Player Matchup

Baron Samedi
Baron Samedi
Nertgard
Baron Samedi
Level 123
God Stats
43W - 17L
1,737 SR
Queue Stats
139W - 109L
1,580 Elo+
Party 1
Mulan
Mulan
Sauul
Mulan
Level 146
God Stats
9W - 5L
1,620 SR
Queue Stats
113W - 103L
1,573 Elo+
Party 1
King Arthur
King Arthur
fastasma20
King Arthur
Level 106
God Stats
8W - 8L
1,480 SR
Queue Stats
248W - 191L
1,569 Elo+
Party 1
Bacchus
Bacchus
jopaaivi
Bacchus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
ximper
Danzaburou
Level 64
God Stats
44W - 31L
1,728 SR
Queue Stats
135W - 115L
1,624 Elo+
Party 1
Team Averages
Level 93
1,613 SR
1,583 Elo+

VS

Team Averages
Level 94
1,610 SR
1,530 Elo+
Ares
Ares
Decadenze
Ares
Level 141
God Stats
5W - 8L
1,565 SR
Queue Stats
232W - 196L
1,637 Elo+
Party 2
Tiamat
Tiamat
EarlTheKoala
Tiamat
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
229W - 192L
1,635 Elo+
Solo
Thor
Thor
J4HR
Thor
Level 106
God Stats
1W - 1L
1,800 SR
Queue Stats
22W - 28L
1,552 Elo+
Party 2
Agni
Agni
TrueNooB93
Agni
Level 129
God Stats
2W - 3L
1,684 SR
Queue Stats
157W - 138L
1,541 Elo+
Party 2
Xbalanque
Xbalanque
beercandle
Xbalanque
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Nertgard
Baron Samedi
19
8 / 3 / 12
12,290
585
14,633
14,527
7,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Sauul
Mulan
19
13 / 2 / 10
13,114
624
18,167
19,255
12,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
fastasma20
King Arthur
20
4 / 1 / 7
12,707
605
8,822
23,806
19,815
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
jopaaivi
Bacchus
15
3 / 3 / 15
10,722
511
4,032
13,087
14,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
ximper
Danzaburou
20
9 / 2 / 14
13,663
651
18,142
18,100
7,550
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
3 / 9 / 3
9,685
461
14,307
21,494
17,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
17
1 / 5 / 1
10,182
485
10,453
13,876
17,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
J4HR
Thor
15
5 / 7 / 0
9,737
464
6,638
15,477
5,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 7 / 2
9,132
435
11,985
17,355
6,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
beercandle
Xbalanque
14
0 / 9 / 4
8,521
406
7,345
15,647
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
21
37
Kills
11
11
Deaths
37
58
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
3
9
3
0.5
L
Tiamat
1
5
1
0.3
L
Thor
J4HR
Thor
5
7
0
0.71
W
Baron Samedi
Nertgard
Baron Samedi
8
3
12
4.67
W
Mulan
Sauul
Mulan
13
2
10
9
L
2
7
2
0.43
L
Xbalanque
beercandle
Xbalanque
0
9
4
0.22
W
King Arthur
fastasma20
King Arthur
4
1
7
7.5
W
Bacchus
jopaaivi
Bacchus
3
3
15
3.5
W
Danzaburou
ximper
Danzaburou
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,796
Damage
50,728
88,775
Taken
83,849
61,048
Mitigated
52,194
43,051
Healing
20,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
14,307
485
0
4,794
21,494
17,981
0
7,516
13,709
39,832
0
L
Tiamat
10,453
2,255
0
4,965
13,876
17,010
932
1,259
12,579
65,482
0
L
Thor
J4HR
Thor
6,638
623
0
3,256
15,477
5,937
0
2,217
13,134
0
56,311
W
Baron Samedi
Nertgard
Baron Samedi
14,633
930
2,822
6,696
14,527
7,022
857
7,375
7,108
87,857
0
W
Mulan
Sauul
Mulan
18,167
2,897
0
10,037
19,255
12,577
1,838
7,355
11,748
0
88,901
L
11,985
1,116
0
5,705
17,355
6,161
392
3,603
13,356
63,972
0
L
Xbalanque
beercandle
Xbalanque
7,345
3,215
0
2,090
15,647
5,105
350
3,273
12,216
0
53,417
W
King Arthur
fastasma20
King Arthur
8,822
565
0
9,490
23,806
19,815
548
9,140
14,215
190
86,495
W
Bacchus
jopaaivi
Bacchus
4,032
856
0
2,082
13,087
14,084
488
5,958
7,017
13,659
0
W
Danzaburou
ximper
Danzaburou
18,142
9,170
0
11,924
18,100
7,550
5,316
6,056
11,942
0
113,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,496
Gold Earned
47,257
639
Minions Killed
484
0
Camps Cleared
0
2,084,980
Distance Traveled
1,825,458
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,685
461
36
2
0
388,903
8
L
Tiamat
10,182
485
144
7
0
351,807
6
L
Thor
9,737
464
97
5
0
358,955
10
W
Baron Samedi
12,290
585
140
7
0
401,820
12
W
Mulan
13,114
624
136
6
0
435,582
4
L
Agni
9,132
435
115
5
0
367,778
5
L
Xbalanque
8,521
406
92
4
0
358,015
2
W
King Arthur
12,707
605
187
9
0
433,449
0
W
Bacchus
10,722
511
19
1
0
416,457
1
W
Danzaburou
13,663
651
157
7
0
397,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role