Player Matchup

Thor
Thor
BlloodBound
Thor
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,509 Elo+
Party 1
Zhong Kui
Zhong Kui
Dancek
Zhong Kui
Level 45
God Stats
1W - 1L
1,337 SR
Queue Stats
10W - 9L
1,330 Elo+
Party 1
Bastet
Bastet
SirenSama
Bastet
Level 118
God Stats
4W - 4L
1,500 SR
Queue Stats
30W - 19L
1,509 Elo+
Party 1
Athena
Athena
Svanja
Athena
Level 41
God Stats
3W - 5L
1,532 SR
Queue Stats
21W - 15L
1,509 Elo+
Party 1
Artemis
Artemis
Zurphora69
Artemis
Level 4
God Stats
7W - 8L
1,481 SR
Queue Stats
32W - 21L
1,509 Elo+
Party 1
Team Averages
Level 46
1,470 SR
1,474 Elo+

VS

Team Averages
Level 34
1,542 SR
1,527 Elo+
Thor
Thor
BroHerzo
Thor
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,564 Elo+
Party 3
Yemoja
Yemoja
Esimies1
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,541 Elo+
Party 3
Ne Zha
Ne Zha
GracieFam
Ne Zha
Level 41
God Stats
8W - 15L
1,434 SR
Queue Stats
45W - 75L
1,448 Elo+
Solo
Thoth
Thoth
Rhenysurn
Thoth
Level 41
God Stats
1W - 1L
1,777 SR
Queue Stats
47W - 37L
1,590 Elo+
Party 2
Ah Puch
Ah Puch
seawel
Ah Puch
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 21L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 17
13,679
1,052
10,919
15,501
9,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Dancek
Zhong Kui
20
8 / 5 / 20
13,518
1,040
24,854
17,091
10,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
SirenSama
Bastet
20
11 / 1 / 18
14,598
1,123
24,411
9,833
5,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Svanja
Athena
20
5 / 1 / 25
13,347
1,027
12,482
12,399
11,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Zurphora69
Artemis
20
8 / 2 / 19
13,694
1,053
17,791
14,073
5,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
5 / 13 / 4
12,542
965
12,050
25,829
10,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
Esimies1
Yemoja
19
1 / 2 / 9
13,587
1,045
10,258
17,730
22,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
GracieFam
Ne Zha
15
1 / 7 / 1
10,285
791
3,001
7,707
2,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Rhenysurn
Thoth
19
4 / 9 / 4
13,251
1,019
21,187
22,247
8,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
seawel
Ah Puch
18
1 / 10 / 9
11,555
889
13,413
20,987
6,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
39
41
Kills
12
12
Deaths
41
99
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
3
17
5.83
L
Thor
5
13
4
0.54
W
Zhong Kui
Dancek
Zhong Kui
8
5
20
3.6
L
Yemoja
Esimies1
Yemoja
1
2
9
2.75
L
Ne Zha
GracieFam
Ne Zha
1
7
1
0.21
L
Thoth
Rhenysurn
Thoth
4
9
4
0.67
W
Bastet
SirenSama
Bastet
11
1
18
20
W
Athena
Svanja
Athena
5
1
25
17.5
W
Artemis
Zurphora69
Artemis
8
2
19
8.75
L
Ah Puch
seawel
Ah Puch
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,457
Damage
59,909
68,897
Taken
94,500
42,350
Mitigated
49,783
11,044
Healing
4,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,919
2,565
0
0
15,501
9,205
0
10,590
4,911
0
24,391
L
Thor
12,050
1,424
0
0
25,829
10,261
0
11,823
13,831
0
25,463
W
Zhong Kui
Dancek
Zhong Kui
24,854
1,612
0
5,657
17,091
10,947
0
11,610
5,481
43,322
0
L
Yemoja
Esimies1
Yemoja
10,258
961
2,521
1,682
17,730
22,294
0
5,378
12,252
29,651
0
L
Ne Zha
GracieFam
Ne Zha
3,001
778
0
12
7,707
2,859
0
1,908
5,699
0
8,440
L
Thoth
Rhenysurn
Thoth
21,187
1,113
0
421
22,247
8,019
0
10,591
11,556
71,207
0
W
Bastet
SirenSama
Bastet
24,411
6,270
0
363
9,833
5,230
0
5,404
4,429
0
46,356
W
Athena
Svanja
Athena
12,482
3,325
0
486
12,399
11,900
0
7,675
4,724
23,538
0
W
Artemis
Zurphora69
Artemis
17,791
8,274
0
4,538
14,073
5,068
0
9,579
4,494
0
55,248
L
Ah Puch
seawel
Ah Puch
13,413
641
0
76
20,987
6,350
0
7,636
13,251
30,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,836
Gold Earned
61,220
248
Minions Killed
244
9
Camps Cleared
7
1,266,505
Distance Traveled
1,037,870
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,679
1,052
27
2
0
235,416
0
L
Thor
12,542
965
31
2
2
223,485
0
W
Zhong Kui
13,518
1,040
39
3
0
214,106
0
L
Yemoja
13,587
1,045
39
3
1
229,734
0
L
Ne Zha
10,285
791
10
1
2
101,816
0
L
Thoth
13,251
1,019
121
9
2
245,946
0
W
Bastet
14,598
1,123
61
5
5
308,460
2
W
Athena
13,347
1,027
29
2
2
283,840
0
W
Artemis
13,694
1,053
92
7
2
224,683
0
L
Ah Puch
11,555
889
43
3
0
236,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role