Player Matchup

Scylla
Scylla
JuanRegis_
Scylla
Level 26
God Stats
1W - 1L
1,803 SR
Queue Stats
183W - 217L
1,452 Elo+
Solo
Hercules
Hercules
andreferrari7
Hercules
Level 26
God Stats
112W - 164L
1,340 SR
Queue Stats
629W - 724L
1,296 Elo+
Solo
Thor
Thor
anginho_afm
Thor
Level 24
God Stats
0W - 3L
1,221 SR
Queue Stats
568W - 717L
1,279 Elo+
Solo
Danzaburou
Danzaburou
neonova69
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 80L
1,240 Elo+
Solo
Fenrir
Fenrir
olivia12
Fenrir
Level 29
God Stats
18W - 22L
1,304 SR
Queue Stats
449W - 503L
1,330 Elo+
Solo
Team Averages
Level 24
1,434 SR
1,319 Elo+

VS

Team Averages
Level 20
1,510 SR
1,360 Elo+
Nemesis
Nemesis
FB_DIAMOND-_-
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 85L
1,294 Elo+
Party 1
Cthulhu
Cthulhu
FB_YURI-_-
Cthulhu
Level 27
God Stats
4W - 4L
1,214 SR
Queue Stats
71W - 91L
1,287 Elo+
Party 1
King Arthur
King Arthur
JucaDOOM
King Arthur
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,403 Elo+
Party 2
Hel
Hel
LPanda657
Hel
Level 29
God Stats
8W - 2L
1,644 SR
Queue Stats
28W - 31L
1,381 Elo+
Party 2
Danzaburou
Danzaburou
elnegritocuneiro
Danzaburou
Level 14
God Stats
7W - 2L
1,691 SR
Queue Stats
7W - 3L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JuanRegis_
Scylla
8
3 / 6 / 1
5,585
508
1,853
5,877
1,600
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
andreferrari7
Hercules
10
0 / 1 / 0
4,563
415
353
6,481
2,150
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 0
4,687
426
2,397
5,254
1,610
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
neonova69
Danzaburou
6
0 / 9 / 1
4,293
390
1,693
7,929
2,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
olivia12
Fenrir
10
2 / 4 / 1
6,009
546
3,115
8,233
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
2 / 1 / 4
6,659
605
3,075
6,497
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
FB_YURI-_-
Cthulhu
11
0 / 0 / 1
6,517
592
1,920
2,403
1,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
JucaDOOM
King Arthur
11
6 / 3 / 4
6,973
634
5,964
8,905
7,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
10 / 2 / 1
7,331
666
8,030
5,875
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
elnegritocuneiro
Danzaburou
11
6 / 1 / 2
6,813
619
5,211
5,276
1,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
24
24
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
2
1
4
4
W
Cthulhu
FB_YURI-_-
Cthulhu
0
0
1
0.5
L
Scylla
JuanRegis_
Scylla
3
6
1
0.58
W
King Arthur
JucaDOOM
King Arthur
6
3
4
2.67
W
10
2
1
5.25
L
Hercules
andreferrari7
Hercules
0
1
0
0
L
0
4
0
0
W
Danzaburou
elnegritocuneiro
Danzaburou
6
1
2
7
L
Danzaburou
neonova69
Danzaburou
0
9
1
0.06
L
Fenrir
olivia12
Fenrir
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,411
Damage
24,200
33,774
Taken
28,956
11,002
Mitigated
14,363
3,752
Healing
9,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
3,075
915
0
3,139
6,497
2,066
729
0
6,497
0
27,058
W
Cthulhu
FB_YURI-_-
Cthulhu
1,920
90
0
658
2,403
1,250
139
0
2,403
26,425
0
L
Scylla
JuanRegis_
Scylla
1,853
246
0
615
5,877
1,600
108
2,648
2,853
12,016
0
W
King Arthur
JucaDOOM
King Arthur
5,964
1,412
0
1,248
8,905
7,477
151
0
8,905
0
26,741
W
8,030
590
519
3,044
5,875
1,925
944
1,008
4,691
33,769
0
L
Hercules
andreferrari7
Hercules
353
0
0
1,533
6,481
2,150
0
3,033
3,378
0
10,164
L
2,397
1,076
0
0
5,254
1,610
0
0
5,154
0
14,521
W
Danzaburou
elnegritocuneiro
Danzaburou
5,211
2,200
0
1,082
5,276
1,645
1,202
583
4,607
0
29,634
L
Danzaburou
neonova69
Danzaburou
1,693
861
0
522
7,929
2,344
132
3,633
4,031
0
8,047
L
Fenrir
olivia12
Fenrir
3,115
1,394
0
1,082
8,233
3,298
0
0
8,008
0
24,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,137
Gold Earned
34,293
116
Minions Killed
271
0
Camps Cleared
0
870,983
Distance Traveled
1,064,235
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,659
605
64
6
0
250,749
0
W
Cthulhu
6,517
592
51
5
0
227,008
0
L
Scylla
5,585
508
21
2
0
163,868
0
W
King Arthur
6,973
634
47
4
0
199,496
0
W
Hel
7,331
666
64
6
0
199,546
0
L
Hercules
4,563
415
15
1
0
176,981
0
L
Thor
4,687
426
18
2
0
187,451
0
W
Danzaburou
6,813
619
45
4
0
187,436
0
L
Danzaburou
4,293
390
10
1
0
162,321
1
L
Fenrir
6,009
546
52
5
0
180,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role