Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ClusterHakai
Cu Chulainn
Level 113
God Stats
38W - 28L
1,631 SR
Queue Stats
484W - 401L
1,512 Elo+
Party 1
Ymir
Ymir
charwels
Ymir
Level 100
God Stats
2W - 4L
1,497 SR
Queue Stats
70W - 122L
1,452 Elo+
Party 1
Tiamat
Tiamat
deivour
Tiamat
Level 111
God Stats
10W - 8L
1,660 SR
Queue Stats
571W - 364L
1,475 Elo+
Party 1
Athena
Athena
satirns
Athena
Level 77
God Stats
26W - 18L
1,712 SR
Queue Stats
120W - 116L
1,483 Elo+
Party 1
Team Averages
Level 94
1,600 SR
1,484 Elo+

VS

Team Averages
Level 133
1,591 SR
1,559 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
LalatinaDK
Tiamat
Level 106
God Stats
1W - 3L
1,656 SR
Queue Stats
95W - 103L
1,586 Elo+
Solo
Ares
Ares
Strict_viral
Ares
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 70L
1,577 Elo+
Party 2
Ne Zha
Ne Zha
VenomousPower
Ne Zha
Level 150
God Stats
1W - 1L
1,637 SR
Queue Stats
141W - 115L
1,555 Elo+
Party 2
Ra
Ra
chekill
Ra
Level 120
God Stats
5W - 3L
1,663 SR
Queue Stats
89W - 79L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 3 / 1
5,345
535
3,990
6,690
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
ClusterHakai
Cu Chulainn
13
4 / 0 / 1
7,300
730
3,951
4,108
1,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
10
4 / 0 / 4
6,443
644
3,901
5,265
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
deivour
Tiamat
12
2 / 0 / 3
6,909
691
2,689
3,222
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Athena
satirns
Athena
9
1 / 2 / 2
5,689
569
848
6,169
2,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 2 / 1
6,253
625
4,534
5,488
1,952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
LalatinaDK
Tiamat
9
0 / 4 / 0
5,285
529
1,743
5,645
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 0 / 3
6,052
605
4,125
3,645
1,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 1
4,821
482
2,210
5,571
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 3 / 0
5,188
519
1,267
4,878
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
12
Kills
5
5
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
3
1
0.5
L
Danzaburou
 
Danzaburou
3
2
1
1.75
W
Cu Chulainn
ClusterHakai
Cu Chulainn
4
0
1
4.5
L
Tiamat
LalatinaDK
Tiamat
0
4
0
0
L
2
0
3
3.5
L
0
3
1
0.17
W
Ymir
4
0
4
6
L
0
3
0
0
W
Tiamat
deivour
Tiamat
2
0
3
3.5
W
Athena
satirns
Athena
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,379
Damage
13,879
25,454
Taken
25,227
9,225
Mitigated
10,073
9,918
Healing
8,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,990
1,391
0
2,346
6,690
2,027
0
2,474
4,216
0
23,775
L
Danzaburou
 
Danzaburou
4,534
1,322
0
1,999
5,488
1,952
884
622
4,866
0
39,181
W
Cu Chulainn
ClusterHakai
Cu Chulainn
3,951
790
0
1,412
4,108
1,436
120
1,446
2,478
0
42,244
L
Tiamat
LalatinaDK
Tiamat
1,743
321
0
1,724
5,645
3,278
0
721
4,924
25,850
0
L
4,125
442
0
1,887
3,645
1,571
0
630
3,009
21,656
0
L
2,210
715
0
2,210
5,571
1,715
0
1,963
3,550
0
19,127
W
Ymir
3,901
1,040
0
2,732
5,265
2,069
0
998
4,187
25,691
0
L
1,267
120
70
954
4,878
1,557
0
3,234
1,440
28,212
0
W
Tiamat
deivour
Tiamat
2,689
430
0
1,936
3,222
1,690
376
505
2,638
44,153
0
W
Athena
satirns
Athena
848
118
70
1,422
6,169
2,003
216
1,369
4,800
13,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,686
Gold Earned
27,599
345
Minions Killed
296
0
Camps Cleared
0
978,261
Distance Traveled
898,521
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,345
535
48
5
0
171,072
1
L
Danzaburou
6,253
625
86
9
0
168,528
1
W
Cu Chulainn
7,300
730
112
11
0
206,479
2
L
Tiamat
5,285
529
61
6
0
178,124
2
L
Ares
6,052
605
33
3
0
217,544
2
L
Ne Zha
4,821
482
47
5
0
147,410
3
W
Ymir
6,443
644
56
6
0
213,189
0
L
Ra
5,188
519
69
7
0
186,915
1
W
Tiamat
6,909
691
100
10
0
197,031
5
W
Athena
5,689
569
29
3
0
190,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role