Player Matchup

Mulan
Mulan
ForwardParrot44
Mulan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
JohnAllynMyth
Eset
Level 124
God Stats
34W - 18L
1,641 SR
Queue Stats
1,189W - 1,142L
1,434 Elo+
Solo
Khepri
Khepri
WiskyTF
Khepri
Level 125
God Stats
17W - 26L
1,466 SR
Queue Stats
371W - 391L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
chuyneko
Danzaburou
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
493W - 513L
1,381 Elo+
Party 1
Bakasura
Bakasura
shadowkiller194
Bakasura
Level 64
God Stats
0W - 2L
1,282 SR
Queue Stats
14W - 37L
1,261 Elo+
Solo
Team Averages
Level 98
1,478 SR
1,411 Elo+

VS

Team Averages
Level 83
1,501 SR
1,425 Elo+
Bellona
Bellona
 
Bellona
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CMdaGod
Neith
Level 104
God Stats
7W - 3L
1,730 SR
Queue Stats
359W - 357L
1,431 Elo+
Party 2
Nu Wa
Nu Wa
NikoGacharna797
Nu Wa
Level 61
God Stats
27W - 17L
1,440 SR
Queue Stats
275W - 272L
1,388 Elo+
Solo
Ymir
Ymir
huddini21
Ymir
Level 85
God Stats
40W - 36L
1,514 SR
Queue Stats
280W - 295L
1,403 Elo+
Party 2
Arachne
Arachne
skywaffl3
Arachne
Level 61
God Stats
3W - 6L
1,319 SR
Queue Stats
424W - 431L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
9,651
536
11,359
15,664
9,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 0 / 2
9,696
539
8,332
7,331
3,101
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
WiskyTF
Khepri
12
0 / 3 / 4
7,903
439
2,603
11,448
12,337
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
chuyneko
Danzaburou
12
1 / 1 / 1
7,382
410
7,921
9,554
4,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Bakasura
13
4 / 4 / 1
8,467
470
6,233
12,915
5,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
5 / 2 / 1
9,650
536
8,550
15,092
11,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
CMdaGod
Neith
12
2 / 3 / 0
7,671
426
9,131
10,323
2,826
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 1 / 6
8,777
488
10,386
5,949
1,868
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
13
1 / 1 / 1
7,192
400
4,423
11,576
7,973
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
skywaffl3
Arachne
16
4 / 2 / 1
9,524
529
6,287
12,071
4,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
9
Kills
12
12
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
2
1
2.75
W
Neith
CMdaGod
Neith
2
3
0
0.67
L
2
4
1
0.63
L
2
0
2
3
W
0
1
6
3
L
Khepri
WiskyTF
Khepri
0
3
4
0.67
L
Danzaburou
chuyneko
Danzaburou
1
1
1
1.5
W
Ymir
1
1
1
1.5
L
Bakasura
4
4
1
1.13
W
Arachne
skywaffl3
Arachne
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,448
Damage
38,777
56,912
Taken
55,011
35,841
Mitigated
28,402
12,752
Healing
18,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,550
2,045
0
5,241
15,092
11,069
1,200
1,787
13,230
0
56,885
W
Neith
CMdaGod
Neith
9,131
4,125
0
4,321
10,323
2,826
1,358
1,795
8,478
0
51,217
L
11,359
2,517
0
4,306
15,664
9,840
0
4,291
11,373
0
68,360
L
8,332
327
390
3,590
7,331
3,101
146
3,409
3,922
77,179
0
W
10,386
3,842
180
2,500
5,949
1,868
790
3,465
2,484
60,251
0
L
Khepri
WiskyTF
Khepri
2,603
0
0
500
11,448
12,337
101
2,488
8,960
18,796
0
L
Danzaburou
chuyneko
Danzaburou
7,921
3,181
0
795
9,554
4,631
576
2,120
7,434
0
45,940
W
Ymir
4,423
616
802
1,089
11,576
7,973
174
2,515
8,806
19,484
0
L
Bakasura
6,233
4,585
0
3,171
12,915
5,932
0
2,501
10,414
0
53,389
W
Arachne
skywaffl3
Arachne
6,287
4,230
0
3,948
12,071
4,666
876
1,373
10,473
0
76,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,099
Gold Earned
42,814
502
Minions Killed
455
0
Camps Cleared
0
1,501,856
Distance Traveled
1,752,298
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,650
536
128
7
0
350,964
6
W
Neith
7,671
426
92
5
0
332,784
7
L
Mulan
9,651
536
144
8
0
311,660
0
L
Eset
9,696
539
156
9
0
331,580
8
W
Nu Wa
8,777
488
98
5
0
333,428
1
L
Khepri
7,903
439
26
1
0
264,052
3
L
Danzaburou
7,382
410
86
5
0
292,475
1
W
Ymir
7,192
400
20
1
0
342,881
3
L
Bakasura
8,467
470
90
5
0
302,089
4
W
Arachne
9,524
529
117
7
0
392,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role