Player Matchup

Nemesis
Nemesis
I AM EMIL MAN
Nemesis
Level 27
God Stats
4W - 3L
1,785 SR
Queue Stats
30W - 38L
1,495 Elo+
Party 1
King Arthur
King Arthur
JaVeei
King Arthur
Level 23
God Stats
5W - 4L
1,557 SR
Queue Stats
33W - 41L
1,437 Elo+
Party 1
Freya
Freya
March_August
Freya
Level 27
God Stats
0W - 2L
1,532 SR
Queue Stats
17W - 20L
1,744 Elo+
Solo
Fafnir
Fafnir
Mykiro
Fafnir
Level 42
God Stats
3W - 4L
1,376 SR
Queue Stats
40W - 61L
1,288 Elo+
Party 1
Artemis
Artemis
UppercutCentral
Artemis
Level 18
God Stats
4W - 6L
1,760 SR
Queue Stats
52W - 51L
1,523 Elo+
Solo
Team Averages
Level 27
1,602 SR
1,498 Elo+

VS

Team Averages
Level 20
1,611 SR
1,459 Elo+
Ravana
Ravana
Boifita
Ravana
Level 27
God Stats
8W - 9L
1,456 SR
Queue Stats
161W - 204L
1,391 Elo+
Solo
Sun Wukong
Sun Wukong
DannyG196R
Sun Wukong
Level 4
God Stats
36W - 28L
1,788 SR
Queue Stats
221W - 178L
1,572 Elo+
Solo
Hel
Hel
bu_zaki3
Hel
Level 12
God Stats
2W - 1L
1,644 SR
Queue Stats
19W - 16L
1,382 Elo+
Solo
Khepri
Khepri
kubanec69
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 77L
1,508 Elo+
Solo
Kukulkan
Kukulkan
syco Pickle8756
Kukulkan
Level 29
God Stats
5W - 1L
1,670 SR
Queue Stats
64W - 74L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
4 / 5 / 2
8,073
425
8,982
15,950
7,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
JaVeei
King Arthur
10
0 / 10 / 4
6,957
366
4,274
16,529
8,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
1 / 3 / 0
6,022
317
560
4,546
1,339
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Mykiro
Fafnir
10
0 / 4 / 3
7,802
411
5,842
18,435
20,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 6 / 0
7,456
392
8,197
12,935
5,311
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Boifita
Ravana
17
4 / 0 / 9
10,396
547
5,625
8,902
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
DannyG196R
Sun Wukong
17
11 / 1 / 5
11,576
609
12,102
14,697
13,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 2 / 10
7,976
420
6,313
8,967
2,936
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
kubanec69
Khepri
12
2 / 2 / 14
9,101
479
5,649
12,952
10,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
16
10 / 1 / 8
10,871
572
22,678
8,184
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
6
Kills
28
28
Deaths
6
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ravana
Boifita
Ravana
4
0
9
8.5
W
Sun Wukong
DannyG196R
Sun Wukong
11
1
5
13.5
L
Nemesis
4
5
2
1
L
King Arthur
JaVeei
King Arthur
0
10
4
0.2
L
1
3
0
0.33
L
Fafnir
Mykiro
Fafnir
0
4
3
0.38
L
1
6
0
0.17
W
1
2
10
3
W
Khepri
kubanec69
Khepri
2
2
14
4.5
W
Kukulkan
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,855
Damage
52,367
68,395
Taken
53,702
43,574
Mitigated
33,989
8,079
Healing
21,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Boifita
Ravana
5,625
1,404
0
3,241
8,902
3,613
566
571
8,331
0
69,776
W
Sun Wukong
DannyG196R
Sun Wukong
12,102
2,542
0
3,298
14,697
13,183
0
217
14,480
0
83,620
L
Nemesis
8,982
3,048
0
1,674
15,950
7,692
0
5,476
10,474
0
46,003
L
King Arthur
JaVeei
King Arthur
4,274
794
342
1,486
16,529
8,919
0
8,345
8,184
0
22,224
L
560
190
0
490
4,546
1,339
44
2,012
2,534
9,750
0
L
Fafnir
Mykiro
Fafnir
5,842
1,681
256
2,687
18,435
20,313
0
12,271
6,164
23,903
0
L
8,197
4,396
0
1,144
12,935
5,311
444
6,536
6,399
0
41,434
W
6,313
587
6,886
4,803
8,967
2,936
336
1,130
7,837
28,399
0
W
Khepri
kubanec69
Khepri
5,649
301
0
2,008
12,952
10,198
636
3,076
9,876
28,936
0
W
Kukulkan
22,678
3,138
0
1,669
8,184
4,059
2,544
1,408
6,776
91,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,310
Gold Earned
49,920
226
Minions Killed
532
0
Camps Cleared
0
1,429,148
Distance Traveled
1,844,052
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,396
547
118
6
0
442,670
4
W
Sun Wukong
11,576
609
172
9
0
388,645
5
L
Nemesis
8,073
425
63
3
0
391,759
4
L
King Arthur
6,957
366
46
2
0
286,878
1
L
Freya
6,022
317
22
1
0
120,504
0
L
Fafnir
7,802
411
28
1
0
342,930
0
L
Artemis
7,456
392
67
4
0
287,077
0
W
Hel
7,976
420
57
3
0
324,159
3
W
Khepri
9,101
479
36
2
0
363,232
1
W
Kukulkan
10,871
572
149
8
0
325,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role