Player Matchup

Apollo
Apollo
DiabolicalKirby
Apollo
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,438 Elo+
Party 2
Sobek
Sobek
Gizhul
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,543 Elo+
Party 2
Nu Wa
Nu Wa
HuzzLightyear
Nu Wa
Level 2
God Stats
2W - 0L
1,772 SR
Queue Stats
2W - 2L
1,438 Elo+
Party 2
Odin
Odin
Jebusfluids
Odin
Level 49
God Stats
2W - 1L
1,744 SR
Queue Stats
14W - 15L
1,491 Elo+
Party 2
Zeus
Zeus
Tenchry
Zeus
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 39
1,603 SR
1,482 Elo+

VS

Team Averages
Level 55
1,538 SR
1,476 Elo+
Hel
Hel
IGeoiw
Hel
Level 26
God Stats
0W - 2L
1,305 SR
Queue Stats
73W - 66L
1,544 Elo+
Party 1
Khepri
Khepri
Ola01
Khepri
Level 49
God Stats
47W - 34L
1,644 SR
Queue Stats
74W - 71L
1,553 Elo+
Party 1
Bastet
Bastet
Sakronax
Bastet
Level 105
God Stats
36W - 29L
1,565 SR
Queue Stats
230W - 252L
1,413 Elo+
Party 3
Zeus
Zeus
Sudzii
Zeus
Level 67
God Stats
201W - 164L
1,558 SR
Queue Stats
359W - 370L
1,462 Elo+
Solo
Chaac
Chaac
xdawnsii
Chaac
Level 29
God Stats
21W - 17L
1,620 SR
Queue Stats
43W - 59L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 13
13,952
997
21,983
11,349
5,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
Gizhul
Sobek
20
3 / 2 / 29
13,578
970
10,440
17,465
21,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
2 / 2 / 25
13,259
947
21,585
10,130
4,168
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 4 / 28
14,164
1,012
12,879
14,896
17,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
Tenchry
Zeus
20
18 / 1 / 16
16,227
1,159
43,534
8,467
3,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
IGeoiw
Hel
18
0 / 8 / 7
11,683
835
10,755
20,673
8,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
Ola01
Khepri
18
5 / 8 / 2
12,707
908
9,333
34,444
57,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
Sakronax
Bastet
18
1 / 7 / 6
11,760
840
11,195
23,071
9,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
Sudzii
Zeus
17
3 / 4 / 4
12,111
865
12,358
8,664
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
xdawnsii
Chaac
18
2 / 10 / 8
12,253
875
12,896
30,390
41,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
38
37
Kills
11
11
Deaths
37
111
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
2
13
7.75
W
Sobek
Gizhul
Sobek
3
2
29
8.75
W
2
2
25
7.25
L
Hel
IGeoiw
Hel
0
8
7
0.44
W
5
4
28
4.75
L
Khepri
Ola01
Khepri
5
8
2
0.75
L
Bastet
Sakronax
Bastet
1
7
6
0.57
L
Zeus
Sudzii
Zeus
3
4
4
1.25
W
Zeus
Tenchry
Zeus
18
1
16
26
L
Chaac
xdawnsii
Chaac
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,421
Damage
56,537
62,307
Taken
117,242
50,924
Mitigated
120,017
4,504
Healing
14,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,983
14,892
0
0
11,349
5,097
0
5,744
5,605
0
56,132
W
Sobek
Gizhul
Sobek
10,440
1,080
0
1,969
17,465
21,064
0
9,553
7,912
20,789
0
W
21,585
6,275
799
1,736
10,130
4,168
0
5,042
5,088
49,530
0
L
Hel
IGeoiw
Hel
10,755
721
6,429
3,873
20,673
8,507
0
15,287
5,386
48,449
0
W
12,879
2,541
0
0
14,896
17,092
0
8,180
6,716
15
27,805
L
Khepri
Ola01
Khepri
9,333
629
0
0
34,444
57,062
0
19,227
15,217
33,704
0
L
Bastet
Sakronax
Bastet
11,195
1,923
0
642
23,071
9,044
0
15,674
7,397
0
34,857
L
Zeus
Sudzii
Zeus
12,358
903
0
163
8,664
3,649
0
5,196
3,468
33,156
0
W
Zeus
Tenchry
Zeus
43,534
3,455
0
0
8,467
3,503
0
3,927
4,540
74,144
0
L
Chaac
xdawnsii
Chaac
12,896
1,279
0
3,609
30,390
41,755
0
20,190
10,200
0
47,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,180
Gold Earned
60,514
276
Minions Killed
285
12
Camps Cleared
5
1,302,390
Distance Traveled
1,220,752
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,952
997
97
7
3
249,262
0
W
Sobek
13,578
970
11
1
1
284,677
0
W
Nu Wa
13,259
947
70
5
1
226,984
1
L
Hel
11,683
835
110
8
0
279,831
0
W
Odin
14,164
1,012
28
2
4
284,082
2
L
Khepri
12,707
908
25
2
0
252,673
0
L
Bastet
11,760
840
34
2
0
287,196
0
L
Zeus
12,111
865
48
3
4
129,663
0
W
Zeus
16,227
1,159
70
5
3
257,385
0
L
Chaac
12,253
875
68
5
1
271,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role