Player Matchup

Hachiman
Hachiman
Boomiey
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ElementalRinho
Chang'e
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 121L
1,512 Elo+
Solo
Mercury
Mercury
LiISkizz
Mercury
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,483 Elo+
Party 1
Tiamat
Tiamat
ProFootball48
Tiamat
Level 85
God Stats
1W - 1L
1,297 SR
Queue Stats
17W - 15L
1,537 Elo+
Party 1
Hera
Hera
ltzBrutal
Hera
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,468 Elo+
Party 1
Team Averages
Level 117
1,459 SR
1,500 Elo+

VS

Team Averages
Level 107
1,526 SR
1,501 Elo+
Chernobog
Chernobog
Dmon204
Chernobog
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 155L
1,537 Elo+
Solo
Hachiman
Hachiman
JabaPabaWaba
Hachiman
Level 155
God Stats
1W - 5L
1,500 SR
Queue Stats
620W - 639L
1,485 Elo+
Solo
Hun Batz
Hun Batz
Nl_Moon23
Hun Batz
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,505 Elo+
Solo
Artio
Artio
Theboxcat201
Artio
Level 136
God Stats
7W - 2L
1,628 SR
Queue Stats
562W - 559L
1,503 Elo+
Party 2
Chang'e
Chang'e
dlongaker
Chang'e
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
239W - 298L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Boomiey
Hachiman
18
5 / 3 / 11
10,737
767
13,049
10,427
4,507
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
1 / 5 / 15
10,409
744
11,425
16,816
12,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
LiISkizz
Mercury
17
5 / 5 / 13
10,647
761
14,289
14,180
6,117
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 4 / 11
10,681
763
15,430
12,030
9,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
19
10 / 4 / 9
12,124
866
26,488
12,358
5,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dmon204
Chernobog
18
4 / 4 / 8
10,502
750
9,539
16,319
8,816
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
JabaPabaWaba
Hachiman
17
4 / 6 / 8
10,622
759
12,253
15,913
5,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Nl_Moon23
Hun Batz
17
3 / 6 / 6
10,424
745
8,791
13,513
6,403
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 2 / 11
10,475
748
15,395
31,163
20,644
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
dlongaker
Chang'e
17
5 / 6 / 6
10,920
780
8,821
16,412
6,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
59
24
Kills
20
21
Deaths
24
59
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Boomiey
Hachiman
5
3
11
3.5
L
Chernobog
Dmon204
Chernobog
4
4
8
2
W
1
5
15
1.7
L
Hachiman
JabaPabaWaba
Hachiman
4
6
8
1.33
W
Mercury
LiISkizz
Mercury
5
5
13
2.3
L
Hun Batz
Nl_Moon23
Hun Batz
3
6
6
1
W
3
4
11
2.13
L
4
2
11
4.75
L
Chang'e
dlongaker
Chang'e
5
6
6
1.33
W
Hera
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,681
Damage
54,799
65,811
Taken
93,320
36,969
Mitigated
47,797
31,002
Healing
45,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Boomiey
Hachiman
13,049
3,333
2,724
1,185
10,427
4,507
1,917
3,391
6,936
0
29,026
L
Chernobog
Dmon204
Chernobog
9,539
3,121
3,107
3,170
16,319
8,816
1,375
6,903
9,416
0
31,385
W
11,425
797
7,778
5,952
16,816
12,062
1,380
8,131
8,410
26,858
0
L
Hachiman
JabaPabaWaba
Hachiman
12,253
3,903
2,373
2,325
15,913
5,812
1,376
10,906
5,007
0
31,101
W
Mercury
LiISkizz
Mercury
14,289
4,618
3,694
2,996
14,180
6,117
406
3,911
10,094
0
18,778
L
Hun Batz
Nl_Moon23
Hun Batz
8,791
977
2,877
1,588
13,513
6,403
242
6,483
7,030
0
23,679
W
15,430
1,648
1,171
2,325
12,030
9,014
120
3,848
8,097
26,468
0
L
15,395
499
3,544
16,757
31,163
20,644
0
18,959
12,204
24,683
0
L
Chang'e
dlongaker
Chang'e
8,821
911
5,830
3,729
16,412
6,122
361
10,092
6,320
16,063
0
W
Hera
26,488
9,738
1,856
1,321
12,358
5,269
1,475
4,100
8,058
46,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,598
Gold Earned
52,943
151
Minions Killed
151
0
Camps Cleared
0
1,211,924
Distance Traveled
1,188,851
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,737
767
23
2
0
221,224
0
L
Chernobog
10,502
750
53
4
0
222,700
3
W
Chang'e
10,409
744
28
2
0
250,756
0
L
Hachiman
10,622
759
42
3
0
217,678
0
W
Mercury
10,647
761
9
1
0
284,732
0
L
Hun Batz
10,424
745
31
2
0
251,469
1
W
Tiamat
10,681
763
36
3
0
234,495
0
L
Artio
10,475
748
10
1
0
265,677
0
L
Chang'e
10,920
780
15
1
0
231,327
1
W
Hera
12,124
866
55
4
0
220,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role