Player Matchup

Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Xx Big D Jr xX
Ymir
Level 125
God Stats
6W - 8L
1,627 SR
Queue Stats
189W - 200L
1,591 Elo+
Party 2
Sol
Sol
iTs DOOSHiE zX
Sol
Level 118
God Stats
1W - 3L
1,438 SR
Queue Stats
167W - 175L
1,516 Elo+
Party 2
Tsukuyomi
Tsukuyomi
juarenjua
Tsukuyomi
Level 123
God Stats
2W - 0L
1,515 SR
Queue Stats
5W - 2L
1,543 Elo+
Party 3
Fenrir
Fenrir
xXCrIsMDGKXx
Fenrir
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,623 Elo+
Party 3
Team Averages
Level 124
1,516 SR
1,554 Elo+

VS

Team Averages
Level 115
1,483 SR
1,520 Elo+
Izanami
Izanami
AllTerrainCorgi
Izanami
Level 69
God Stats
7W - 5L
1,877 SR
Queue Stats
166W - 150L
1,546 Elo+
Party 1
Hercules
Hercules
CURT HARTLEY
Hercules
Level 159
God Stats
1W - 4L
1,297 SR
Queue Stats
401W - 394L
1,490 Elo+
Party 1
Jormungandr
Jormungandr
Jarrett2408
Jormungandr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 95L
1,493 Elo+
Party 1
Ah Puch
Ah Puch
TRiPZFFM
Ah Puch
Level 121
God Stats
4W - 3L
1,271 SR
Queue Stats
283W - 293L
1,543 Elo+
Solo
Mercury
Mercury
stolid_barrier
Mercury
Level 99
God Stats
57W - 61L
1,468 SR
Queue Stats
168W - 154L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 1 / 0
6,195
620
7,409
8,302
4,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 0 / 3
5,737
574
2,440
4,650
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 0
5,657
566
1,476
4,007
1,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
juarenjua
Tsukuyomi
9
3 / 1 / 7
5,763
576
4,694
5,583
1,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
7
5 / 1 / 3
5,410
541
5,255
5,316
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,052
505
1,634
4,555
815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
CURT HARTLEY
Hercules
10
0 / 3 / 1
5,427
543
5,279
9,280
5,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Jarrett2408
Jormungandr
6
0 / 4 / 1
4,107
411
1,014
6,471
2,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Puch
TRiPZFFM
Ah Puch
9
0 / 2 / 1
5,075
508
3,286
4,182
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 3 / 0
6,244
624
4,314
6,161
1,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
3
3
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
0
4
L
0
4
2
0.25
L
Hercules
CURT HARTLEY
Hercules
0
3
1
0.17
L
Jormungandr
Jarrett2408
Jormungandr
0
4
1
0.13
L
Ah Puch
TRiPZFFM
Ah Puch
0
2
1
0.25
W
1
0
3
2.5
W
3
0
0
3
W
Tsukuyomi
juarenjua
Tsukuyomi
3
1
7
6.5
L
3
3
0
1
W
Fenrir
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,274
Damage
15,527
27,858
Taken
30,649
10,533
Mitigated
11,819
11,240
Healing
6,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,409
2,614
0
3,943
8,302
4,526
0
0
7,914
0
35,067
L
1,634
1,556
0
701
4,555
815
0
0
4,555
0
20,799
L
Hercules
CURT HARTLEY
Hercules
5,279
2,972
0
4,194
9,280
5,840
0
368
8,912
0
30,070
L
Jormungandr
Jarrett2408
Jormungandr
1,014
456
0
316
6,471
2,103
0
126
6,345
7,666
0
L
Ah Puch
TRiPZFFM
Ah Puch
3,286
0
0
1,259
4,182
1,324
0
2,609
1,573
25,541
0
W
2,440
740
0
2,720
4,650
1,833
0
475
4,154
31,283
0
W
1,476
358
0
1,735
4,007
1,265
0
2,442
1,565
23,623
1,245
W
Tsukuyomi
juarenjua
Tsukuyomi
4,694
1,119
0
701
5,583
1,446
0
863
4,720
0
27,731
L
4,314
2,061
0
500
6,161
1,737
0
761
5,400
0
31,365
W
Fenrir
5,255
2,122
0
2,141
5,316
1,463
0
520
4,796
0
14,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,762
Gold Earned
25,905
292
Minions Killed
252
0
Camps Cleared
0
943,812
Distance Traveled
890,888
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,195
620
71
7
0
196,315
0
L
Izanami
5,052
505
57
6
0
180,903
1
L
Hercules
5,427
543
59
6
0
176,618
0
L
Jormungandr
4,107
411
11
1
0
166,869
2
L
Ah Puch
5,075
508
58
6
0
162,991
1
W
Ymir
5,737
574
75
8
0
188,898
2
W
Sol
5,657
566
74
7
0
182,571
2
W
Tsukuyomi
5,763
576
47
5
0
184,172
3
L
Mercury
6,244
624
67
7
0
203,507
2
W
Fenrir
5,410
541
25
3
0
191,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role