Player Matchup

Cthulhu
Cthulhu
AirBonillo
Cthulhu
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
136W - 186L
1,381 Elo+
Party 1
Zeus
Zeus
Iiityz
Zeus
Level 23
God Stats
1W - 2L
1,272 SR
Queue Stats
56W - 53L
1,435 Elo+
Party 3
Ganesha
Ganesha
Innardo
Ganesha
Level 18
God Stats
49W - 25L
1,607 SR
Queue Stats
328W - 328L
1,442 Elo+
Solo
Izanami
Izanami
Zy Psc0tico
Izanami
Level 16
God Stats
24W - 41L
1,355 SR
Queue Stats
82W - 109L
1,314 Elo+
Party 3
Susano
Susano
zFollenzz
Susano
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 119L
1,341 Elo+
Party 1
Team Averages
Level 22
1,447 SR
1,383 Elo+

VS

Team Averages
Level 23
1,440 SR
1,393 Elo+
Danzaburou
Danzaburou
FIDOCHOCOLATE
Danzaburou
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ZyxK1ng
Ravana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,377 Elo+
Party 2
Sobek
Sobek
hzgb2110
Sobek
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,268 Elo+
Solo
Fenrir
Fenrir
stormkill64
Fenrir
Level 29
God Stats
3W - 10L
1,201 SR
Queue Stats
137W - 158L
1,400 Elo+
Solo
Scylla
Scylla
yBrutalz7
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AirBonillo
Cthulhu
14
0 / 1 / 2
7,548
397
2,879
11,776
7,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zeus
Iiityz
Zeus
16
7 / 3 / 1
9,760
514
12,821
10,473
3,386
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Innardo
Ganesha
12
0 / 3 / 4
7,643
402
3,742
12,755
9,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
Zy Psc0tico
Izanami
13
1 / 4 / 2
7,984
420
7,774
12,087
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
zFollenzz
Susano
13
3 / 4 / 4
8,780
462
5,370
10,097
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FIDOCHOCOLATE
Danzaburou
16
6 / 2 / 1
10,240
539
9,269
11,825
4,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
ZyxK1ng
Ravana
16
1 / 3 / 0
9,346
492
3,682
7,879
3,402
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
hzgb2110
Sobek
11
0 / 1 / 5
7,234
381
5,592
13,202
8,347
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
14
5 / 3 / 0
9,293
489
7,694
11,090
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
yBrutalz7
Scylla
14
3 / 2 / 3
8,526
449
8,764
8,889
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
11
Kills
15
15
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AirBonillo
Cthulhu
0
1
2
1
W
Danzaburou
FIDOCHOCOLATE
Danzaburou
6
2
1
3.25
L
Zeus
Iiityz
Zeus
7
3
1
2.5
L
Ganesha
Innardo
Ganesha
0
3
4
0.67
L
Izanami
Zy Psc0tico
Izanami
1
4
2
0.5
W
Ravana
ZyxK1ng
Ravana
1
3
0
0.33
W
Sobek
hzgb2110
Sobek
0
1
5
2.5
W
Fenrir
5
3
0
1.67
W
Scylla
yBrutalz7
Scylla
3
2
3
2.25
L
Susano
zFollenzz
Susano
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,586
Damage
35,001
57,188
Taken
52,885
27,518
Mitigated
23,212
15,025
Healing
17,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AirBonillo
Cthulhu
2,879
359
0
4,543
11,776
7,344
186
2,553
9,049
33,305
0
W
Danzaburou
FIDOCHOCOLATE
Danzaburou
9,269
5,548
294
4,754
11,825
4,222
727
2,918
8,907
0
60,766
L
Zeus
Iiityz
Zeus
12,821
1,813
121
3,826
10,473
3,386
0
2,458
7,801
58,638
0
L
Ganesha
Innardo
Ganesha
3,742
611
0
1,820
12,755
9,817
1,217
3,311
9,300
22,650
0
L
Izanami
Zy Psc0tico
Izanami
7,774
5,727
0
1,216
12,087
3,702
0
2,933
9,154
0
46,348
W
Ravana
ZyxK1ng
Ravana
3,682
671
0
1,110
7,879
3,402
568
4,386
3,250
0
55,022
W
Sobek
hzgb2110
Sobek
5,592
601
565
5,024
13,202
8,347
224
3,327
9,875
23,545
0
W
Fenrir
7,694
1,388
703
3,992
11,090
4,340
590
3,620
7,445
0
45,163
W
Scylla
yBrutalz7
Scylla
8,764
1,426
0
1,557
8,889
2,901
274
4,923
3,966
35,557
0
L
Susano
zFollenzz
Susano
5,370
1,801
0
3,499
10,097
3,269
441
2,525
7,528
0
39,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,715
Gold Earned
44,639
316
Minions Killed
386
0
Camps Cleared
0
1,555,585
Distance Traveled
1,718,006
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,548
397
52
3
0
288,763
4
W
Danzaburou
10,240
539
120
6
0
330,815
1
L
Zeus
9,760
514
94
5
0
306,496
5
L
Ganesha
7,643
402
15
1
0
320,748
6
L
Izanami
7,984
420
92
5
0
350,548
5
W
Ravana
9,346
492
99
5
0
286,533
0
W
Sobek
7,234
381
29
2
0
378,246
1
W
Fenrir
9,293
489
80
4
0
386,470
4
W
Scylla
8,526
449
58
3
0
335,942
0
L
Susano
8,780
462
63
3
0
289,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role