Player Matchup

Bellona
Bellona
Deurgesx
Bellona
Level 24
God Stats
1W - 9L
1,187 SR
Queue Stats
218W - 216L
1,335 Elo+
Solo
Ra
Ra
IvanDelgado2007
Ra
Level 6
God Stats
0W - 1L
1,741 SR
Queue Stats
1W - 14L
1,088 Elo+
Party 1
Neith
Neith
Liam1507
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,172 Elo+
Solo
Nu Wa
Nu Wa
Nadi krumel
Nu Wa
Level 28
God Stats
76W - 42L
1,536 SR
Queue Stats
151W - 120L
1,447 Elo+
Solo
Kukulkan
Kukulkan
REINJAVIKPOWER2
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,058 Elo+
Party 1
Team Averages
Level 14
1,493 SR
1,220 Elo+

VS

Team Averages
Level 18
1,364 SR
1,307 Elo+
Thor
Thor
Benny8900
Thor
Level 6
God Stats
2W - 2L
1,279 SR
Queue Stats
3W - 9L
1,146 Elo+
Party 2
Bastet
Bastet
KateFlynn182
Bastet
Level 27
God Stats
47W - 34L
1,382 SR
Queue Stats
277W - 256L
1,501 Elo+
Solo
Janus
Janus
cuti65cz
Janus
Level 20
God Stats
8W - 14L
1,322 SR
Queue Stats
23W - 31L
1,367 Elo+
Party 2
Persephone
Persephone
jzcampbell11
Persephone
Level 21
God Stats
2W - 1L
1,472 SR
Queue Stats
14W - 24L
1,131 Elo+
Solo
Loki
Loki
ricardo_miloos
Loki
Level 14
God Stats
4W - 6L
1,366 SR
Queue Stats
21W - 27L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deurgesx
Bellona
19
5 / 6 / 7
13,078
1,006
10,834
21,196
14,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 14 / 6
11,540
888
3,861
20,686
7,688
Neith
Liam1507
Neith
20
3 / 10 / 11
12,645
973
9,032
17,336
6,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
9 / 8 / 6
14,677
1,129
23,097
19,481
6,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
19
0 / 6 / 13
12,335
949
16,253
18,792
7,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
6 / 9 / 22
12,892
992
14,048
19,820
6,842
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
20
6 / 2 / 19
13,424
1,033
13,131
11,870
4,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
cuti65cz
Janus
20
14 / 3 / 22
16,544
1,273
37,669
11,269
3,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
jzcampbell11
Persephone
19
1 / 4 / 19
12,125
933
3,436
11,582
4,424
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
17 / 1 / 18
15,276
1,175
22,918
13,321
5,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
144
19
Kills
44
44
Deaths
19
43
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Thor
6
9
22
1.89
L
Bellona
Deurgesx
Bellona
5
6
7
1.42
L
2
14
6
0.36
W
Bastet
6
2
19
7.75
L
Neith
Liam1507
Neith
3
10
11
0.85
L
9
8
6
1.5
L
Kukulkan
0
6
13
1.08
W
Janus
cuti65cz
Janus
14
3
22
8.33
W
Persephone
jzcampbell11
Persephone
1
4
19
2.63
W
17
1
18
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,077
Damage
91,202
97,491
Taken
67,862
43,194
Mitigated
23,998
4,581
Healing
1,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
14,048
6,620
0
0
19,820
6,842
0
13,155
6,665
0
20,285
L
Bellona
Deurgesx
Bellona
10,834
4,636
0
1,000
21,196
14,915
0
8,500
12,696
937
34,832
L
3,861
1,052
281
1,218
20,686
7,688
0
11,055
9,631
10,668
0
W
Bastet
13,131
1,679
0
1,041
11,870
4,103
0
8,753
3,117
0
28,907
L
Neith
Liam1507
Neith
9,032
3,241
0
1,522
17,336
6,561
0
8,550
8,786
0
24,499
L
23,097
5,255
0
560
19,481
6,817
0
7,190
12,291
56,734
0
L
Kukulkan
16,253
1,384
0
0
18,792
7,213
0
5,810
12,982
41,054
0
W
Janus
cuti65cz
Janus
37,669
2,632
0
0
11,269
3,624
0
7,158
4,111
101,465
0
W
Persephone
jzcampbell11
Persephone
3,436
226
0
241
11,582
4,424
0
5,842
5,738
9,328
0
W
22,918
4,497
0
0
13,321
5,005
0
9,209
4,112
0
35,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,275
Gold Earned
70,261
231
Minions Killed
251
9
Camps Cleared
4
1,145,408
Distance Traveled
1,244,581
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,892
992
10
1
1
184,346
0
L
Bellona
13,078
1,006
66
5
6
278,739
2
L
Ra
11,540
888
22
2
1
194,258
0
W
Bastet
13,424
1,033
37
3
1
314,105
0
L
Neith
12,645
973
23
2
0
196,445
0
L
Nu Wa
14,677
1,129
52
4
1
230,332
0
L
Kukulkan
12,335
949
68
5
1
245,634
0
W
Janus
16,544
1,273
181
14
0
247,605
0
W
Persephone
12,125
933
4
0
0
195,687
1
W
Loki
15,276
1,175
19
1
2
302,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role