroO
Chang'e
9
1 / 2 / 6
5,649
565
4,316
5,003
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Ezzune
Camazotz
10
5 / 1 / 4
6,096
610
8,095
9,009
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
8
3 / 1 / 7
5,308
531
3,668
8,588
5,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Spongic
Sun Wukong
11
3 / 2 / 2
6,476
648
5,656
8,100
3,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
toncek2
Izanami
12
3 / 1 / 0
6,631
663
4,868
5,694
1,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 4 / 2
5,270
527
5,113
7,165
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
ESSKETIIIIT
Cthulhu
11
2 / 2 / 0
6,109
611
5,721
7,662
5,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Sharpyman
Tiamat
10
4 / 1 / 1
6,265
627
6,089
5,407
4,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
TwoKoi
Jing Wei
8
0 / 2 / 0
4,941
494
2,178
7,181
1,502
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 6 / 3
4,326
433
2,441
9,596
3,260
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
15
Kills
7
7
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AiiroO
Chang'e
1
2
6
2
L
Neith
1
4
2
0.5
L
Cthulhu
ESSKETIIIIT
Cthulhu
2
2
0
1
W
Camazotz
Ezzune
Camazotz
5
1
4
7
W
Ares
3
1
7
6.5
L
Tiamat
Sharpyman
Tiamat
4
1
1
4.5
W
Sun Wukong
Spongic
Sun Wukong
3
2
2
2
L
Jing Wei
TwoKoi
Jing Wei
0
2
0
0
L
0
6
3
0.25
W
Izanami
toncek2
Izanami
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,603
Damage
21,542
36,394
Taken
37,011
14,972
Mitigated
16,818
14,368
Healing
10,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AiiroO
Chang'e
4,316
427
818
1,726
5,003
1,594
0
1,658
3,345
29,642
0
L
Neith
5,113
2,496
0
2,266
7,165
2,239
0
1,162
5,987
0
25,641
L
Cthulhu
ESSKETIIIIT
Cthulhu
5,721
946
0
3,101
7,662
5,776
0
527
7,135
34,632
0
W
Camazotz
Ezzune
Camazotz
8,095
2,941
0
5,554
9,009
3,009
0
2,828
6,131
0
27,746
W
Ares
3,668
209
409
2,131
8,588
5,049
0
2,374
6,189
10,818
0
L
Tiamat
Sharpyman
Tiamat
6,089
1,239
0
1,370
5,407
4,041
0
1,916
3,365
33,601
0
W
Sun Wukong
Spongic
Sun Wukong
5,656
2,233
0
2,240
8,100
3,382
39
4,017
3,708
0
31,097
L
Jing Wei
TwoKoi
Jing Wei
2,178
1,141
0
1,859
7,181
1,502
344
329
6,852
0
23,891
L
2,441
558
0
1,959
9,596
3,260
0
3,716
5,688
0
13,806
W
Izanami
toncek2
Izanami
4,868
3,377
0
1,490
5,694
1,938
736
483
5,211
0
56,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,160
Gold Earned
26,911
322
Minions Killed
293
0
Camps Cleared
0
1,031,577
Distance Traveled
1,003,675
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,649
565
66
7
0
216,328
3
L
Neith
5,270
527
63
6
0
185,325
2
L
Cthulhu
6,109
611
77
8
0
188,727
0
W
Camazotz
6,096
610
50
5
0
237,713
2
W
Ares
5,308
531
13
1
0
201,192
5
L
Tiamat
6,265
627
74
7
0
203,991
3
W
Sun Wukong
6,476
648
70
7
0
206,973
3
L
Jing Wei
4,941
494
57
6
0
207,306
0
L
Tyr
4,326
433
22
2
0
218,326
2
W
Izanami
6,631
663
123
12
0
169,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role