Player Matchup

Apollo
Apollo
Angersitu
Apollo
Level 15
God Stats
22W - 2L
1,965 SR
Queue Stats
54W - 22L
1,714 Elo+
Solo
Ah Puch
Ah Puch
BichaelBhomps
Ah Puch
Level 29
God Stats
6W - 2L
1,690 SR
Queue Stats
795W - 718L
1,583 Elo+
Party 2
Ymir
Ymir
BrotherRedwood
Ymir
Level 12
God Stats
9W - 0L
1,707 SR
Queue Stats
9W - 4L
1,774 Elo+
Party 1
Izanami
Izanami
PaleEarnhardtTV
Izanami
Level 44
God Stats
58W - 51L
1,524 SR
Queue Stats
333W - 359L
1,566 Elo+
Party 1
Hou Yi
Hou Yi
krakerkyle
Hou Yi
Level 27
God Stats
6W - 5L
1,858 SR
Queue Stats
409W - 338L
1,609 Elo+
Party 2
Team Averages
Level 25
1,749 SR
1,649 Elo+

VS

Team Averages
Level 17
1,602 SR
1,584 Elo+
Guan Yu
Guan Yu
BelowAvgIQ
Guan Yu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 66L
1,684 Elo+
Solo
Anhur
Anhur
Iniectio
Anhur
Level 4
God Stats
7W - 4L
1,500 SR
Queue Stats
115W - 61L
1,631 Elo+
Solo
Fenrir
Fenrir
N2me1ess
Fenrir
Level 24
God Stats
10W - 12L
1,666 SR
Queue Stats
78W - 55L
1,647 Elo+
Solo
Ares
Ares
Ninjagaiden750
Ares
Level 11
God Stats
5W - 5L
1,500 SR
Queue Stats
36W - 36L
1,421 Elo+
Solo
Tiamat
Tiamat
SonOfWarchi
Tiamat
Level 28
God Stats
7W - 5L
1,841 SR
Queue Stats
104W - 114L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Angersitu
Apollo
10
2 / 4 / 3
6,250
625
7,120
7,994
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
11
1 / 0 / 2
5,879
588
3,368
3,057
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 2 / 2
5,069
507
2,873
6,366
1,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 1 / 1
5,799
580
4,919
5,908
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
krakerkyle
Hou Yi
11
4 / 1 / 3
6,307
631
3,743
5,809
1,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BelowAvgIQ
Guan Yu
11
2 / 2 / 1
5,781
578
3,732
7,019
5,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Iniectio
Anhur
9
4 / 2 / 1
5,696
570
6,270
8,062
1,872
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
N2me1ess
Fenrir
10
2 / 4 / 1
5,714
571
3,703
7,371
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 2 / 3
4,373
437
3,955
7,290
3,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
10
0 / 2 / 0
5,587
559
2,393
5,912
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
12
Kills
8
8
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
Angersitu
Apollo
2
4
3
0.88
L
Guan Yu
BelowAvgIQ
Guan Yu
2
2
1
1.25
W
Ah Puch
1
0
2
2
W
2
2
2
1.5
L
Anhur
Iniectio
Anhur
4
2
1
2.25
L
Fenrir
N2me1ess
Fenrir
2
4
1
0.63
L
0
2
3
0.75
W
3
1
1
3.5
L
Tiamat
0
2
0
0
W
Hou Yi
krakerkyle
Hou Yi
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,023
Damage
20,053
29,134
Taken
35,654
7,440
Mitigated
16,222
7,392
Healing
12,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Angersitu
Apollo
7,120
3,854
0
2,699
7,994
2,001
732
801
6,918
0
33,856
L
Guan Yu
BelowAvgIQ
Guan Yu
3,732
1,421
52
1,102
7,019
5,354
0
0
7,019
0
24,696
W
Ah Puch
3,368
287
0
1,311
3,057
999
0
1,676
1,381
29,669
0
W
2,873
1,351
0
250
6,366
1,942
0
2,372
3,827
8,164
0
L
Anhur
Iniectio
Anhur
6,270
2,772
0
3,101
8,062
1,872
0
889
7,173
0
29,168
L
Fenrir
N2me1ess
Fenrir
3,703
495
0
2,368
7,371
2,637
23
1,333
5,992
0
28,044
L
3,955
457
222
2,782
7,290
3,105
53
2,029
5,171
10,840
0
W
4,919
3,216
0
1,706
5,908
968
710
501
5,336
0
32,491
L
Tiamat
2,393
477
0
2,494
5,912
3,254
614
1,674
4,058
36,220
0
W
Hou Yi
krakerkyle
Hou Yi
3,743
1,615
0
1,426
5,809
1,530
0
685
5,074
0
27,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,304
Gold Earned
27,151
284
Minions Killed
282
0
Camps Cleared
0
965,341
Distance Traveled
984,922
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,250
625
58
6
0
179,216
1
L
Guan Yu
5,781
578
59
6
0
223,388
0
W
Ah Puch
5,879
588
98
10
0
186,229
4
W
Ymir
5,069
507
11
1
0
194,769
3
L
Anhur
5,696
570
63
6
0
176,346
1
L
Fenrir
5,714
571
56
6
0
205,465
3
L
Ares
4,373
437
23
2
0
207,167
0
W
Izanami
5,799
580
53
5
0
205,720
3
L
Tiamat
5,587
559
81
8
0
172,556
6
W
Hou Yi
6,307
631
64
6
0
199,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role