Player Matchup

Neith
Neith
CwistSilv3r
Neith
Level 60
God Stats
125W - 110L
1,529 SR
Queue Stats
180W - 174L
1,496 Elo+
Party 1
Ao Kuang
Ao Kuang
DerCount
Ao Kuang
Level 59
God Stats
1W - 2L
1,406 SR
Queue Stats
12W - 9L
1,546 Elo+
Party 1
Sun Wukong
Sun Wukong
Robinson277
Sun Wukong
Level 125
God Stats
9W - 14L
1,588 SR
Queue Stats
105W - 101L
1,458 Elo+
Party 1
Team Averages
Level 81
1,508 SR
1,500 Elo+

VS

Team Averages
Level 80
1,516 SR
1,542 Elo+
Izanami
Izanami
CommanderCody17
Izanami
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
228W - 195L
1,564 Elo+
Party 2
Ah Puch
Ah Puch
UsefulDeathShot
Ah Puch
Level 73
God Stats
0W - 3L
1,500 SR
Queue Stats
190W - 201L
1,494 Elo+
Party 2
Sun Wukong
Sun Wukong
boblol546
Sun Wukong
Level 48
God Stats
11W - 11L
1,549 SR
Queue Stats
118W - 108L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 11
14,223
677
18,165
18,766
7,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
DerCount
Ao Kuang
18
12 / 4 / 5
15,262
727
18,648
20,664
7,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
Robinson277
Sun Wukong
19
8 / 5 / 11
15,243
726
22,619
29,218
23,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 9
14,399
686
17,968
21,657
7,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 11 / 6
14,429
687
19,234
20,298
7,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
boblol546
Sun Wukong
17
3 / 6 / 9
13,395
638
15,965
22,990
25,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
38
24
Kills
14
14
Deaths
24
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
7
9
1.21
W
4
5
11
1.9
W
Ao Kuang
DerCount
Ao Kuang
12
4
5
3.63
W
Sun Wukong
Robinson277
Sun Wukong
8
5
11
2.7
L
7
11
6
0.91
L
Sun Wukong
boblol546
Sun Wukong
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,432
Damage
53,167
68,648
Taken
64,945
37,948
Mitigated
39,843
18,806
Healing
7,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,968
12,256
0
2,261
21,657
7,761
692
3,942
17,715
0
96,677
W
18,165
5,244
0
2,908
18,766
7,267
1,384
4,626
13,391
0
80,359
W
Ao Kuang
DerCount
Ao Kuang
18,648
3,424
0
8,745
20,664
7,587
1,531
7,564
12,605
72,111
0
W
Sun Wukong
Robinson277
Sun Wukong
22,619
4,299
0
7,153
29,218
23,094
921
7,445
20,925
493
81,643
L
19,234
1,037
0
513
20,298
7,070
0
9,333
10,965
50,144
0
L
Sun Wukong
boblol546
Sun Wukong
15,965
2,775
0
5,193
22,990
25,012
258
5,848
17,142
327
57,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,728
Gold Earned
42,223
270
Minions Killed
261
0
Camps Cleared
0
1,118,033
Distance Traveled
989,731
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,399
686
147
7
0
337,760
7
W
Neith
14,223
677
123
6
0
385,023
5
W
Ao Kuang
15,262
727
53
3
0
348,362
3
W
Sun Wukong
15,243
726
94
4
0
384,648
3
L
Ah Puch
14,429
687
62
3
0
300,692
1
L
Sun Wukong
13,395
638
52
2
0
351,279
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role