Player Matchup

Ymir
Ymir
JustTato
Ymir
Level 10
God Stats
5W - 3L
1,541 SR
Queue Stats
5W - 3L
1,574 Elo+
Party 1
Ra
Ra
baublesaur
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,522 Elo+
Party 1
Anhur
Anhur
potatosucks
Anhur
Level 7
God Stats
4W - 4L
1,564 SR
Queue Stats
4W - 4L
1,647 Elo+
Party 1
Team Averages
Level 12
1,535 SR
1,581 Elo+

VS

Team Averages
Level 28
1,359 SR
1,280 Elo+
Anubis
Anubis
galbisludus
Anubis
Level 21
God Stats
6W - 20L
1,226 SR
Queue Stats
25W - 45L
1,215 Elo+
Party 2
King Arthur
King Arthur
jollpecu
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,383 Elo+
Party 2
Hun Batz
Hun Batz
pauetbeni17
Hun Batz
Level 34
God Stats
0W - 2L
1,351 SR
Queue Stats
21W - 46L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 1 / 11
9,214
709
8,689
13,871
10,265
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
9 / 0 / 6
10,443
803
18,199
6,731
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 8
9,069
698
7,351
7,039
2,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 4 / 0
7,933
610
5,956
11,205
4,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
jollpecu
King Arthur
10
0 / 7 / 2
7,307
562
2,658
18,591
9,394
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
pauetbeni17
Hun Batz
11
1 / 4 / 2
8,159
628
6,011
11,052
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
15
Kills
3
3
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
11
8.5
W
9
0
6
12
L
Anubis
2
4
0
0.5
L
King Arthur
jollpecu
King Arthur
0
7
2
0.14
L
Hun Batz
pauetbeni17
Hun Batz
1
4
2
0.5
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,239
Damage
14,625
27,641
Taken
40,848
15,053
Mitigated
17,578
6,088
Healing
10,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,689
2,198
719
605
13,871
10,265
175
3,040
10,831
22,639
0
W
18,199
1,626
1,068
1,523
6,731
2,555
923
1,725
5,006
52,541
0
L
Anubis
5,956
647
674
4,390
11,205
4,221
0
7,645
3,278
40,804
0
L
King Arthur
jollpecu
King Arthur
2,658
260
147
2,819
18,591
9,394
0
12,802
5,195
0
10,611
L
Hun Batz
pauetbeni17
Hun Batz
6,011
1,642
525
2,408
11,052
3,963
235
5,447
5,349
0
37,331
W
7,351
2,985
0
2,173
7,039
2,233
1,573
1,206
5,833
0
29,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,726
Gold Earned
23,399
141
Minions Killed
135
0
Camps Cleared
0
720,103
Distance Traveled
672,924
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,214
709
18
1
0
251,742
3
W
Ra
10,443
803
79
6
0
242,595
2
L
Anubis
7,933
610
61
5
0
194,972
1
L
King Arthur
7,307
562
18
1
0
228,390
2
L
Hun Batz
8,159
628
56
4
0
249,562
0
W
Anhur
9,069
698
44
3
0
225,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role