Player Matchup

Da Ji
Da Ji
AtlanticMercy
Da Ji
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Katzula
Izanami
Level 27
God Stats
9W - 9L
1,562 SR
Queue Stats
12W - 14L
1,407 Elo+
Party 2
Nox
Nox
s3rpend
Nox
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 44
1,521 SR
1,469 Elo+

VS

Team Averages
Level 39
1,609 SR
1,644 Elo+
Cerberus
Cerberus
MatyasCZE
Cerberus
Level 65
God Stats
6W - 1L
1,650 SR
Queue Stats
84W - 72L
1,591 Elo+
Solo
Anubis
Anubis
Wenam
Anubis
Level 12
God Stats
9W - 5L
1,500 SR
Queue Stats
19W - 16L
1,886 Elo+
Party 1
Mercury
Mercury
dênizmeister
Mercury
Level 41
God Stats
2W - 0L
1,677 SR
Queue Stats
14W - 16L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
8,223
587
5,649
8,972
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Katzula
Izanami
11
1 / 4 / 3
8,413
601
3,649
7,448
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
12
2 / 3 / 2
8,542
610
2,432
6,445
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MatyasCZE
Cerberus
13
5 / 0 / 7
10,254
732
7,159
9,760
7,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Wenam
Anubis
12
4 / 3 / 6
9,279
663
7,133
5,421
2,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
13
3 / 1 / 9
9,444
675
5,393
4,092
1,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
4
Kills
12
12
Deaths
4
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Izanami
Katzula
Izanami
1
4
3
0.63
W
Cerberus
MatyasCZE
Cerberus
5
0
7
8.5
W
Anubis
Wenam
Anubis
4
3
6
2.33
W
Mercury
3
1
9
7.5
L
Nox
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,730
Damage
19,685
22,865
Taken
19,273
6,534
Mitigated
11,976
3,761
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,649
790
0
653
8,972
2,134
0
5,820
3,152
0
24,891
L
Izanami
Katzula
Izanami
3,649
2,767
0
1,174
7,448
2,242
0
3,966
3,482
0
26,545
W
Cerberus
MatyasCZE
Cerberus
7,159
677
0
3,142
9,760
7,799
380
1,191
8,569
20,914
0
W
Anubis
Wenam
Anubis
7,133
381
0
1,490
5,421
2,754
0
1,072
4,349
33,579
0
W
Mercury
5,393
1,742
0
1,544
4,092
1,423
783
225
3,867
0
41,062
L
Nox
2,432
300
679
1,255
6,445
2,158
0
4,542
1,903
25,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,178
Gold Earned
28,977
148
Minions Killed
164
0
Camps Cleared
0
624,057
Distance Traveled
739,526
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,223
587
38
3
0
228,307
2
L
Izanami
8,413
601
57
4
0
186,422
2
W
Cerberus
10,254
732
26
2
0
244,984
1
W
Anubis
9,279
663
60
4
0
212,441
0
W
Mercury
9,444
675
78
6
0
282,101
3
L
Nox
8,542
610
53
4
0
209,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role