Player Matchup

Olorun
Olorun
Djaghlouuf
Olorun
Level 7
God Stats
1W - 7L
1,260 SR
Queue Stats
2W - 14L
1,177 Elo+
Party 2
Artemis
Artemis
Ereen51
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
GoldenHaze03
Baron Samedi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,363 Elo+
Party 1
Serqet
Serqet
TataraLuci
Serqet
Level 12
God Stats
0W - 1L
1,141 SR
Queue Stats
7W - 8L
1,316 Elo+
Party 1
Yemoja
Yemoja
zedzed_06
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,191 Elo+
Party 2
Team Averages
Level 15
1,380 SR
1,310 Elo+

VS

Team Averages
Level 27
1,431 SR
1,278 Elo+
Nemesis
Nemesis
Kaliues
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,042 Elo+
Solo
Chaac
Chaac
NicksterrS
Chaac
Level 23
God Stats
1W - 1L
1,221 SR
Queue Stats
3W - 1L
1,113 Elo+
Party 3
Tyr
Tyr
Wheatleynl
Tyr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,419 Elo+
Party 3
Ah Puch
Ah Puch
Wikibox
Ah Puch
Level 23
God Stats
2W - 3L
1,433 SR
Queue Stats
32W - 30L
1,405 Elo+
Solo
Ymir
Ymir
misteryx2
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Djaghlouuf
Olorun
17
4 / 6 / 4
11,219
432
6,963
16,489
6,021
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Ereen51
Artemis
13
0 / 12 / 3
8,468
326
3,229
13,807
5,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
GoldenHaze03
Baron Samedi
19
6 / 15 / 7
12,912
497
21,067
31,812
19,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
TataraLuci
Serqet
17
8 / 13 / 6
12,599
485
18,522
27,067
11,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
zedzed_06
Yemoja
15
0 / 7 / 7
9,669
372
7,575
24,555
20,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kaliues
Nemesis
20
10 / 2 / 10
14,241
548
19,106
23,702
13,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
20
13 / 3 / 8
13,655
525
24,972
21,522
13,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 3 / 12
11,917
458
8,684
19,347
18,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Wikibox
Ah Puch
20
20 / 5 / 10
16,012
616
33,434
18,343
7,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
18
2 / 7 / 5
12,407
477
5,042
18,010
17,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
98
18
Kills
53
53
Deaths
20
27
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Olorun
Djaghlouuf
Olorun
4
6
4
1
L
Artemis
Ereen51
Artemis
0
12
3
0.13
L
Baron Samedi
GoldenHaze03
Baron Samedi
6
15
7
0.63
W
Nemesis
Kaliues
Nemesis
10
2
10
7.5
W
Chaac
13
3
8
5.67
L
Serqet
TataraLuci
Serqet
8
13
6
0.85
W
8
3
12
4.67
W
Ah Puch
Wikibox
Ah Puch
20
5
10
5
W
Ymir
2
7
5
0.64
L
Yemoja
zedzed_06
Yemoja
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,356
Damage
91,238
113,730
Taken
100,924
62,387
Mitigated
71,659
20,706
Healing
24,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Djaghlouuf
Olorun
6,963
4,513
222
3,310
16,489
6,021
0
6,011
10,478
35,139
0
L
Artemis
Ereen51
Artemis
3,229
1,161
0
182
13,807
5,345
0
3,283
10,524
0
26,505
L
Baron Samedi
GoldenHaze03
Baron Samedi
21,067
2,037
3,092
10,269
31,812
19,065
492
13,158
18,654
72,169
0
W
Nemesis
Kaliues
Nemesis
19,106
10,909
0
10,553
23,702
13,400
1,509
8,206
15,049
0
111,840
W
Chaac
24,972
5,131
0
4,335
21,522
13,924
3,092
10,115
10,523
0
70,804
L
Serqet
TataraLuci
Serqet
18,522
5,180
147
1,290
27,067
11,781
0
7,281
19,786
0
35,079
W
8,684
2,373
0
3,554
19,347
18,942
3,783
4,456
14,300
0
41,098
W
Ah Puch
Wikibox
Ah Puch
33,434
976
0
5,246
18,343
7,756
2,360
6,234
11,267
124,450
0
W
Ymir
5,042
257
0
1,078
18,010
17,637
1,068
5,511
11,749
56,315
0
L
Yemoja
zedzed_06
Yemoja
7,575
1,780
1,500
694
24,555
20,175
0
8,743
15,812
34,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,867
Gold Earned
68,232
297
Minions Killed
575
0
Camps Cleared
0
2,007,815
Distance Traveled
2,356,080
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,219
432
48
2
0
404,149
0
L
Artemis
8,468
326
60
2
0
335,619
1
L
Baron Samedi
12,912
497
99
4
0
393,209
0
W
Nemesis
14,241
548
143
6
0
537,689
4
W
Chaac
13,655
525
100
4
0
467,903
1
L
Serqet
12,599
485
43
2
0
445,663
1
W
Tyr
11,917
458
59
2
0
447,722
0
W
Ah Puch
16,012
616
178
7
0
468,501
6
W
Ymir
12,407
477
95
4
0
434,265
2
L
Yemoja
9,669
372
47
2
0
429,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role