Player Matchup

Ullr
Ullr
FliPchiKen28
Ullr
Level 15
God Stats
1W - 1L
1,615 SR
Queue Stats
8W - 8L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
JSSA_andres
Danzaburou
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 102L
1,287 Elo+
Solo
Heimdallr
Heimdallr
agente_ru
Heimdallr
Level 25
God Stats
1W - 2L
1,824 SR
Queue Stats
33W - 40L
1,539 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sky_hy256
Ah Muzen Cab
Level 6
God Stats
21W - 13L
1,717 SR
Queue Stats
27W - 27L
1,324 Elo+
Solo
Ares
Ares
xV-TOASTER-Vx
Ares
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 131L
984 Elo+
Solo
Team Averages
Level 14
1,631 SR
1,316 Elo+

VS

Team Averages
Level 35
1,460 SR
1,569 Elo+
Merlin
Merlin
AetherMoca
Merlin
Level 15
God Stats
10W - 8L
1,601 SR
Queue Stats
23W - 36L
1,510 Elo+
Party 2
Nox
Nox
Arata-dono
Nox
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 76L
1,604 Elo+
Party 2
Mercury
Mercury
Astora_sunshine
Mercury
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 105L
1,541 Elo+
Party 2
Horus
Horus
DRAGONDASHIE
Horus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,611 Elo+
Party 2
Artemis
Artemis
HeinrichLel
Artemis
Level 6
God Stats
1W - 1L
1,199 SR
Queue Stats
4W - 2L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 6
10,252
932
5,035
20,108
8,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
JSSA_andres
Danzaburou
17
1 / 8 / 4
10,983
998
11,150
16,086
7,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
agente_ru
Heimdallr
16
5 / 14 / 2
11,725
1,066
14,257
23,215
10,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
sky_hy256
Ah Muzen Cab
17
1 / 15 / 4
10,790
981
4,948
22,069
9,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 10 / 5
10,489
954
3,807
23,308
13,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

1

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AetherMoca
Merlin
20
7 / 2 / 35
12,444
1,131
23,264
7,637
2,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 2 / 28
13,530
1,230
18,821
9,196
4,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
21 / 4 / 21
14,285
1,299
27,040
12,357
5,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
9 / 1 / 30
12,319
1,120
11,594
12,958
10,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
HeinrichLel
Artemis
19
7 / 3 / 31
12,506
1,137
17,548
8,268
3,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
203
9
Kills
58
58
Deaths
12
21
Assists
145
Player
Kills
Deaths
Assists
KDA
W
Merlin
AetherMoca
Merlin
7
2
35
12.25
W
14
2
28
14
W
21
4
21
7.88
W
9
1
30
24
L
1
11
6
0.36
W
Artemis
HeinrichLel
Artemis
7
3
31
7.5
L
Danzaburou
JSSA_andres
Danzaburou
1
8
4
0.38
L
Heimdallr
agente_ru
Heimdallr
5
14
2
0.43
L
Ah Muzen Cab
sky_hy256
Ah Muzen Cab
1
15
4
0.2
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,197
Damage
98,267
104,786
Taken
50,416
49,804
Mitigated
25,716
5,147
Healing
13,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AetherMoca
Merlin
23,264
1,202
0
0
7,637
2,778
0
141
6,727
42,418
0
W
18,821
2,469
390
804
9,196
4,314
0
691
8,505
35,522
0
W
27,040
16,505
0
1,385
12,357
5,283
0
437
10,957
0
43,985
W
11,594
6,712
3,702
5,847
12,958
10,287
0
833
10,388
0
22,084
L
5,035
2,892
0
606
20,108
8,528
0
9,334
10,774
0
17,547
W
Artemis
HeinrichLel
Artemis
17,548
9,225
0
1,223
8,268
3,054
0
1,705
5,286
0
23,705
L
Danzaburou
JSSA_andres
Danzaburou
11,150
4,874
267
1,800
16,086
7,558
0
7,104
8,982
0
40,778
L
Heimdallr
agente_ru
Heimdallr
14,257
6,408
0
735
23,215
10,123
0
8,720
14,495
0
31,275
L
Ah Muzen Cab
sky_hy256
Ah Muzen Cab
4,948
1,960
0
1,249
22,069
9,708
0
9,165
12,904
0
29,514
L
3,807
1,410
0
490
23,308
13,887
0
7,762
15,546
12,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,239
Gold Earned
65,084
176
Minions Killed
201
5
Camps Cleared
4
870,655
Distance Traveled
1,042,584
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,444
1,131
53
5
0
207,621
0
W
Nox
13,530
1,230
66
6
1
228,013
0
W
Mercury
14,285
1,299
43
4
1
218,393
0
W
Horus
12,319
1,120
22
2
1
195,184
0
L
Ullr
10,252
932
17
2
3
174,375
0
W
Artemis
12,506
1,137
17
2
1
193,373
1
L
Danzaburou
10,983
998
53
5
0
158,145
0
L
Heimdallr
11,725
1,066
40
4
1
185,003
0
L
Ah Muzen Cab
10,790
981
47
4
0
170,962
1
L
Ares
10,489
954
19
2
1
182,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role