Player Matchup

Janus
Janus
DaJezus9
Janus
Level 29
God Stats
4W - 3L
1,734 SR
Queue Stats
464W - 455L
1,587 Elo+
Solo
Izanami
Izanami
Mr_Savage__47
Izanami
Level 17
God Stats
12W - 12L
1,529 SR
Queue Stats
53W - 62L
1,496 Elo+
Solo
Nemesis
Nemesis
Wildpath3
Nemesis
Level 7
God Stats
1W - 1L
1,718 SR
Queue Stats
3W - 6L
1,351 Elo+
Solo
Serqet
Serqet
guardbro
Serqet
Level 27
God Stats
7W - 11L
1,696 SR
Queue Stats
57W - 66L
1,596 Elo+
Solo
Khepri
Khepri
pabzo92
Khepri
Level 29
God Stats
2W - 1L
1,449 SR
Queue Stats
80W - 100L
1,524 Elo+
Solo
Team Averages
Level 22
1,625 SR
1,511 Elo+

VS

Team Averages
Level 24
1,527 SR
1,407 Elo+
Cernunnos
Cernunnos
Skirkey4057
Cernunnos
Level 27
God Stats
13W - 12L
1,536 SR
Queue Stats
92W - 99L
1,602 Elo+
Solo
Janus
Janus
Tych19
Janus
Level 16
God Stats
33W - 53L
1,508 SR
Queue Stats
112W - 168L
1,467 Elo+
Solo
Eset
Eset
mattm0596
Eset
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,244 Elo+
Party 1
Chaac
Chaac
ray-zor05
Chaac
Level 29
God Stats
6W - 3L
1,593 SR
Queue Stats
93W - 92L
1,479 Elo+
Solo
Fenrir
Fenrir
thicCset_domer
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DaJezus9
Janus
17
7 / 5 / 2
11,112
556
13,774
17,412
6,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
9
3 / 10 / 2
7,399
370
5,284
15,695
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Wildpath3
Nemesis
14
3 / 8 / 2
9,383
469
7,767
14,625
5,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
guardbro
Serqet
15
6 / 9 / 1
9,155
458
9,527
17,125
5,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
pabzo92
Khepri
13
1 / 11 / 12
8,620
431
5,392
24,034
23,728
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Skirkey4057
Cernunnos
19
9 / 5 / 9
12,292
615
19,957
16,643
6,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Tych19
Janus
14
0 / 6 / 5
9,360
468
3,480
8,459
3,118
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
17
11 / 5 / 12
11,696
585
18,836
14,346
6,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
ray-zor05
Chaac
17
6 / 1 / 7
11,474
574
11,141
11,241
11,328
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
17 / 3 / 9
12,853
643
18,169
16,811
7,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
85
20
Kills
43
43
Deaths
20
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Janus
DaJezus9
Janus
7
5
2
1.6
L
Izanami
3
10
2
0.4
W
Cernunnos
Skirkey4057
Cernunnos
9
5
9
2.7
W
Janus
Tych19
Janus
0
6
5
0.42
L
Nemesis
Wildpath3
Nemesis
3
8
2
0.5
L
Serqet
guardbro
Serqet
6
9
1
0.72
W
Eset
11
5
12
3.4
L
Khepri
pabzo92
Khepri
1
11
12
0.64
W
Chaac
ray-zor05
Chaac
6
1
7
9.5
W
17
3
9
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,744
Damage
71,583
88,891
Taken
67,500
46,323
Mitigated
35,156
16,436
Healing
18,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DaJezus9
Janus
13,774
853
165
4,869
17,412
6,252
421
4,906
12,506
74,132
0
L
Izanami
5,284
3,272
0
1,639
15,695
4,707
0
1,961
13,734
0
23,355
W
Cernunnos
Skirkey4057
Cernunnos
19,957
11,773
0
7,419
16,643
6,643
3,534
1,965
14,363
0
107,835
W
Janus
Tych19
Janus
3,480
198
0
0
8,459
3,118
1,867
3,409
4,788
44,950
0
L
Nemesis
Wildpath3
Nemesis
7,767
2,769
0
2,608
14,625
5,731
229
2,945
11,680
0
33,610
L
Serqet
guardbro
Serqet
9,527
2,929
537
2,704
17,125
5,905
240
3,811
13,314
0
40,413
W
Eset
18,836
1,695
38
3,776
14,346
6,181
1,661
4,789
9,366
59,125
0
L
Khepri
pabzo92
Khepri
5,392
241
532
3,382
24,034
23,728
454
8,837
15,197
19,961
0
W
Chaac
ray-zor05
Chaac
11,141
2,118
0
2,223
11,241
11,328
766
2,877
8,038
200
67,318
W
18,169
4,999
0
5,471
16,811
7,886
62
5,431
11,206
0
65,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,669
Gold Earned
57,675
337
Minions Killed
542
0
Camps Cleared
0
1,718,782
Distance Traveled
1,740,505
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,112
556
139
7
0
347,121
0
L
Izanami
7,399
370
38
2
0
276,635
0
W
Cernunnos
12,292
615
133
7
0
312,077
4
W
Janus
9,360
468
87
4
0
304,131
5
L
Nemesis
9,383
469
79
4
0
375,667
0
L
Serqet
9,155
458
58
3
0
371,017
1
W
Eset
11,696
585
97
5
0
353,998
0
L
Khepri
8,620
431
23
1
0
348,342
1
W
Chaac
11,474
574
138
7
0
379,135
3
W
Fenrir
12,853
643
87
4
0
391,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role