Player Matchup

Osiris
Osiris
DogsEater
Osiris
Level 5
God Stats
3W - 4L
1,651 SR
Queue Stats
48W - 32L
1,651 Elo+
Party 1
Fenrir
Fenrir
DogsEraser
Fenrir
Level 6
God Stats
3W - 2L
1,761 SR
Queue Stats
9W - 6L
1,633 Elo+
Party 1
Hades
Hades
Ralfcat
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,633 Elo+
Solo
Tiamat
Tiamat
ZAC2180
Tiamat
Level 28
God Stats
13W - 9L
1,585 SR
Queue Stats
87W - 107L
1,665 Elo+
Solo
Artemis
Artemis
lmDrakey
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 71L
1,654 Elo+
Solo
Team Averages
Level 14
1,599 SR
1,647 Elo+

VS

Team Averages
Level 21
1,644 SR
1,581 Elo+
Danzaburou
Danzaburou
Adibibi
Danzaburou
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
329W - 288L
1,436 Elo+
Solo
Guan Yu
Guan Yu
Drascuza
Guan Yu
Level 30
God Stats
13W - 7L
1,629 SR
Queue Stats
112W - 101L
1,532 Elo+
Solo
Ra
Ra
HarmonyWonder
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 66L
1,671 Elo+
Solo
Olorun
Olorun
McBraeyes
Olorun
Level 28
God Stats
4W - 0L
1,704 SR
Queue Stats
50W - 61L
1,437 Elo+
Solo
Khepri
Khepri
nwnb
Khepri
Level 6
God Stats
5W - 1L
1,884 SR
Queue Stats
32W - 27L
1,830 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DogsEater
Osiris
16
1 / 1 / 3
8,946
559
7,847
12,330
8,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
DogsEraser
Fenrir
15
6 / 1 / 3
9,084
568
8,930
11,336
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Ralfcat
Hades
11
2 / 8 / 4
6,992
437
8,316
13,606
6,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
ZAC2180
Tiamat
13
1 / 4 / 3
7,933
496
7,442
10,801
7,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
lmDrakey
Artemis
15
2 / 3 / 3
8,715
545
9,211
13,477
4,584
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adibibi
Danzaburou
14
8 / 3 / 2
9,592
600
10,386
12,296
4,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
Drascuza
Guan Yu
15
2 / 2 / 3
8,369
523
8,087
13,584
14,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
5 / 1 / 6
9,653
603
10,765
8,651
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
McBraeyes
Olorun
12
1 / 4 / 6
7,388
462
5,851
12,509
4,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
nwnb
Khepri
12
1 / 2 / 11
8,051
503
4,903
10,232
5,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
12
Kills
17
17
Deaths
12
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Adibibi
Danzaburou
8
3
2
3
L
Osiris
DogsEater
Osiris
1
1
3
2.5
L
Fenrir
DogsEraser
Fenrir
6
1
3
7.5
W
Guan Yu
Drascuza
Guan Yu
2
2
3
1.75
W
5
1
6
8
W
Olorun
McBraeyes
Olorun
1
4
6
1
L
Hades
Ralfcat
Hades
2
8
4
0.5
L
Tiamat
ZAC2180
Tiamat
1
4
3
0.63
L
Artemis
lmDrakey
Artemis
2
3
3
1.17
W
Khepri
nwnb
Khepri
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,746
Damage
39,992
61,550
Taken
57,272
31,897
Mitigated
33,009
25,456
Healing
23,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Adibibi
Danzaburou
10,386
4,168
0
3,756
12,296
4,595
1,071
1,774
10,502
0
50,058
L
Osiris
DogsEater
Osiris
7,847
1,536
0
5,481
12,330
8,494
459
4,246
7,592
8,043
48,389
L
Fenrir
DogsEraser
Fenrir
8,930
1,354
0
5,652
11,336
4,748
0
3,631
7,630
0
59,599
W
Guan Yu
Drascuza
Guan Yu
8,087
1,514
1,144
7,401
13,584
14,674
713
1,935
11,624
0
34,899
W
10,765
1,858
2,141
5,357
8,651
3,338
1,739
1,950
6,576
73,562
0
W
Olorun
McBraeyes
Olorun
5,851
1,725
212
1,588
12,509
4,497
1,024
6,177
5,882
34,654
0
L
Hades
Ralfcat
Hades
8,316
934
492
3,457
13,606
6,760
185
5,415
8,191
25,809
0
L
Tiamat
ZAC2180
Tiamat
7,442
1,081
0
3,162
10,801
7,311
798
6,294
4,497
46,011
0
L
Artemis
lmDrakey
Artemis
9,211
5,693
0
7,212
13,477
4,584
0
1,933
11,544
0
66,254
W
Khepri
nwnb
Khepri
4,903
493
0
1,432
10,232
5,905
711
4,258
5,899
13,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,670
Gold Earned
43,053
450
Minions Killed
382
0
Camps Cleared
0
1,536,796
Distance Traveled
1,519,968
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,592
600
98
6
0
286,319
1
L
Osiris
8,946
559
114
7
0
323,412
2
L
Fenrir
9,084
568
105
7
0
377,447
3
W
Guan Yu
8,369
523
63
4
0
284,162
8
W
Ra
9,653
603
144
9
0
336,031
1
W
Olorun
7,388
462
64
4
0
288,261
2
L
Hades
6,992
437
44
3
0
260,483
0
L
Tiamat
7,933
496
83
5
0
287,018
0
L
Artemis
8,715
545
104
7
0
288,436
4
W
Khepri
8,051
503
13
1
0
325,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role