Player Matchup

Danzaburou
Danzaburou
BunnyDejavu
Danzaburou
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,734 Elo+
Party 2
Achilles
Achilles
GOD5GREATE5T
Achilles
Level 158
God Stats
89W - 85L
1,506 SR
Queue Stats
192W - 210L
1,599 Elo+
Solo
Cthulhu
Cthulhu
Ringstrom
Cthulhu
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 5L
1,757 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WoluvMeneer
Tsukuyomi
Level 104
God Stats
7W - 4L
1,457 SR
Queue Stats
225W - 194L
1,551 Elo+
Solo
Zeus
Zeus
ntinosppg
Zeus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Team Averages
Level 120
1,493 SR
1,628 Elo+

VS

Team Averages
Level 82
1,602 SR
1,555 Elo+
Hel
Hel
Kargo
Hel
Level 68
God Stats
2W - 5L
1,551 SR
Queue Stats
195W - 160L
1,548 Elo+
Party 3
Khepri
Khepri
Tornex
Khepri
Level 89
God Stats
7W - 5L
1,634 SR
Queue Stats
165W - 161L
1,567 Elo+
Party 1
Izanami
Izanami
baer089
Izanami
Level 100
God Stats
17W - 11L
1,670 SR
Queue Stats
498W - 494L
1,569 Elo+
Party 1
Guan Yu
Guan Yu
masken02
Guan Yu
Level 89
God Stats
19W - 9L
1,655 SR
Queue Stats
194W - 135L
1,591 Elo+
Party 3
Camazotz
Camazotz
Ålghoul
Camazotz
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BunnyDejavu
Danzaburou
20
2 / 4 / 6
12,484
499
15,177
17,671
6,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
GOD5GREATE5T
Achilles
20
6 / 3 / 4
12,961
518
18,645
23,606
37,434
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
Ringstrom
Cthulhu
20
3 / 3 / 7
12,988
520
14,543
16,035
17,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
WoluvMeneer
Tsukuyomi
20
12 / 0 / 8
16,733
669
21,690
17,560
8,394
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zeus
18
5 / 8 / 4
12,765
511
14,691
16,310
5,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Kargo
Hel
18
3 / 9 / 3
11,532
461
13,217
18,519
7,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Tornex
Khepri
17
2 / 6 / 7
11,436
457
9,578
28,593
30,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
baer089
Izanami
20
6 / 5 / 3
12,524
501
14,157
17,294
7,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
masken02
Guan Yu
19
3 / 5 / 2
12,121
485
12,040
24,889
23,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Camazotz
Ålghoul
Camazotz
17
4 / 3 / 3
11,377
455
5,969
17,588
7,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
28
Kills
18
18
Deaths
28
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BunnyDejavu
Danzaburou
2
4
6
1.25
W
Achilles
GOD5GREATE5T
Achilles
6
3
4
2.67
L
Hel
Kargo
Hel
3
9
3
0.5
W
Cthulhu
Ringstrom
Cthulhu
3
3
7
2.17
L
Khepri
Tornex
Khepri
2
6
7
0.92
W
Tsukuyomi
WoluvMeneer
Tsukuyomi
12
0
8
16
L
Izanami
baer089
Izanami
6
5
3
1.5
L
Guan Yu
masken02
Guan Yu
3
5
2
0.8
W
Zeus
5
8
4
0.88
L
Camazotz
Ålghoul
Camazotz
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,746
Damage
54,961
91,182
Taken
106,883
75,495
Mitigated
77,270
32,246
Healing
42,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BunnyDejavu
Danzaburou
15,177
7,944
0
10,633
17,671
6,841
3,643
4,125
13,546
0
109,740
W
Achilles
GOD5GREATE5T
Achilles
18,645
6,883
0
7,514
23,606
37,434
756
3,836
19,770
0
75,912
L
Hel
Kargo
Hel
13,217
168
3,490
6,056
18,519
7,837
979
8,450
9,343
66,779
0
W
Cthulhu
Ringstrom
Cthulhu
14,543
1,191
125
3,448
16,035
17,459
456
4,062
11,973
65,718
0
L
Khepri
Tornex
Khepri
9,578
1,487
759
6,924
28,593
30,512
0
8,612
19,619
37,068
0
W
Tsukuyomi
WoluvMeneer
Tsukuyomi
21,690
7,783
0
7,452
17,560
8,394
1,090
4,185
13,375
0
162,997
L
Izanami
baer089
Izanami
14,157
8,168
0
4,541
17,294
7,741
3,575
6,853
10,325
0
110,921
L
Guan Yu
masken02
Guan Yu
12,040
1,317
1,620
9,081
24,889
23,420
836
1,158
22,496
0
75,800
W
Zeus
14,691
1,492
0
3,074
16,310
5,367
1,157
6,587
9,723
70,982
0
L
Camazotz
Ålghoul
Camazotz
5,969
1,401
0
10,375
17,588
7,760
0
3,133
14,229
0
69,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,931
Gold Earned
58,990
725
Minions Killed
601
0
Camps Cleared
0
2,519,334
Distance Traveled
2,270,118
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,484
499
149
6
0
468,599
1
W
Achilles
12,961
518
129
5
0
522,989
2
L
Hel
11,532
461
121
5
0
468,864
3
W
Cthulhu
12,988
520
103
4
0
517,872
4
L
Khepri
11,436
457
52
2
0
454,532
6
W
Tsukuyomi
16,733
669
226
9
0
604,696
3
L
Izanami
12,524
501
185
7
0
425,655
0
L
Guan Yu
12,121
485
124
5
0
483,286
1
W
Zeus
12,765
511
118
5
0
405,178
11
L
Camazotz
11,377
455
119
5
0
437,781
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role