Player Matchup

Ra
Ra
DanysCaprice
Ra
Level 120
God Stats
1W - 1L
1,673 SR
Queue Stats
3W - 4L
1,605 Elo+
Party 1
Danzaburou
Danzaburou
Ndhdi8a
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,605 Elo+
Party 1
Cerberus
Cerberus
miaShotMe
Cerberus
Level 127
God Stats
1W - 1L
1,764 SR
Queue Stats
3W - 4L
1,587 Elo+
Party 1
Team Averages
Level 88
1,646 SR
1,599 Elo+

VS

Team Averages
Level 104
1,501 SR
1,331 Elo+
Cerberus
Cerberus
DatBoiSolaire
Cerberus
Level 118
God Stats
31W - 25L
1,630 SR
Queue Stats
156W - 219L
1,357 Elo+
Party 2
Chang'e
Chang'e
MagicalArts_YT
Chang'e
Level 89
God Stats
1W - 2L
1,348 SR
Queue Stats
94W - 156L
1,354 Elo+
Solo
Medusa
Medusa
SamiTheDreamer
Medusa
Level 106
God Stats
20W - 20L
1,526 SR
Queue Stats
145W - 213L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 3
8,871
634
6,032
8,001
3,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Ndhdi8a
Danzaburou
12
2 / 6 / 5
9,345
668
5,620
9,791
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
miaShotMe
Cerberus
12
4 / 5 / 3
9,357
668
6,077
11,929
6,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DatBoiSolaire
Cerberus
14
4 / 4 / 13
10,380
741
7,268
12,748
8,242
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 3 / 9
9,396
671
7,815
7,081
2,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
9 / 2 / 7
11,075
791
9,024
5,965
1,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
9
Kills
17
17
Deaths
9
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Cerberus
DatBoiSolaire
Cerberus
4
4
13
2.63
W
4
3
9
2.83
L
Danzaburou
Ndhdi8a
Danzaburou
2
6
5
0.75
W
9
2
7
6.25
L
Cerberus
miaShotMe
Cerberus
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,729
Damage
24,107
29,721
Taken
25,794
12,864
Mitigated
12,496
5,106
Healing
5,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,032
850
466
957
8,001
3,048
75
4,382
3,619
35,351
0
W
Cerberus
DatBoiSolaire
Cerberus
7,268
510
0
1,457
12,748
8,242
283
4,584
8,164
38,084
0
W
7,815
824
1,736
1,732
7,081
2,332
317
3,601
3,480
27,766
0
L
Danzaburou
Ndhdi8a
Danzaburou
5,620
1,979
0
731
9,791
3,215
611
4,984
4,807
0
22,655
W
9,024
2,744
0
302
5,965
1,922
1,984
3,985
1,980
0
35,605
L
Cerberus
miaShotMe
Cerberus
6,077
0
0
2,952
11,929
6,601
0
5,779
6,150
33,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,573
Gold Earned
30,851
164
Minions Killed
187
0
Camps Cleared
0
550,822
Distance Traveled
695,975
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,871
634
74
5
0
167,654
1
W
Cerberus
10,380
741
86
6
0
227,580
0
W
Chang'e
9,396
671
50
4
0
223,428
2
L
Danzaburou
9,345
668
35
3
0
176,565
0
W
Medusa
11,075
791
51
4
0
244,967
2
L
Cerberus
9,357
668
55
4
0
206,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role