Player Matchup

Cthulhu
Cthulhu
Duchez5636
Cthulhu
Level 23
God Stats
1W - 0L
1,025 SR
Queue Stats
29W - 29L
1,347 Elo+
Party 1
Chiron
Chiron
GrinzlerELO
Chiron
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
88W - 59L
1,317 Elo+
Solo
Sun Wukong
Sun Wukong
Rayo2424
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 90L
1,273 Elo+
Party 1
Janus
Janus
Traith24
Janus
Level 14
God Stats
8W - 6L
1,500 SR
Queue Stats
123W - 151L
1,252 Elo+
Party 1
Heimdallr
Heimdallr
X_MAJOR_X_
Heimdallr
Level 26
God Stats
34W - 35L
1,480 SR
Queue Stats
67W - 80L
1,277 Elo+
Solo
Team Averages
Level 22
1,401 SR
1,293 Elo+

VS

Team Averages
Level 17
1,451 SR
1,339 Elo+
Mulan
Mulan
Dr_neptune365
Mulan
Level 30
God Stats
9W - 9L
1,220 SR
Queue Stats
455W - 493L
1,330 Elo+
Solo
Yemoja
Yemoja
GT_AVO
Yemoja
Level 24
God Stats
1W - 1L
1,649 SR
Queue Stats
4W - 4L
1,239 Elo+
Solo
Thor
Thor
KingFrailyn
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
XP Smoke XD
Artemis
Level 4
God Stats
4W - 5L
1,417 SR
Queue Stats
9W - 10L
1,217 Elo+
Party 2
Mercury
Mercury
epicf24
Mercury
Level 24
God Stats
3W - 4L
1,468 SR
Queue Stats
26W - 25L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Duchez5636
Cthulhu
17
5 / 3 / 6
11,769
490
7,308
14,172
14,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
19
10 / 1 / 3
12,587
524
12,303
14,326
5,828
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Rayo2424
Sun Wukong
18
11 / 5 / 4
12,757
532
16,555
17,009
14,595
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Traith24
Janus
14
5 / 9 / 10
10,657
444
11,557
13,875
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
X_MAJOR_X_
Heimdallr
17
12 / 2 / 5
12,060
503
13,469
10,828
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 6 / 5
8,692
362
5,439
11,152
4,079
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
GT_AVO
Yemoja
13
1 / 5 / 7
8,742
364
5,174
17,087
16,578
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 18 / 0
8,764
365
6,403
22,518
7,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
XP Smoke XD
Artemis
15
0 / 7 / 5
9,120
380
9,043
12,134
5,029
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
epicf24
Mercury
19
10 / 7 / 3
12,683
528
19,689
21,669
9,756
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
39
43
Kills
19
20
Deaths
43
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
6
5
1.25
W
Cthulhu
Duchez5636
Cthulhu
5
3
6
2.67
L
Yemoja
GT_AVO
Yemoja
1
5
7
0.9
W
Chiron
10
1
3
11.5
L
3
18
0
0.17
W
Sun Wukong
Rayo2424
Sun Wukong
11
5
4
2.6
W
Janus
Traith24
Janus
5
9
10
1.11
L
Artemis
XP Smoke XD
Artemis
0
7
5
0.36
W
Heimdallr
X_MAJOR_X_
Heimdallr
12
2
5
7.25
L
Mercury
epicf24
Mercury
10
7
3
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,192
Damage
45,748
70,210
Taken
84,560
45,164
Mitigated
43,080
17,343
Healing
8,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,439
1,334
143
1,393
11,152
4,079
0
2,726
8,254
0
16,632
W
Cthulhu
Duchez5636
Cthulhu
7,308
276
129
764
14,172
14,132
1,393
500
13,672
51,714
0
L
Yemoja
GT_AVO
Yemoja
5,174
1,929
1,415
1,671
17,087
16,578
584
2,083
14,926
24,816
0
W
Chiron
12,303
9,206
460
9,170
14,326
5,828
5,618
799
12,999
0
82,563
L
6,403
2,417
0
173
22,518
7,638
166
3,776
18,552
0
27,557
W
Sun Wukong
Rayo2424
Sun Wukong
16,555
4,712
0
3,335
17,009
14,595
1,486
2,741
14,268
0
57,385
W
Janus
Traith24
Janus
11,557
629
118
702
13,875
4,070
456
518
13,357
38,032
0
L
Artemis
XP Smoke XD
Artemis
9,043
4,839
0
15
12,134
5,029
0
3,918
8,136
0
47,042
W
Heimdallr
X_MAJOR_X_
Heimdallr
13,469
6,038
0
2,665
10,828
6,539
4,872
616
10,212
0
49,539
L
Mercury
epicf24
Mercury
19,689
13,442
0
3,606
21,669
9,756
0
5,426
15,823
0
74,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,830
Gold Earned
48,001
462
Minions Killed
291
0
Camps Cleared
0
1,983,787
Distance Traveled
1,993,518
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,692
362
17
1
0
316,679
0
W
Cthulhu
11,769
490
93
4
0
476,709
2
L
Yemoja
8,742
364
33
1
0
362,664
2
W
Chiron
12,587
524
128
5
0
385,835
1
L
Thor
8,764
365
45
2
0
396,939
0
W
Sun Wukong
12,757
532
105
4
0
400,433
0
W
Janus
10,657
444
61
3
0
347,333
0
L
Artemis
9,120
380
84
4
0
378,239
0
W
Heimdallr
12,060
503
75
3
0
373,477
0
L
Mercury
12,683
528
112
5
0
538,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role