Player Matchup

Sun Wukong
Sun Wukong
IceBees
Sun Wukong
Level 23
God Stats
3W - 2L
1,767 SR
Queue Stats
86W - 79L
1,637 Elo+
Solo
Hachiman
Hachiman
SammySpirit
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 50L
1,519 Elo+
Party 2
Agni
Agni
TendoPaiin
Agni
Level 16
God Stats
1W - 1L
1,285 SR
Queue Stats
7W - 4L
1,569 Elo+
Party 2
Odin
Odin
WaifuBeaterUwU
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 73L
1,636 Elo+
Solo
Arachne
Arachne
octo21
Arachne
Level 32
God Stats
9W - 4L
1,617 SR
Queue Stats
52W - 40L
1,516 Elo+
Party 2
Team Averages
Level 26
1,534 SR
1,576 Elo+

VS

Team Averages
Level 18
1,579 SR
1,682 Elo+
Ah Muzen Cab
Ah Muzen Cab
ItsDeJay
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,683 SR
Queue Stats
19W - 6L
1,972 Elo+
Party 1
Sobek
Sobek
Korkcrews
Sobek
Level 12
God Stats
9W - 13L
1,588 SR
Queue Stats
61W - 72L
1,421 Elo+
Solo
Scylla
Scylla
SkellyBirb
Scylla
Level 28
God Stats
31W - 35L
1,593 SR
Queue Stats
50W - 47L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
SundayLime
Tsukuyomi
Level 18
God Stats
11W - 8L
1,532 SR
Queue Stats
106W - 94L
1,559 Elo+
Solo
Zhong Kui
Zhong Kui
cantusekeyboard
Zhong Kui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 8L
1,904 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IceBees
Sun Wukong
20
7 / 5 / 7
18,340
556
25,316
44,102
46,058
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
SammySpirit
Hachiman
20
7 / 10 / 4
17,524
531
8,071
22,083
9,175
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
7 / 8 / 7
16,002
485
19,353
17,789
5,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 6 / 17
16,226
492
15,502
24,292
28,685
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arachne
octo21
Arachne
20
10 / 8 / 12
17,082
518
20,281
28,210
13,526
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ItsDeJay
Ah Muzen Cab
20
13 / 6 / 6
20,285
615
32,093
30,212
15,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
Korkcrews
Sobek
19
2 / 7 / 15
13,780
418
4,876
23,593
26,047
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
SkellyBirb
Scylla
20
5 / 11 / 14
16,090
488
25,108
21,095
8,445
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
SundayLime
Tsukuyomi
20
10 / 6 / 9
16,589
503
18,286
24,150
15,710
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
cantusekeyboard
Zhong Kui
20
7 / 5 / 6
17,616
534
21,375
31,656
46,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
87
34
Kills
37
37
Deaths
35
47
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
IceBees
Sun Wukong
7
5
7
2.1
L
Ah Muzen Cab
ItsDeJay
Ah Muzen Cab
13
6
6
2.67
L
Sobek
Korkcrews
Sobek
2
7
15
1.36
W
Hachiman
SammySpirit
Hachiman
7
10
4
0.9
L
Scylla
SkellyBirb
Scylla
5
11
14
1.09
L
Tsukuyomi
SundayLime
Tsukuyomi
10
6
9
2.42
W
7
8
7
1.31
W
3
6
17
1.92
L
Zhong Kui
cantusekeyboard
Zhong Kui
7
5
6
2
W
Arachne
octo21
Arachne
10
8
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,523
Damage
101,738
136,476
Taken
130,706
103,310
Mitigated
112,526
31,000
Healing
39,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
IceBees
Sun Wukong
25,316
3,521
0
15,037
44,102
46,058
2,177
17,612
26,248
0
131,713
L
Ah Muzen Cab
ItsDeJay
Ah Muzen Cab
32,093
17,684
0
12,704
30,212
15,890
4,412
3,360
26,463
0
227,694
L
Sobek
Korkcrews
Sobek
4,876
295
0
3,209
23,593
26,047
330
5,441
17,258
21,086
0
W
Hachiman
SammySpirit
Hachiman
8,071
6,395
0
4,424
22,083
9,175
6,528
5,459
16,228
0
102,030
L
Scylla
SkellyBirb
Scylla
25,108
2,772
0
2,201
21,095
8,445
468
3,470
17,020
120,478
0
L
Tsukuyomi
SundayLime
Tsukuyomi
18,286
4,719
0
8,432
24,150
15,710
0
3,377
20,486
0
121,392
W
19,353
983
0
1,195
17,789
5,866
2,367
9,172
8,299
73,977
0
W
15,502
3,786
0
4,705
24,292
28,685
0
9,308
14,511
3,457
59,272
L
Zhong Kui
cantusekeyboard
Zhong Kui
21,375
3,363
0
12,927
31,656
46,434
57
3,833
27,208
134,769
0
W
Arachne
octo21
Arachne
20,281
12,549
0
5,639
28,210
13,526
2,943
11,120
16,760
0
83,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,174
Gold Earned
84,360
674
Minions Killed
903
0
Camps Cleared
0
2,891,094
Distance Traveled
2,803,324
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
18,340
556
205
6
0
568,920
0
L
Ah Muzen Cab
20,285
615
293
9
0
506,403
0
L
Sobek
13,780
418
19
1
0
644,413
2
W
Hachiman
17,524
531
157
5
0
513,822
1
L
Scylla
16,090
488
180
5
0
536,930
2
L
Tsukuyomi
16,589
503
154
5
0
606,240
4
W
Agni
16,002
485
126
4
0
569,183
2
W
Odin
16,226
492
80
2
0
596,719
4
L
Zhong Kui
17,616
534
257
8
0
509,338
0
W
Arachne
17,082
518
106
3
0
642,450
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role