Player Matchup

Thanatos
Thanatos
ALONEMTS
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,476 Elo+
Solo
Scylla
Scylla
Anubiskta
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 87L
1,496 Elo+
Solo
King Arthur
King Arthur
SnakeS2
King Arthur
Level 27
God Stats
1W - 2L
1,668 SR
Queue Stats
131W - 66L
1,658 Elo+
Solo
Cerberus
Cerberus
adilsonbueno28
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,487 Elo+
Solo
Danzaburou
Danzaburou
jacksteal22
Danzaburou
Level 27
God Stats
6W - 5L
1,287 SR
Queue Stats
95W - 75L
1,551 Elo+
Solo
Team Averages
Level 21
1,491 SR
1,534 Elo+

VS

Team Averages
Level 17
1,366 SR
1,469 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Alaintouraine1
Nemesis
Level 18
God Stats
6W - 5L
1,549 SR
Queue Stats
29W - 30L
1,443 Elo+
Solo
Neith
Neith
Dlaww
Neith
Level 13
God Stats
2W - 4L
1,243 SR
Queue Stats
64W - 70L
1,461 Elo+
Solo
Janus
Janus
Uran0King
Janus
Level 28
God Stats
7W - 6L
1,237 SR
Queue Stats
104W - 75L
1,524 Elo+
Solo
Aphrodite
Aphrodite
jumurilo
Aphrodite
Level 7
God Stats
3W - 7L
1,300 SR
Queue Stats
5W - 8L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ALONEMTS
Thanatos
7
0 / 3 / 1
4,626
463
1,864
4,091
1,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Anubiskta
Scylla
9
1 / 3 / 0
5,234
523
1,857
5,617
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
SnakeS2
King Arthur
10
2 / 2 / 0
5,564
556
4,549
7,963
3,404
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cerberus
7
0 / 1 / 0
4,864
486
2,544
6,104
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
jacksteal22
Danzaburou
7
0 / 2 / 1
4,680
468
3,443
4,012
815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
2 / 0 / 3
5,037
504
1,587
4,878
3,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 4
4,952
495
1,628
5,703
1,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Dlaww
Neith
9
3 / 0 / 1
5,434
543
4,447
6,167
1,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Uran0King
Janus
10
5 / 1 / 1
6,180
618
6,128
4,282
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
jumurilo
Aphrodite
8
1 / 1 / 2
5,386
539
1,961
3,955
1,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
11
11
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
0
3
3.5
L
Thanatos
ALONEMTS
Thanatos
0
3
1
0.17
W
0
1
4
2
L
Scylla
Anubiskta
Scylla
1
3
0
0.33
W
Neith
Dlaww
Neith
3
0
1
3.5
L
King Arthur
SnakeS2
King Arthur
2
2
0
1
W
Janus
Uran0King
Janus
5
1
1
5.5
L
Cerberus
0
1
0
0
L
Danzaburou
jacksteal22
Danzaburou
0
2
1
0.25
W
Aphrodite
jumurilo
Aphrodite
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,257
Damage
15,751
27,787
Taken
24,985
11,964
Mitigated
8,977
9,474
Healing
11,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
1,587
223
219
2,149
4,878
3,136
186
0
4,878
0
11,735
L
Thanatos
ALONEMTS
Thanatos
1,864
469
0
1,918
4,091
1,060
0
689
3,209
0
12,262
W
1,628
544
0
974
5,703
1,465
0
0
5,703
0
24,965
L
Scylla
Anubiskta
Scylla
1,857
372
0
1,340
5,617
1,608
14
3,171
2,146
15,788
0
W
Neith
Dlaww
Neith
4,447
2,168
0
2,831
6,167
1,580
0
1,726
4,371
0
31,496
L
King Arthur
SnakeS2
King Arthur
4,549
428
0
1,925
7,963
3,404
0
1,922
5,883
0
30,582
W
Janus
Uran0King
Janus
6,128
682
0
948
4,282
1,150
0
901
3,235
29,275
0
L
Cerberus
2,544
104
104
2,714
6,104
5,077
0
1,192
4,912
15,602
0
L
Danzaburou
jacksteal22
Danzaburou
3,443
1,388
0
1,473
4,012
815
16
688
3,324
0
18,799
W
Aphrodite
jumurilo
Aphrodite
1,961
539
1,822
2,373
3,955
1,646
102
1,534
2,397
15,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,968
Gold Earned
26,989
205
Minions Killed
227
0
Camps Cleared
0
841,948
Distance Traveled
971,880
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,037
504
28
3
0
206,901
0
L
Thanatos
4,626
463
22
2
0
164,289
1
W
Nemesis
4,952
495
44
4
0
188,644
2
L
Scylla
5,234
523
30
3
0
179,255
1
W
Neith
5,434
543
65
7
0
182,639
6
L
King Arthur
5,564
556
71
7
0
210,123
0
W
Janus
6,180
618
60
6
0
211,649
5
L
Cerberus
4,864
486
46
5
0
142,590
0
L
Danzaburou
4,680
468
36
4
0
145,691
0
W
Aphrodite
5,386
539
30
3
0
182,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role