Player Matchup

Horus
Horus
DerM1ch43l13
Horus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 25L
1,664 Elo+
Party 2
Thoth
Thoth
FrankiiSND
Thoth
Level 28
God Stats
1W - 2L
1,436 SR
Queue Stats
127W - 91L
1,628 Elo+
Party 3
Danzaburou
Danzaburou
GogoGeg
Danzaburou
Level 22
God Stats
16W - 7L
1,500 SR
Queue Stats
57W - 40L
1,666 Elo+
Party 2
Hades
Hades
SeldoMinCaps
Hades
Level 40
God Stats
7W - 8L
1,643 SR
Queue Stats
287W - 266L
1,593 Elo+
Party 2
Hun Batz
Hun Batz
pepecientos200
Hun Batz
Level 8
God Stats
11W - 7L
1,544 SR
Queue Stats
73W - 62L
1,609 Elo+
Party 3
Team Averages
Level 25
1,525 SR
1,632 Elo+

VS

Team Averages
Level 18
1,655 SR
1,598 Elo+
Bellona
Bellona
Aguacon
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
Demiecreme
Danzaburou
Level 15
God Stats
2W - 2L
1,861 SR
Queue Stats
4W - 3L
1,733 Elo+
Solo
Nu Wa
Nu Wa
Lilginger7
Nu Wa
Level 16
God Stats
1W - 2L
1,555 SR
Queue Stats
18W - 16L
1,548 Elo+
Party 1
Anubis
Anubis
MOHAMEELMALOTE
Anubis
Level 23
God Stats
12W - 10L
1,617 SR
Queue Stats
57W - 46L
1,515 Elo+
Solo
Ymir
Ymir
Username123997
Ymir
Level 28
God Stats
7W - 2L
1,743 SR
Queue Stats
45W - 27L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 0 / 0
3,770
754
1,665
2,520
795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thoth
7
1 / 0 / 0
3,989
798
1,164
1,483
309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
GogoGeg
Danzaburou
5
0 / 0 / 2
3,504
701
1,579
1,889
342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
2 / 0 / 0
3,783
757
926
2,472
939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
6
0 / 0 / 2
3,532
706
410
1,728
391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aguacon
Bellona
2
0 / 1 / 0
2,520
504
120
833
384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Demiecreme
Danzaburou
5
0 / 2 / 0
2,916
583
1,624
2,433
335
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
3
0 / 1 / 0
2,796
559
327
1,663
350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

4
0 / 2 / 0
2,944
589
326
2,543
750
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 0 / 0
3,238
648
252
2,134
711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aguacon
Bellona
0
1
0
0
L
Danzaburou
Demiecreme
Danzaburou
0
2
0
0
W
2
0
0
2
W
Thoth
1
0
0
1
W
Danzaburou
GogoGeg
Danzaburou
0
0
2
1
L
Nu Wa
0
1
0
0
L
0
2
0
0
W
2
0
0
2
L
0
0
0
0
W
Hun Batz
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,744
Damage
2,649
10,092
Taken
9,606
2,776
Mitigated
2,530
5,408
Healing
3,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aguacon
Bellona
120
0
0
25
833
384
0
475
358
0
852
L
Danzaburou
Demiecreme
Danzaburou
1,624
871
0
553
2,433
335
0
0
2,433
0
8,284
W
1,665
897
121
1,305
2,520
795
0
339
2,181
0
5,605
W
Thoth
1,164
39
0
500
1,483
309
0
269
1,156
18,264
0
W
Danzaburou
GogoGeg
Danzaburou
1,579
490
0
945
1,889
342
0
0
1,889
0
8,862
L
Nu Wa
327
134
0
543
1,663
350
0
728
823
5,554
0
L
326
0
0
611
2,543
750
0
451
2,092
9,178
0
W
926
221
19
1,394
2,472
939
665
204
2,243
12,365
0
L
252
119
0
1,485
2,134
711
0
282
1,810
8,856
0
W
Hun Batz
410
125
0
1,124
1,728
391
0
35
1,693
0
12,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,578
Gold Earned
14,414
134
Minions Killed
75
0
Camps Cleared
0
453,687
Distance Traveled
299,024
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
2,520
504
2
0
0
20,651
0
L
Danzaburou
2,916
583
16
3
0
82,865
0
W
Horus
3,770
754
9
2
0
95,952
2
W
Thoth
3,989
798
44
9
0
98,730
1
W
Danzaburou
3,504
701
22
4
0
87,233
0
L
Nu Wa
2,796
559
17
3
0
38,380
0
L
Anubis
2,944
589
22
4
0
75,512
0
W
Hades
3,783
757
22
4
0
68,551
1
L
Ymir
3,238
648
18
4
0
81,616
0
W
Hun Batz
3,532
706
37
7
0
103,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role