Player Matchup

Heimdallr
Heimdallr
AbysmalAttempt
Heimdallr
Level 66
God Stats
9W - 10L
1,485 SR
Queue Stats
77W - 94L
1,400 Elo+
Solo
Amaterasu
Amaterasu
Banyy11
Amaterasu
Level 63
God Stats
2W - 1L
1,339 SR
Queue Stats
24W - 41L
1,232 Elo+
Solo
Mercury
Mercury
ShaneRemie
Mercury
Level 69
God Stats
15W - 13L
1,535 SR
Queue Stats
149W - 136L
1,437 Elo+
Solo
Cabrakan
Cabrakan
XxXAlchemistaXxX
Cabrakan
Level 108
God Stats
30W - 28L
1,327 SR
Queue Stats
148W - 154L
1,460 Elo+
Solo
Cerberus
Cerberus
zzdeathnote
Cerberus
Level 70
God Stats
36W - 42L
1,777 SR
Queue Stats
781W - 703L
1,516 Elo+
Solo
Team Averages
Level 75
1,493 SR
1,409 Elo+

VS

Team Averages
Level 88
1,400 SR
1,418 Elo+
King Arthur
King Arthur
Hanavat
King Arthur
Level 109
God Stats
14W - 22L
1,433 SR
Queue Stats
170W - 174L
1,387 Elo+
Solo
Fenrir
Fenrir
ISOBEL
Fenrir
Level 69
God Stats
91W - 123L
1,454 SR
Queue Stats
450W - 500L
1,480 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LeoPidar
Kumbhakarna
Level 105
God Stats
13W - 12L
1,270 SR
Queue Stats
53W - 61L
1,433 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MehdiP33
Ah Muzen Cab
Level 87
God Stats
88W - 67L
1,552 SR
Queue Stats
346W - 361L
1,410 Elo+
Party 1
Hera
Hera
Natteee
Hera
Level 69
God Stats
5W - 12L
1,291 SR
Queue Stats
562W - 611L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AbysmalAttempt
Heimdallr
20
17 / 7 / 11
20,385
600
44,800
31,149
16,040
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Banyy11
Amaterasu
20
9 / 0 / 11
18,427
542
12,543
21,949
30,448
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mercury
ShaneRemie
Mercury
20
8 / 4 / 14
20,202
594
20,559
23,412
14,451
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 5 / 23
16,310
480
19,051
37,144
30,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
zzdeathnote
Cerberus
20
7 / 0 / 11
18,218
536
17,434
25,063
26,386
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hanavat
King Arthur
20
5 / 8 / 2
14,659
431
20,939
25,249
34,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
ISOBEL
Fenrir
20
3 / 11 / 3
13,715
403
9,626
30,448
17,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
LeoPidar
Kumbhakarna
20
4 / 8 / 9
13,692
403
11,676
41,181
38,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
MehdiP33
Ah Muzen Cab
20
3 / 11 / 5
13,705
403
23,256
25,311
13,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
Natteee
Hera
20
1 / 9 / 5
14,613
430
20,528
22,464
13,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
40
47
Kills
16
16
Deaths
47
70
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AbysmalAttempt
Heimdallr
17
7
11
3.21
W
Amaterasu
Banyy11
Amaterasu
9
0
11
14.5
L
King Arthur
Hanavat
King Arthur
5
8
2
0.75
L
Fenrir
ISOBEL
Fenrir
3
11
3
0.41
L
Kumbhakarna
LeoPidar
Kumbhakarna
4
8
9
1.06
L
Ah Muzen Cab
MehdiP33
Ah Muzen Cab
3
11
5
0.5
L
Hera
Natteee
Hera
1
9
5
0.39
W
Mercury
ShaneRemie
Mercury
8
4
14
3.75
W
6
5
23
3.5
W
Cerberus
zzdeathnote
Cerberus
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,387
Damage
86,025
138,717
Taken
144,653
118,110
Mitigated
116,762
52,430
Healing
36,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AbysmalAttempt
Heimdallr
44,800
30,039
0
10,883
31,149
16,040
2,765
7,525
23,407
0
207,873
W
Amaterasu
Banyy11
Amaterasu
12,543
4,756
0
10,070
21,949
30,448
3,126
6,217
15,081
417
81,468
L
King Arthur
Hanavat
King Arthur
20,939
2,168
0
2,515
25,249
34,001
0
5,248
19,498
16,628
74,124
L
Fenrir
ISOBEL
Fenrir
9,626
1,526
0
8,105
30,448
17,024
0
7,458
22,736
0
88,231
L
Kumbhakarna
LeoPidar
Kumbhakarna
11,676
1,245
1,227
12,031
41,181
38,496
350
10,802
30,009
51,376
0
L
Ah Muzen Cab
MehdiP33
Ah Muzen Cab
23,256
10,609
0
7,608
25,311
13,335
134
5,708
19,509
0
105,099
L
Hera
Natteee
Hera
20,528
6,843
0
4,639
22,464
13,906
194
8,277
14,162
103,163
0
W
Mercury
ShaneRemie
Mercury
20,559
12,922
0
3,039
23,412
14,451
3,001
6,317
16,844
0
250,877
W
19,051
2,500
649
16,186
37,144
30,785
398
9,900
26,831
67,027
0
W
Cerberus
zzdeathnote
Cerberus
17,434
912
0
11,603
25,063
26,386
2,012
8,569
16,024
127,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,542
Gold Earned
70,384
935
Minions Killed
690
0
Camps Cleared
0
3,167,154
Distance Traveled
2,924,035
31
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
20,385
600
236
7
0
602,469
1
W
Amaterasu
18,427
542
145
4
0
587,732
6
L
King Arthur
14,659
431
159
5
0
557,506
10
L
Fenrir
13,715
403
138
4
0
580,997
0
L
Kumbhakarna
13,692
403
57
2
0
673,560
0
L
Ah Muzen Cab
13,705
403
152
4
0
558,089
2
L
Hera
14,613
430
184
5
0
553,883
4
W
Mercury
20,202
594
248
7
0
728,993
2
W
Cabrakan
16,310
480
73
2
0
583,022
9
W
Cerberus
18,218
536
233
7
0
664,938
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role